2.5 Golem Elementalist, Shaper Down, Uber Atziri Down


I actually do some testing, I actually think about replacing this gem, I buy a body 2 red 2 blue 1 green 1 white to see.


I come back when I have more concrete results
"
Kazador73 wrote:

I actually do some testing, I actually think about replacing this gem, I buy a body 2 red 2 blue 1 green 1 white to see.


I come back when I have more concrete results


If you going with that setup, you could also test out using a Faster Projectiles in the white slot ( Green Gem ). Mostly likely will not help boss kill speed, but should help with clear speed a lot ( in theory, and depending on how much overkill your damage was to begin with ).

The longer distance on attacks ( if it works right ) could help with some bosses though, like ones where you are kiting away from a boss, want your golems to stay a healthy distance away from things, and/or quicker targeting and engaging of targets.
Last edited by JoeShmo#1872 on Jan 8, 2017, 7:36:23 PM
Ok I test and clearly it does not change anything, however I have a worry of speed on my minions for the clear speed, they do not follow the movement and I am often obliged to recall them (convocation) is my main Worries.

I still opt for a 3 blue 1 green, and 2 blue

I also test pierce but no this is not interesting.

I finally awarded 5 summon flame vs 4 and 1 stone, because the stone dies in boss, and I have more clear speed with 5 flame, even if they lose in damage.

My final choice is really on my colors



I also switch with controled destruction and minion speed (controled on boss and minion speed on the clear)
Last edited by Kazador73#0799 on Jan 8, 2017, 7:50:06 PM
ci build not have?
? i don't understand your question
your build is life build
I want to know ci build
"
Kazador73 wrote:
Ok I test and clearly it does not change anything, however I have a worry of speed on my minions for the clear speed, they do not follow the movement and I am often obliged to recall them (convocation) is my main Worries.

I still opt for a 3 blue 1 green, and 2 blue

I also test pierce but no this is not interesting.

I finally awarded 5 summon flame vs 4 and 1 stone, because the stone dies in boss, and I have more clear speed with 5 flame, even if they lose in damage.

My final choice is really on my colors



I also switch with controled destruction and minion speed (controled on boss and minion speed on the clear)


Not quite sure what you actually tested, as I don't see how anything ( other than faster projectiles ) would affect your golem behavior, and it should be a markedly improved one.

Pierce also does nothing for fire golems because all their attacks are aoe / piercing / ground targeted anyway. This would also mean that Fork Support would do nothing for them. I have not tested Chaining, but I would assume that it offers little to no benefit, and is more likely a hindrance ( because of the steep damage reduction ) if it even worked.

That being said, I believe its been stated that you should not run full fire golem setups, since you are not benefiting from all of the harmony bonus while doing so. You should run a lightning or frost golem at the very least ( they wont die, and their buff will add even more dps on top of it ).

5 fire golems vs 3 fire golems should have little to no difference in coverage since all the golems huddle together as you move, and shotgun targets as they get in range. It would only benefit you in rare cases ( like during a breach ), where each golem was covering a single side of the screen ( which rarely happens with the AI ).

This makes it more prevalent to try and maximize combined damage of your golems, while minimizing frame drops from excessive particle effects from the golems attacks.

If your testing shows otherwise, ( and can be explained better ), then that would be interesting.
I run in t16 and I quickly see the changes ... I made my tests on the minotaur map
OK I slam a ton of currency in test, really a lot of test, I'm finally ironing necromencer (and it's much better) No worries about death on my golems they hold very well including on the guards.

Clear much faster, more dps, bred the ascendency is made for, I lose a golem is much better.

My defensive stats are just awesome, still some point and I will have to reach 1400 es / sec easily, at least 12 000 es, with 10 000 dodge, 1000 armor!

A person to test my configuration and we talked a long time in game, and he is thrilled to have a try!

It is likely a few small points from here and there, but it is 95% finished.

I post tomorrow my three and my gears : GL HF exile
"
Kezz123 wrote:
"
vjru5zl0v3 wrote:


with setup like OP (diffirent from helm, i cant find that unique helmet with %flame golem dmg so im just using bone helmet which free 40% minion dmg implict)


2/ uber atziri down (hard at tri-o boss, the cyclone guy can kill fire golem so i must run around, use convocation kite him, cost me 4min to kill him, maybe if u good control u can kill cyclone guy before flame dualweid guy so your golem can tank him, and tip at uber queen is phase run, yes, that extremely good since your golem cant die, u just walk around and dont get hit too much so your golem will do their job -> combo shield + phase run useful here)

3/
4/

maybe i should go to CI to see if it better at survival


Mind sharing your gear / gem seetup / skilltree?

im trying to find other options.
Id love to see what you drop for phase run and so on.


the tree and gear similar to OP, and some gem setup and helmet as i explain above

today im testing animated guardian poison with add chaos, uniqted in dream etc but the result not as i image...



"
Kazador73 wrote:
OK I slam a ton of currency in test, really a lot of test, I'm finally ironing necromencer (and it's much better) No worries about death on my golems they hold very well including on the guards.

Clear much faster, more dps, bred the ascendency is made for, I lose a golem is much better.

My defensive stats are just awesome, still some point and I will have to reach 1400 es / sec easily, at least 12 000 es, with 10 000 dodge, 1000 armor!

A person to test my configuration and we talked a long time in game, and he is thrilled to have a try!

It is likely a few small points from here and there, but it is 95% finished.

I post tomorrow my three and my gears : GL HF exile


the point when running elementalist for golem not just 1 extra golem, it because golem will immunity to element dmg which so good at shaper, breach lord, uber queen, phoenix, hydra, daresso (t15), kaom's king (t15)

can u please let try your setup with shaper please, i wonder how i go
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Last edited by vjru5zl0v3#7240 on Jan 9, 2017, 3:35:19 AM

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