Endgame Gear Impossible to Get or Just an Illusion?

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Boem wrote:
Like mentioned in this thread, you can do relative high-end content with mediocre gear if you know what your doing.

You will be restricted in build options in doing so, but that's the price you have to pay i imagine?

For me personally i don't mind the end-game gear being extremely harsh to get in PoE, what does bother me sometimes is the length of time between upgrades even if only to improve a life roll from 80 to 86 etc, something tangible yet negligible.

On the other hand, if i fully enjoy a build/design/play-style all of the above becomes void and i just go ham on the mobs enjoying myself irrelevant of gear and progression.

Peace,

-Boem-


Actually in my experience endgame gearing is more than getting a +6 life roll. To me its often a quite complex process of opportunity cost.

For example a situation like this "if I get a tier 1 intelligence roll on this ring I can remove my +30 int passive point and gain an extra 5% life node" or "If I get a 44+ cold resist roll on my boots I will be maxed on cold resist without having that suffix on gloves which can instead be used on mana leech, which in return means I don't need mana leech on my quiver which free's up an extra damage slot on that item".

That's how endgame gearing ends up for me anyways :)
Last edited by Frankenberry#0590 on Sep 22, 2015, 6:48:31 AM
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Frankenberry wrote:
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Boem wrote:
Like mentioned in this thread, you can do relative high-end content with mediocre gear if you know what your doing.

You will be restricted in build options in doing so, but that's the price you have to pay i imagine?

For me personally i don't mind the end-game gear being extremely harsh to get in PoE, what does bother me sometimes is the length of time between upgrades even if only to improve a life roll from 80 to 86 etc, something tangible yet negligible.

On the other hand, if i fully enjoy a build/design/play-style all of the above becomes void and i just go ham on the mobs enjoying myself irrelevant of gear and progression.

Peace,

-Boem-


Actually in my experience endgame gearing is more than getting a +6 life roll. To me its often a quite complex process of opportunity cost.

For example a situation like this "if I get a tier 1 intelligence roll on this ring I can remove my +30 int passive point and gain an extra 5% life node" or "If I get a 44+ cold resist roll on my boots I will be maxed on cold resist without having that suffix on gloves which can instead be used on mana leech, which in return means I don't need mana leech on my quiver which free's up an extra damage slot on that item".

That's how endgame gearing ends up for me anyways :)


Your correct that is indeed how it goes, my underlying point is that you can go from lvl 85 to lvl 90 for example without finding such an upgrade.

I don't have an issue with carrots even on a very long stick, they look incredibly tasty, but its worth mentioning that i need something to sustain my hunger before i reach that carrot or i end up a corpse of a former aspiration.

That's why i mentioned the easiest example, a low end numerical increase in a value. It's not much, it wont change your character profoundly, but it does sustain the hunger towards the carrot.

Luckily for me, it's a minor nuisance since i play mostly to theory-craft and for the game-play.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
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you can go from lvl 85 to lvl 90 for example without finding such an upgrade.


Maybe because your gear is already very best?
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
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kamil1210 wrote:
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you can go from lvl 85 to lvl 90 for example without finding such an upgrade.


Maybe because your gear is already very best?


The gear is still just above average I would say. The very best, or even 3xt1 rolls (pretty mediocre tbh) are ultra super rare. Not that it matters that much really, you wont be able to do anything you cant do with 3xt2 rolls, but upgrades is what makes the game fun.

But I guess the OP means getting a Volls, mjoln, shavs, full ES gear and do rainbow nuke for example. That is pretty much impossible in the temp leagues.
Trade is more than 'part of the game' for those who are looking to push a character past the 2 week gear wall. The guy who stuck to trading made 80 Mirrors trading crafted items, while "cornering the market". The other guy, who played the same amount of time as him, but spent his time crushing monsters, and selling stuff as he found it made 20 Exalted.

The gap between playing the game to find loot and playing trade sim is disparaging by any standard. If trade guy steroid plus 1 million made double what monster slayer did in the same amount of time played then okay, whatever, trade is part of the game. 80 Mirrors to 20 Exalted isn't that though.

Whenever someone gets burned out and comes to these forums to ask "holy shit man, it's been 1k hours since my last side-grade! Can't I at least get a side-grade every thousand hours by killing shit?!", it's met with "hahah noob! Diablo 2 bro! Bad drops for you are good for my favorite streamer. Suffer noob. Diablo 2. This game isn't for you, only for me, because I'm better bro, and I'm on the minority side. So cool. You want so much 6 links just for logging in".

Everyone knows that the 80 Mirrors to 20 Exalted penalty for killing stuff instead of trading is bullshit, but if they admit that then the game isn't "theirs" anymore. It's pointless to even attempt at having any logical dialogue with people of this mentality.
Last edited by nGio#1658 on Sep 22, 2015, 7:37:53 AM
I might make some of you angry, but hear me out.

