Tired of Auction House Deniers Advocaters
Wow, this entire thread is full of naysayers and 0 problem solvers.
I will just shotgun these ideas, and let you dwell on them. - Non-bottable CAPTCHA to prevent bots - Purchase limits, because if you are really gearing 1 character, you don't need to make more than 20 purchases in a day (4 armor, 4 accessories, 4 weapons, and 8 jewels). - Reverse Auction House: people post what they want and what they'll pay for it (currency goes into AH). Then, you get an item you want to sell, you pop it into the window, it finds players wanting to buy it and the price they are offering, select a player and hit "Sell" and you get their money, and they get your item. So, I literally brainstormed those as I typed this message. Imagine what a team of developers can come up with if... ... they gave a crap about it. <- real issue |
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" That argument only works if stash tabs directly influences the value of an item. Problem is, my whole argument is based upon that. So your argument actually supports mine. Thanks. " Oh please. Every item I mentioned is a pseudo consumable with demand. It's not like it's comparable to some random rare junk item. Last edited by reprot9x#2554 on Apr 23, 2019, 5:28:40 PM
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I guess I will just quote myself.
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" Oh my goldfish fucking rocketeering RNGsus, are you actually serious here. You think that the current trade system is due to MTX advertising? Do you honestly think that anybody in the history of this game has bought an MTX skin because they were just so enamored of the walking fashion abortions most people turn their characters into strolling around a hideout, when the overwhelming majority of trade interactions consist of fifteen seconds of waypointing into a hideout, clicking four or five buttons, then waypointing back? If anything, trading makes me want to work on my hideout more because every once in a blue moon somebody I trade with has a really awesome hideout and makes me sad mine is barebones and fugly. At no point does someone else wearing some MTX I probably already have make me want to rush out and give Tencent more money, and if you honestly think this is why Grinding Gear isn't giving you the game-destroying frictionless auction house you're looking for, then you need to re-examine your headmeats. " Oh my frog-frollicking mall Santa. " What is wrong with you people? How do your brains arrive at these conclusions without aliens abducting you to experiment on your cortex? If you don't want a stash full of crap, then VENDOR YOUR CRAP. "But then I'll make less moneeeeey! DX" EXCUSE ME GENIUS, IF THAT SHIT WAS WORTH SOMETHING YOU WOULDN'T BE COMPLAINING ABOUT HAVING TO KEEP IT. Vendor your garbage. Trade for what you need. Squee a little if something valuable drops. And stop trying to sink the game for a brief few weeks of gigglefun because you think you're somehow special enough to make some manner of gigantic profit off of a bunch of dumbass collectibles everybody else is already stocked to overflowing with as well. She/Her
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" Well that is certainly one way of looking at it. Unfortunately its illogical, and emotion based. However that's what happens when you starting lumping opinion and like/dislike into an argument. I wasnt even attempting to change your mind, only get you to admit plausible alternative thought. Cleary I gave you too much credit, but perhaps I should have known better based on track record. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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Still not one example in all of the childish taunts and insults about how the power creep from the AH would pale in comparison to things like offhand stat sticks, or incursion architect low level rewards, or actual gamechanging things like breach experience parties.
None of which broke the game. None of which sunk the game. Its all hyperbole for the sake of either crying chicken little sky is falling, or people manipulating the current market. Nothing else. |
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" If this wasn't the eight hundred billionth time people have had this stupid fucking argument, you might get somewhere. Is it possible, in theory, for Grinding Gear to design a frictionless automated offline trade system that would somehow not be botted into oblivion in twenty minutes, not utterly destroy what flimsy, fragile balance there is to this game's already awful economy (in what other game does the economy need to be shot in the head, buried, and replaced with a brand new one every three months just to keep it reasonable?), and not result in instantaneous market hypersaturation and the immediate devaluation of virtually every item in the game? Of course. It's entirely possible for 'A Better Trade System' to exist in a game like this. Do any of us trust Tencent to build it? Not a damn chance. Do any of us trust Grinding Gear to build it without Tencent telling them to tie it into the MTX store somehow? Not on your life. Do any of us believe it can be done without ripping out the entirety of the loot and item acquisition system in this game and rebuilding it from the ground up in a near-Herculean effort that basically amounts to building Path of Exile 2 except without all the good things that would come from an actual sequel? Not even slightly. It's more effort than Grinding Gear is willing/able to put into this current iteration of the game, and without that effort anything they do shit out is not only going to be doomed to failure, but will likely be actively predatory a'la Tencent's usual business policies. Y'all think mystery boxes are bad? Yeah sure. Wait until you see what Tencent has to say about a trade revamp over here. Better yet, pray we never have to. She/Her
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Lol to a mmorpg without auction house in 2k19. What's next? Plug our 56k modem in order to play the game?
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" Here are a few good ideas to change what in my view is the second worst that the game has. Who does not want to change the system is because they are taking advantage of it, there is nothing more to say. |
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Its very simple, auction house would hurt the sales of premium stash tabs, so they would have to implement paid auction house slots, which would limit sales to a degree and also earn them money lost from not selling premium stash tabs.
The manifesto reasons were real reasons years ago, now there are different reasons that wouldn't make for an inspirational manifesto as back then. Also one thing people ignore, this game has unlimited growing potential in terms of gear progression, tens of mirrors worth gear is the limit, for those with little imagination like me. So, we could potentially gear faster, but not all people have same goals. Some might perceive end of gearing as gear that is enough to clear all content, while others perceive it as mirror gear. And we all know that we can clear all content with crude bows anyway. What is my opinion? I would take the tradehouse with all tradeable items ingame, with the exception of any equippable gear. Spreading salt since 2006
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