the fall of oriath LABYRINTH
Very polarizing subject, for sure.
I don't see issue in giving players 4 ascendancy points for completing normal lab, then 1 point for cruel and merc lab, respectively. With 4 points, your character build is essentially up and running, with the final two points polishing it off. This is coming from someone who doesn't think the lab is difficult (my RF character is no longer challenged by merc lab), but definitely thinks the experience is tedious. It's a shame, because fighting phase 3 Izaro is rather exciting. Last edited by brgillespie on Jun 13, 2017, 4:57:09 AM
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why dont share ascendancy to all characters then you can do lab just once
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I never posted my opinion on the lab before and I'm not a spammer, but I will say something here.
The last character I did uber lab with was lvl 93 at the time of me doing the lab. Imagine how much I despise doing this content. I have my 86 IIR/IIQ Windripper char right now (keeping it on lvl 86 because of the IIQ restrictions at higher levels) it has 3.8k hp and can farm up to T13 content with IIQ/IIR gear easily.. With Kaom's Heart and life on each slot I have barely 5k hp and Izaro one-shots me. Fu*k the traps (which I hate) and the three encounters with him, still dying 5 times in a row at the end is far from fun. Everytime I beat uber lab, I swear a lot and hope this char is enough fun so I won't need to make another soon in order to avoid playing through the lab again. When there is required content which people hate so much, it is clear that changes are needed, and I hope they are coming soon. | |
" Lab is trash, plain and simple. Solving the pattern for one screen of trap to have to yolo 4 more screens is shit design. The inability to trade is also a dealbreaker. Lab, for anyone that doesnt plan there charcter around it, is going to suck. [Removed by Support] Last edited by Stacey_GGG on Jun 14, 2017, 12:43:20 PM
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Lab trash +2
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" +3 |
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I'm going to withhold judgement until I see how 3.0 affects the overall game. Maybe these powers we gain by killing gods will offset the lab's annoyances. Maybe not. We don't know yet.
I'm going to give it a try. I'm going to try to like it. I'll have to wait and see. |
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I dont see any any key!
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<<jumps onto wagon>>
I just did Normal Lab with my level 60 HC race character last night. Took maybe 10 minutes, and that was all navigation because the fights took about 8 seconds each. And it was blllllaaaaaaahhhhhhhh. We've run lab so many times we typical know where the exit is based on the zone entrance room. We know how every Izaro mechanic works. And we still hate it, but grit our teeth and run it. And I am being completely, 100% genuine here. This is my most favorite game of all time, but I would walk away with no regrets if the lab mechanics were regularly introduced into normal zones. Not that anyone would care, but that would definitely be the kiss of death for me. |
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