Endgame Gear Impossible to Get or Just an Illusion?

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BlackStarDark wrote:
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ladish wrote:
well the first thing is to accept that there are some builds you won't be able to afford off the bat. There are even some builds that you probably won't ever be able to try. The trick is to find and enjoy builds that you can actually play within your means. Playing the leagues is a good way to figure out what to aim for.


Indeed I accepted that, but still my toughts are that everyone should be able to play any build, given enough time to gear up.

I'm playing warbands with a 30k Tooltip Tornado shot ranger and I'm doing fine, the point is that I'd love to get me a "next level" bow, which would increase my dps to around 50 / 60k tops, and that would cost me around 360Ex or 1 / 2 mirrors. And I don't think it should be that way. I serously dislike the player based commerce, yet there's no sollution to that unless GGG decides to do something.

I assume I'd have to either deal with it or play something else.

It sounds like that character is in good shape so maybe try something else. I would suggest trying hardcore in the upcoming 1 month league. It should be a challenge and even better there is literally no incentive to play hc over sc this time which means the only reason to do it is to challenge yourself.
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SL4Y3R wrote:
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BlackStarDark wrote:
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SL4Y3R wrote:
Please don't bring that mindset over here.


Community has done a lot for several games, therefore I think GGG Should be aware of that or at least hacve some comments about the issue itself.

Bringing that mindset would make more players to join, and less players to leave after reaching their "end" since they can't afford spending over 10+ hours daily to farm for the CURRENCY TO GET THE GEAR and not even the gear itself.

I assume you don't like or disagree with me, which is completely fine, I never came here thinking I was right and everyone else is wrong, but as I respect your point of view, I think you should give mine a chance and get to think of it carefully.


I enjoy d3, but here's the thing. They're 2 completely different types of games. I love PoE because it's drop rates allow for grinding out one character/ doing whatever.

D3 you can completely gear a character in a couple days.

I don't want the mindset of, what I want takes time, so make it easier to get.


Stuff should be indeed easier to get, but not at the level of "I get a char to Lv.80 and I'm endgame already" , ofc that's not what I'm implying.
There are quite a lot of ARPG Games which are by far more difficult than D3, but not even close to what this game is.
My issue isn't with rate of item drops or anything, the main issue here is an uncontrolled player-based economy that completely ruins the game enjoyment itself.

Once again I never stated that wanted my stuff for free once I get to Lv80 or so. I just said that playing for around 3000 hours (a tad more, a tad less) should be something that rewards a player for their perseverance and will to get the endgame gear, which is not happening by now since as I claimed back in my OP, farming 3000 hours doesn't even grant you that you're gonna get anything close to endgame.

I don't really know how much I've played so far , but I can assure you that the only "drop" I got was 1x Brittle Emperor Card after around 2 / 3 months of playing, not even a single ex, which I had to trade for farming Jewellers. Considering that, how am I supposed to afford the "endgame gear" people are selling to 350 ++ ex? That's my point.
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BlackStarDark wrote:

So you get to poe.trade page to look for some shop to upgrade, let's say your weapon.. You find yourself that the weapon you got might cost 3ex, a slightly better one is around 15 / 30 ex (which doesn't have a signifficative add to your overall power) and the weapon with "good rolls" is over 350ex or more.


you mean perfect gear for 250 ex right? (mirror on standard i guess)
you can find very good weapons for 50 ex.
why is d3 too easy as you said? because you can get the best gear in a week, yet you want it here?
nope sir, deal with the fact it will take alot of time /effort and maybe you wont have BIS gear, that is the mind set of this game
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
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The_x_ile wrote:
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BlackStarDark wrote:

So you get to poe.trade page to look for some shop to upgrade, let's say your weapon.. You find yourself that the weapon you got might cost 3ex, a slightly better one is around 15 / 30 ex (which doesn't have a signifficative add to your overall power) and the weapon with "good rolls" is over 350ex or more.


you mean perfect gear for 250 ex right? (mirror on standard i guess)
you can find very good weapons for 50 ex.
why is d3 too easy as you said? because you can get the best gear in a week, yet you want it here?
nope sir, deal with the fact it will take alot of time /effort and maybe you wont have BIS gear, that is the mind set of this game



Makes me sad you didn't take the time to read the entire topic to realise that what I'm saying is completely different to what you're infering.
Anyways I won't waste my time talking to someone whose constructive criticism consists of some senseless comments with a tad of trolling.

Good luck with your stuff, whatever it is.
I'm going to vote "No" on this one.

Yeah, getting your own GG is a grind and a half, but where is the incentive to play if you can just buy it instead? You may as well press ~ and enter /giveitem Imbued.Wand "Foe Bite" 2

That stuff that costs 300ex represents a huge amount of cumulative time and luck from thousands of players, with all the exalts, eternals, farming, and sacrificing virgin goats to RNGesus.

It is the pinnacle of what this game offers when all the stars align and His Noodly Appendage touches your private area.

The best thing about Chimeric Scalpels, Foe Bites, Glyph Marks et al is that they are NOT in any way, shape or form, necessary to complete the content within the game. They are purely a min/max addition to a character that shaves a few seconds off a gorge run, or kills a boss with 20 hits instead of 25.

You're craving perfection in a game system that has been almost implicitly designed in such a way as to prevent that perfection from ever being achieved. Worse, you're suggesting a way to make that perfection accessible without any form of investment of time in a game that is an ARPG, which is a genre dedicated to grinding and luck - and is brought to us by a company that wears that ideal as a badge of pride in their name Grinding Gear Games.

Yes, a lot of us get a bit pissy and grumpy about our drops, or the need to trade to get upgrades instead of finding a natural progression of gear, or that some wanker with a character named "MyCoCisBiggerThanURs" has a 300ex dagger, while we still have Ungils.