I like that there are items I will probably never see, not even remotely own or use. Items so rare, scarce and mythical they - make me log another day, just to try to get them.

Perverse? Well, maybe.

The gripe I have with the game is that some BUILD DEFINING uniques are in this category. That is just how it is. I learned to just accept it, that some builds I will never try out.

But the best on server rares being absolutely friggin rare? Hell yeah! That is a carrot on a stick we unconsciously need.
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johnKeys wrote:


seriously?

this is like the old Marie Antoinette "Qu'ils mangent de la brioche". it's insulting.
the vast majority of Path Of Exile players will never see so much currency in their Stash combined, much less all at once.
and no I'm not talking about self-found or half-self-found like me.
I'm talking about people who do trade, but don't "play the trade game" a.k.a "uber-trade".

you want to be "1%"? well then sink your thousands of Exalts on something useful, like crafting a Best On Server (or 2nd best. 3rd best...) item for yourself. one that will be truly unique and all yours. truly one of a kind.
and if you want an even better one, or another piece of BoS gear - you'll actually have to sell it to another 1% trader who's looking for it, instead of just growing disgustingly Exalt-fat with hoarding and dominating the economy of an entire league, by duping (there I've said it) your supposedly-one-of-a-kind into a whole tier of better-than-BiS items, with zero effort.

a player should feel god in this game, if he/she has one BoS item to his/her name.
"THE" BoS item, not "A" BoS item. not go for a whole damned set of mirrored dupes while 90% of the other players likely won't even see how a "mere" Best In Slot like Shavronne's Wrappings looks like.
would be a hell more fair, in my opinion.
and maybe even the economy and the game itself, would be easier to balance this way.


Wow dude, I never knew stating a fact about prices of mirrored gear and comparing them to how much does it cost to actually make an original one is insulting for some people. I thought I was at Tumblr there for a brief moment. Anyway, I'm not gonna say I disagree with your points there. I do on some, and that's why I think the removal of Eternals instead of Mirrors is a stupid idea. I'd be HAPPY to craft my own gear after 2.0 so I can invest exalts into something else other than 1. Hoard Exalts 2. Buy mirror 3. Get copy 4. Be OP to get that unique one-of-a-kind MLG tier1 gear that I want.
"Get rich or die grinding"

Lvl 100 Ascendant - RadioactiveSago: HIGHEST KB tooltiplordz in all of PoE (view-thread/1636451)
Lvl 100 Assassin - Chonkeyy: Omnislasher 2 mil DPS Flicker Build (view-thread/1571744)
I played more than 2000 hours and i still poor, I have couple 6L pledge of hands, shavronnes, void battery's, and many other value items, but I know get mirrored items will be impossible for me, selling all my crap i can afford 1 Glyph Mark, just that, nothing else, no boots, belt, gloves, etc.

So what we do?, we play builds that we can afford, there are cheap, middle and high expensive builds, put your brains to work once and for all and create a new cheap but powerful build.

Anyway this it's just a game and we play to get fun, do I like playing SRS_Summoner?, no, but it's cheap and can do high end content, that makes my day.
"This Is A Buff" (Bex_GGG august 30, 2016)
Working a regular job, 8h a day. Playing quite a lot when league is on. I managed to get these (only note worthy - not linking rares that are good - you can check them yourself, if you want):



Sure, not OP and mirror worthy, but enough to get you going in the end-game.

How? Simple (in theory) - knowing what to pick up and might sell, use poe.trade and Acquisition to sell your stuff. This is really big part of it, because you must know what kind of affix combinations (and tiers) are good on rare items. Also, knowing a good base, what items are worth linking, socketing, etc.
Use the "Online tab", don't overprice your stuff (going lower is always better, than sitting on your stuff forever).
Without any trading involved, getting your end-game stuff, playing 4-5 a day is pretty much impossible.

Spoiler
Also, I'll note that I played nowhere near "optimal" or FOTM builds - all of the builds I played this league were made by my, and are far from being "great" - just ok to what I wanted them to do. :P
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
Last edited by Perq#4049 on Sep 22, 2015, 8:05:16 AM
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nGio wrote:

The gap between playing the game to find loot and playing trade sim is disparaging by any standard. If trade guy steroid plus 1 million made double what monster slayer did in the same amount of time played then okay, whatever, trade is part of the game. 80 Mirrors to 20 Exalted isn't that though.



u know, this reminds me of real life stock trading ... its called a 'bubble', idk if this virtual bubble here can or will burst at some point (or has alreqady)

but like in real life, the guy cornering the market achieved and got nothing compared to the guy slaying monsters and 'being in game' actually ... but thats hard for people to realise

https://en.wikipedia.org/wiki/Hans_in_Luck

regards
What is the Matrix? - https://www.youtube.com/watch?v=-XDNGBTsi5U

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