Something is wrong with Map Drop rates...
" I was just gonna ask. | |
" Seriously ??? It had mechanics to make mapping easier , that is not the norm nor will it ever be the norm which is why that part of Harb didnt make it into the main game. Stop using it as an example because its what is called an outlier and thus not representative of the game as a whole or in the norm . |
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" Dude what is your problem. How the F do you know if someone is a casual. I've done over 2,500 hours into POE and just because I believe that maps are not easy to sustain does NOT make me 'casual'. 12 hours a day in POE. Why don't you get off the high road, son, and off your high horse cause you're not fit to be on it. The game is great, but it can be greater. That's the point. I don't even have a terrible problem with maps. What I don't like is the fact that maps aren't based on item quantity. P.S. BTW if I am casual, then I am sure kicking your ass in challanges, fff*** noob Last edited by kto9#3436 on Dec 29, 2017, 3:00:36 PM
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" Yeah seriously. There is nothing wrong with comparing to Harbinger. If that person chooses to use it as a metric because he had more fun during that league, he can compare it if he wants!! | |
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IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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" I believe, you're doing all right. It's not your fault, for me it seems like GGG stealth-nerfed drop rates for red-tier maps. Just look at map prices. The cheapest T16 map costs ~17 chaos (hydra)! Phoenix costs 24c, and Chimera/Minotaur - 27c for map! WTF? Last league T16 maps could be bought for 3-4c each, in previous leagues, their cost was about 8-15 chaos. ATM, i feel like i'm returning to Open Beta times, where running highest-tier maps was absurdly expensive and unrewarding! For me, Abyss league is the WORST PoE league since Rampage!!! It's just the same to Harbingers, but those were almost stationary, while for cracks, you must run half of map to clear them. And for what? Liches are just hidden behind insane RNG, why we dont just get fragments for them every time we clear a crack, like in Breach? GGG, i'm really, REALLY dissapointed with that shitpile (oh, sorry, "abyss") league! IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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" This game doesn't put a giant wall up at all. For you maybe, but it has been proven time after time that it's just lack of 1. motivation and 2. knowledge. Stop being a victim and make this game like Diablo is. Rift farming is the most boring shit they ever invented in a game. |
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147/157 Here. Tried to unlock everything and left vault as my only t14, as I've done in few previous leagues with different maps. And here comes the problem, after running 50+ t13's I came out with maybe 2 shaped vaults and 30+ of garbo t14. Chances should be near 50/50, but they are clearly not. Hell, getting vaults from t12's as it's the only t14 that can drop seems way easier. Guess its time to lock bunch of maps and go for a fully shaped atlas.
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One thing peopel seems to forget, the people who post here are the 'hardcore ones'. From a research several years ago, its estimate only about 10% of players base post in game forum, I have friends that play PoE that don't make a single post.
If people here are having problem with maps, you can bet a vast majaority of palyers have problems too. GGG already said most players do not make it past 90, even far less beat shaper. For reason, GGG seems more interested to design the game around the 1-5% of the hardcore base then the majority. Less than 0,1% of people reached level 100, but for reasons, they decided to make reaching level 100 harder. GGG done a decent job, adding Horizon & Harbringer orbs, & for reason, decided to drop them & add even more maps, making getting higher maps harder. |
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