Pay 2 Win Premium Tabs Features - why GGG lies
"There's this thing called a ladder. Perhaps you've heard of it. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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" You haven't and don't push the ladder. So why would you bring that up as a point? To you it shouldn't matter because its obvious you aren't competitive. So why are you so concerned about others experience. Why isn't people that are on the top of the ladder here complaining about stash tabs, could it be they already have tabs and therefore don't care? Could it be that there is only about 20-30 people who even care about the ladder on each league that its such a small competitive part of this game. Poe isn't as competitive as a game as your trying to make it out to be. People care about races, people care about 1 weeks, sometimes people care about 1 months, but the most certainly don't give a shit about standard and to a lessor effect the temp leagues. Again the tabs don't enable someone to win, its the other elements, without the other elements the tabs do nothing. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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Ah. Out of ammo. Ad hominem time, apparently.
Who I am is irrelevant to the discussion. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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OMIGOD I'm not reading 21 pages of this stuff ....
PoE is not a "winnable" game. Therefore p2win impossible. Unless you think of something specific as "winning" the game, say finishing act 4 merc, doing it deathlessly even not in HC, having a char that can do all maps w/insane mods (this is harder than it sounds), reaching lvl 100. You don't need stash tabs to do any of the above. Anyway, all of the above are at the players' discretion, not hard game design. I know of people who are either cheap or poor that do all of the above. Who is stopping you from trading w/out stash tabs (premium or otherwise)? How can this thread go on for 21 pages? It is essentially an illogical argument because, I repeat here: This game has no real end, no way to win. If you cannot win the game due to game design, p2win = impossible. Censored.
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" Just an thought: Don't ad hominem attack the audience you want reading your post. My two cents: Services cost money. GGG has very few questionable micro transactions in their shop, and every one of these has a fully functional alternative via 3rd party tools (excluding stash pages of course). You are free to use these tools, or pay a bit of cash money for some QoL upgrades. QoL upgrades that keep the game servers running for "freeloaders", as you coin them, to continue playing while complaining that others are floating their boat of personal entertainment. What I believe you are really complaining about is your lack of foresight and poor purchase decisions. You clearly supported the idea of extra stash pages when you made your original purchase. Why has that changed now that an upgraded version has new features, and what does all that have to do with pay to win? I'm also curious why you assume that all major supporters of the game use their parents credit cards? You're credibility drops significantly as you make these outrageous accusations. |
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"I want you to think of the single most p2w PvE game you are aware of. Hold it in your mind for a moment.
Got it? Good.
Do players ever "win" that game, either? When does that game end?
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Apr 4, 2016, 1:04:19 PM
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" I have said, and will continue to use the same language, IN-GAME advantage. This is specific and specified because it eliminates the usage of 3rd party software as a basis for comparison. I am also not convinced it is faster to use a separate program to accomplish the same thing that can be done in-game with premium tabs. At best this would still require 1 additional step, assuming a person is comfortable with using said software, making it that much less convenient each time you use it. |
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" The problem with this kind of definition is it excludes games like Game of War. You can easily spend 100 bucks on that game and be no closer to beating anyone, not to mention there is hardly an end win state in that game. So either that game isn't p2w or your definition is wrong, it can't be both. |
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So then, how much do I have to pay win the game? What is $ amt please? Give me the hard currency I have pay GGG to "win"!
Censored. Last edited by kolyaboo#7295 on Apr 4, 2016, 1:17:24 PM
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@Goetzjam
Spoiler
" It was my intention to get specific answers so we could specifically discuss them :P I'm inclined to agree with you in this. I'm hoping that this is just the first step, and is somewhat of a 'beta' test of the trade features. Eventually I hope to see some kind of in-game trade interface for free players. IMO, it would be good for the community as a whole, and better for the game in the long run. I DO think that it would be better implemented as 100% free so that everyone can be involved in trading. I never used Acquisition (used procurement instead), but I do think the new public API is leaps and bounds better than Procurement at least. It's a massive improvement to not have to use 3rd party stuff. Not only that, but it partially gets us away from 3rd party stuff in general, which was never a great solution anyway. Yeah, it would suck if GGG sold stuff and then later gave it away for free. UNLESS! It is portrayed as a beta that supporters were able to access before free players, as you stated before (kinda). I would also like to see them stop selling basic tabs since they're so inferior to premium tabs, that's a good idea. Cash might not be up to us, but it is known that GGG was doing quite well- expanding, even- before the advent of public premium tabs. I do not think they strictly NEEDED the money, but yes, it is up to them in the end. I would agree with you that further improvements would be best without needing premium tabs. You are correct in saying that people buying these tabs should only get what they paid for (I paraphrased a bit, just understand that I agree with you about this). I don't think cross-instance trading will need tabs, either. I sure hope it doesn't, anyway. That would be pretty bad IMO. It seems as though we at least mostly agree. I think these changes could have been better implemented, or at the very least better explained in terms of what was going to be coming afterwards. I'm honestly not sure what the difference is between our views that makes me disapprove of these premium public tabs and you approve them. |
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