But what you propose isn't a solution, it's a death knell for the entire game. On the other hand, improving item rolls is potentially an option - but that is another discussion involving a huge number of balance and gameplay tweaks.

Or something, fuck, I dunno. I'm still suffering from a hangover.
== Officially Retired 27/02/2019 ==

Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years.

Best of luck in the future!
Last edited by CaptainWaffleIron#2395 on Sep 20, 2015, 1:32:49 AM
I think that two problems might hold you back.

The first one is how efficient you are at accumulating wealth. You should be able to farm about 0.5 to 1ex worth in standard. If you are far away from this benchmark, then you need to debug the way you farm.

The second one is understanding what you need in order to play end-game. If you play the right build, you do not need any mirrored items. There are lots of budget guides out there that show you how this is done.

You might ask: so why then are there so much more powerful items in the game if they are not needed to play end-game? Those items are the goals of those players who are very efficient at accumulating wealth, have played for a long time and dedicate a lot of time/week to this game.

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nait2k4 wrote:
I'm going to vote "No" on this one.

Yeah, getting your own GG is a grind and a half, but where is the incentive to play if you can just buy it instead? You may as well press ~ and enter /giveitem Imbued.Wand "Foe Bite" 2

That stuff that costs 300ex represents a huge amount of cumulative time and luck from thousands of players, with all the exalts, eternals, farming, and sacrificing virgin goats to RNGesus.

It is the pinnacle of what this game offers when all the stars align and His Noodly Appendage touches your private area.

The best thing about Chimeric Scalpels, Foe Bites, Glyph Marks et al is that they are NOT in any way, shape or form, necessary to complete the content within the game. They are purely a min/max addition to a character that shaves a few seconds off a gorge run, or kills a boss with 20 hits instead of 25.

You're craving perfection in a game system that has been almost implicitly designed in such a way as to prevent that perfection from ever being achieved. Worse, you're suggesting a way to make that perfection accessible without any form of investment of time in a game that is an ARPG, which is a genre dedicated to grinding and luck - and is brought to us by a company that wears that ideal as a badge of pride in their name Grinding Gear Games.

Yes, a lot of us get a bit pissy and grumpy about our drops, or the need to trade to get upgrades instead of finding a natural progression of gear, or that some wanker with a character named "MyCoCisBiggerThanURs" has a 300ex dagger, while we still have Ungils.

But what you propose isn't a solution, it's a death knell for the entire game. On the other hand, improving item rolls is potentially an option - but that is another discussion involving a huge number of balance and gameplay tweaks.

Or something, fuck, I dunno. I'm still suffering from a hangover.


Indeed i don't think it's the best option to just sell those items but to tweak some minor stuff to make them let's call it less godly.

I'm not actually talking into personal benefit since I'm happy with the budget build I got by now, even if it's lacking stuff atm.

I don't really either rage or get pissed, I just found myself in a well I wouldn't get out of and I tought that others might be in the same situation, which might not be the case anyways.

I know that the principle of this game is Grinding, I've played far too many ARPG's to get the idea of what it is. Yet I feel this is just not a bit more challenging than other games, it's far too off the chart afaik. Which again leads this to people trying to compare this to D3 which is not what I want or compare this game with.

As an example of a regular RPG, I played aion for 5 years, and took me around ~ 2 years to get the best of the best ingame, however, there were options in the middle of it, which were quite more affordable than what it is here, Jumping from 450 to 500 shouldn't mean that much currency if you get to think of it, whereas here it means a lot.

Thinking of what you said, asking stuff to be sold would be quite boring, whereas modding the values of the rolls might be the way to go, somehow.

Anyways ~ I'm going to sleep, gonna read any other reply or comment to this tomorrow, thanks all for the constructive comments and toughts on this. I can see that this is a great cummunity at least ;D

Last edited by BlackStarDark#1761 on Sep 20, 2015, 1:49:18 AM
I think it's up to u to define wat is end game in this game. I am also a working man with little time on hand.

I do not think a post like this would make GGG change their mind. They are a company who are not out to make big $$. They cater to the hardcores.

Just have a change in mindset and it's ok I assure u. End game to me now is, I dont aim for high level or 'best' build. I do cheap builds based on mostly self found gears. Some are usable which i got it from my dear guild members donated to guild stash. I dont do high level maps. Mostly i just alc 70-75 maps and go, try to find me some stuffs, try not to die. I dont trade either, i may watch the trade chat, if i see some stuffs at good price i pm see if i can get it. Searching at poetrade and waiting for players go online is....forget it, not gonna do it, sux big time. I hardly sell too, my stash all full and seriously i am thinking wat to do with those stuffs i found. Maybe i just vendor some. I dun join challenge too, my goal to play game is enjoy and relax, not to chase after some fame or rewards. AND MOST IMPORTANT of all, just tell yourself, it's a free game after all (which is in my case), no need to get so work up. If GGG wants their game to be this way, let them be (I might wait and see if GGG will cater to players like me then i will become a supporter but i doubt they will). I will just play til I find a game or i sick of it. (which people will after a while of no progression, normal human nature)

Cheers
wut, 350ex weapon to run endgame maps? for me that would be a mirrored 500+ dps 6l bow. Currently have a 300dps bow 5l and its doing a fine enough job to run lv. 80 maps. Heck, id say the most expensive piece of gear i own is a shavs (which i dont even use), after that comes a taste of hate, the rest of my gear consists of 30c-2ex gear, most which is self found, some traded.
if you wanna hit 60k you don't need a glyph mark. My bow cost me 11ex and my ts is at 100k.
The guys on standard with it break 200k. Some of those items are nearly perfect, the cost is justified.

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