Group SSF

SSF is fun but it has restrictions that suck. Like doing this every 3 months which somehow is unfair. But thats why its SSF.
well its experimental so 100% lock it starts out:

1. perm allocation you can drop an item on the floor and let someone else have it in the same instance but no trade and no dropping of loot unless it was dropped in that instance
2. no trade window or guild stash

That simple, if the concept is well received they iterate on it from there and maybe allow trading items dropped in the same instance and make then untradable after you leave.

Being an experiment this is the simple and fast way to implement it without any real major Dev time creating a "2 hours the item binds to you" system or anything more complicated. Perm alloc works perfectly and let the players fight over dropping stuff on the ground if they want to (sniping dropped items).
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
PSF make it happen.

You could link your character with up to 1 2 or 3 players and share your loot back and fort all season.

I really hope this is not the big surprise GGG has been saving up.
IGN: Arlianth
Check out my LA build: 1782214
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Nephalim wrote:
I really hope this is not the big surprise GGG has been saving up.


If it is, this game has officially jumped the shark. Hard.
diablo 3 drop changes is what killed it for me.
Second-class poe gamer
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Nephalim wrote:
I really hope this is not the big surprise GGG has been saving up.


I'm hoping the big announcement is paid leagues, so these folks that want their "I have no self control, if I'm in a trade league I'll trade so I need it hard coded" league have to at least pay for the development.
Thanks for all the fish!
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Vresiberba wrote:
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FrodoFraggins wrote:
My first thought is that everyone gets their own drops that no one else can see. there would be no trades.

But yes a D3 style system would sort of fit I guess.

Diablo 3 have free Legendary item trade though, you just need to be in the group where the item dropped and you're free to trade it for two hours. Yellow, blue and white items are unrestricted. Blizzard's idea of self-found makes a mockery of the name.


Blizzard doesn't call it SSF though
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Slaanesh69 wrote:
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Nephalim wrote:
I really hope this is not the big surprise GGG has been saving up.


If it is, this game has officially jumped the shark. Hard.


"experimental new feature" says GGG

"big surprise" says one forum guy
"if it is this game sucks now" says the next guy

Reading r hard I guess. Temper your expectations with reading comprehension and you'll never get blind sided by "big surprises" that are actually just experimental features.

But then you're probably the same types that are butt hurt about Diablo 4 and think Blizz sold you REFUNDABLE TICKETS under an intentionally false premise LUL
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
"
Wilmots wrote:
SSF is fun but it has restrictions that suck. Like doing this every 3 months which somehow is unfair. But thats why its SSF.


That is why I am considering as casual, to play only Standard SC SSF from 3.5 forward.

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[Pondering] Playing only SSF STD SC 3.5 forward because Incursion + Delve + re-worked Master

[...]

Anything else (every 3-month a new league, start again from zero) just sets me up for failure reaching, seeing, playing end-End Game.


https://www.pathofexile.com/forum/view-thread/2241014

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