What are you even talking about? This thread is about how to balance low-life because it seriously needs a fix.
LL should be strong as it's designed for min maxed end game builds, it's the total package of the specific end game build's context which is OP if any. Low life is not OP, for example low life spell casters are not OP (not my words btw), this specific end game build is OP and yes the build includes ST (read OP), just like most of the players with this build use ST.
Last edited by Startkabels on Jul 28, 2014, 7:29:29 AM
1) reduce the low life attack speed bonus on blood rage. leave the leech alone. the leech part is an interesting bonus for both life builds with high chaos resist and CI builds.
the attack speed, though, is just outrageous. one buff is doing more than what you could ever reasonably get from the entire skill tree and all your gear, combined.
2) nerf coe somehow. this requires elegance. i don't know the exact nerf, but this item is a huge part of the problem. there's nothing wrong with the concept of converting attack based builds into "low life" and wanting to scale it a bit more at the expense of survivability.
the concept is sound. the numbers are not. it's just too much gain from the massive spell dmg.
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i am a fan of "change as little as possible" -- try not to hurt builds that did nothing wrong, and don't need nerfing.
you could adjust other things, such as auras or low life in general, etc...but changing those mechanics will have a much larger effect on the meta as a whole.
the attack speed bonus on blood rage however, is not exactly commonly used...neither is CoE. the builds that utilize those features, i don't think people should have much sympathy for. you could cut them in half and they would STILL be strong.
Spoiler
i know atziri's acuity has been brought up. i think most people expect that item to become legacy. and not just because of CoE builds, but because in general it circumvents major build problems quite easily. it's a pretty ridiculous item.
interestingly, the blood rage leech bonus, even when combined with this build, does not become crazy until you combine it with acuity.
currently low life has INCREDIBLE bonuses including MORE spell dmg, incredible leech or attack speed
and that is 'ok' - because low life is risky?
well, low life is a shavrones build. there is NO RISK playing low life. you get shavs and you are just as safe as with 'normal' build - extra bonus of 'extra' auras is ofc responsible for better survivabiliy
(i absolutely ignore solaris lorica)
so it looks like this:
low life without shavs DOES NOT EXIST
low life with shavs is the most powerful and obscene build that can freely use several of available LL bonuses (some of these were balanced around idea that 'low life' == risk)
as long as ONE ITEM (shavs) makes low life a joke no item/gem including 'low life' component shall be ever balanced
Don't really know what's going on in this thread, some mix of lack of knowledge/running around in circles but I figure this may have some relevance from me just glancing at this thread occasionally ->