Ways to balance low-life shavronnes builds and daggerers/wanders

Already 2hands, spells, everything else is much worse than 1h and will never get the crit. So what does GGG do? They give it almost 300% extra crit for 1h weapons on the main pathway, ripe for the picking.

They could at least remove 1 of those clusters.
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
"
Crackmonster wrote:
Already 2hands, spells, everything else is much worse than daggers and will never get the crit. So what does GGG do? They give it almost 300% extra crit for daggers on the main pathway, ripe for the picking.

They could at least remove 1 of those clusters.


More like this. The 1h nodes don't affect Foils/Maces/Axes in any meaningful way.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Hah!

Yea, pretty much.

EDIT: or, well, not really. All things in game are pretty much best with stacking crit.
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
Last edited by Crackmonster on Jul 30, 2014, 7:43:55 AM

Report Forum Post

Report Account:

Report Type

Additional Info