Bestiary as a Core Game Mechanic
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I need to say GGG with a bit brain use - everyone can see, that you guys have much work into this beastiary league and maybe it hurts that the league is not welcome for most of the players in the core game... and maybe for you guys to?!
But in my opinon it was the right choice to keep beastiary away from the core game. just my two cents Last edited by Antikerhacks#6509 on May 7, 2018, 8:08:49 PM
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Yay. No really. Yay.
You guys rock. |
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Bestiary was fun and different, but I agree that it would have been bad to keep it. The Bestiary crafting system really only benefits the absolute top players (I never got anything of value from it despite being a leaderboard player). It's too tedious to make anyone but the most invested players want to play the mechanics and takes a lot away from the fun of the game: killing monsters.
I'm here to clear content, not to sit in the menagerie to figure out what monsters I need to complete a recipe I don't really have a use for. That and tossing nets to screw with dangerous monsters is really not that fun. |
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RIP POE
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So good to see it go. You wont be miss stupid beast!!!
If I go first, I'll wait for you in the other side of the dark water.
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I am gonna miss prophecy recipes :( .only recipe ı use constantly and make good currency out of it.
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Good decision, now, can we have the 3 beacheads as an unique map inside the atlas?
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Good decision, but would like to see Einhar Frey armor set sold in the store.
IGN RighteousRom LvL-100 Juggernaut
Mirror Drop T-14 Shrine |
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Aw, I liked it once I got the hang of it.
Please bring Einhar into the game as an NPC at least! Maybe Tora could use an assistant? |
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if the beasts were auto captured on death or dropped mats it wouldn't have been that bad aside from some of them being too tanky.
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