Nothing drops in this game. Unrewarding to play.

"
Veruski wrote:
{brings up my post count and join date. attempts character assassination}

yes, you certainly bring a lot to the table in terms of discussion.

lol.

I'm not really sure why I'm bothering but I figured I'd give it one more go. First of all, you completely missed the point about the 35 days. Taking your claim that "nothing drops" and applying the factor of time of 35 days was merely meant to imply maybe that's not enough time to make the claim that "nothing drops". Statistics being what they are anyway. Your sample size is too small.

Secondly, the reason I brought up your post count is that you've posted A LOT, not a little, in your few weeks playing. I couldn't find a single post you've made that was in any way constructive and most bordered on downright rude and antagonistic. Almost all were very elitist and dismissive of every opinion which differed from yours regardless of how respectfully people tried to debate with you. (here's another opportunity for you to make an ad hominem attack on me... teed it up for you noice).

I never once attempted to "assassinate" your character. You seem hell bent on reading only what you want in just about every post which doesn't just say "fucking 'a right man, nothing drops". Every counterargument presented to you is dismissed with the same haughty attitude as you first dismissed me when I simply stated that you are plainly wrong. Stuff does, in fact, drop. Just not the stuff you seem to think is worthy. There have been plenty of other people trying to point out to you that 10-15ex worth of gear is nothing to sniff at and maybe your standards are little too high. But you dismiss them just as abusively.

I'm sure your response to this will be the same as your response to every other reasonable post that's been made in this thread so I'm sure this is the last time you'll have to read any of my drivel. Enjoy continuing to ignore rational thought and reasonable debate and instead attack people because you think their drops are vendor trash, they don't have any characters high enough level to have a valid opinion, or because maybe they think you're just QQ'ing a little too hard.

BTW, I've got two challenges completed and you've only got one so you obviously don't know what the fuck you're talking about. Makes sense, doesn't it?

P.S. I'm putting money down that the only parts of this post that you respond to are the ones you can bash and anything of substance will be virtually ignored.

Peace out.

BTW, I heard D3 drops wicked lewts.
POE Serenity Prayer: GGG, grant me the serenity to accept the RNG I cannot change,
the courage to challenge any unbalanced content, and the wisdom to avoid the forums.
Mad: "Oh, it's simple and if you insist... I just think you're a dick. That's all."
QFT: 4TRY4C&4NO
"
Phaeded wrote:


BTW, I heard D3 drops wicked lewts.


This is a lie. Thousands of blood shards and no legendary item's I actually want apart from a single item. I haven't gotten a decent upgrade in a week of play. I'm actually at the point where I wish I could just trade for a damn item instead of trying to roll an item in a pool of over 100. I mean, basically..... if the odds of a legendary dropping is 1 in 100k and you only want one 1 of the possible 100 drops, what are your odds of getting the legendary you want?

A lot of legendary gear might drop in D3 but they are basically equivalent to rare item's in PoE, for the most part anyways. D3 is rewarding if you are either insanely lucky or spend way too much time playing the game to the point of questioning, is it really rewarding?

That being said, PoE isn't much better or rather not better at all. PoE is bad in a different sense. You will get upgrades on average maybe once every other day at endgame if you put in some decent farm and you will find a bunch more item's that are worth selling to other players. These item's will be rares the vast majority of the time as unique drops are terrible. Nothing is more rewarding than seeing the brown text and reading "crude bow". GGG might as well change the colour of unique items that high level players will have no interest in so that they don't want to flip a table when that long awaited unique drop turns out to be a silverbranch.

GGG wants rare items to be king but keep making unique items that drop at not worth mentioning rates, that completely blows away any rare item that is even compared to it.

GGG has an easy fix to their problem unlike d3.

GGG, listen up, please. Make your rare item's better than your unique items. Stop making unique items beat the living crap out of rares if you want your players to actually feel rewarded for playing your game. You don't need to change the drop rates but simply buff the rare mod rolls to outshine unique items. Unique items should be "cool" to use or enable a build that would otherwise not work at all. Get back to your roots and stop putting up imaginary carrots in front of your players. It's insulting. Stop it.
Last edited by Clocksimus#6123 on Apr 23, 2014, 7:43:51 PM
"
Phaeded wrote:
Your sample size is too small.


so when does it become sufficient? level 95? 97? 100? two level 100 characters? ten? 100 level 100 characters?

do you understand that level correlates to monsters killed, not hours logged?

"
Phaeded wrote:
I couldn't find a single post you've made that was in any way constructive and most bordered on downright rude and antagonistic. Almost all were very elitist and dismissive of every opinion which differed from yours regardless of how respectfully people tried to debate with you.

I never once attempted to "assassinate" your character.


I'm going to say that I looked at your post history and determined that you're a shit posting troll, in a thread about loot drops.

Then, I'm going to say right after I do this, that it's not character assassination, and that it's perfectly on-topic and relevant to the subject at hand.

Right.


"
Phaeded wrote:
You seem hell bent on reading only what you want in just about every post which doesn't just say "fucking 'a right man, nothing drops". Every counterargument presented to you is dismissed with the same haughty attitude as you first dismissed me


because most of them are dumb-as-shit arguments and shouldn't even warrant a real response.

let's see if we can find an example of this. oh! here we go:

"
Phaeded wrote:
Stuff does, in fact, drop. Just not the stuff you seem to think is worthy. There have been plenty of other people trying to point out to you that 10-15ex worth of gear is nothing to sniff at and maybe your standards are little too high.


the interesting thing about this argument is that it works no matter what the evidence is. i could point to you 5c in gear on a 92 character, and the counter by this argument would be:

lower your standards.

do you see why this is a shit argument, now? there's no line where you can put an end to it. just keep lowering them standards.


"
Phaeded wrote:
P.S. I'm putting money down that the only parts of this post that you respond to are the ones you can bash and anything of substance will be virtually ignored.


a shitload of it is ad hominem, why would i bother with it?
Last edited by Veruski#5480 on Apr 23, 2014, 7:41:22 PM
I think its safe to say that drops aren't what keep people around. Its leveling up...making your build...trading for stuff you DO want. I never start a map anymore hoping that something awesome will drop, I just don't expect anything so that I am either not disappointed or really happy if something does drop.
Standard Forever
"
Phaeded wrote:
"
Veruski wrote:
{brings up my post count and join date. attempts character assassination}

yes, you certainly bring a lot to the table in terms of discussion.

lol.

I'm not really sure why I'm bothering but I figured I'd give it one more go. First of all, you completely missed the point about the 35 days. Taking your claim that "nothing drops" and applying the factor of time of 35 days was merely meant to imply maybe that's not enough time to make the claim that "nothing drops". Statistics being what they are anyway. Your sample size is too small.

What? Do you know how many hours and how many maps it takes to get to level 95 or so? I don't know many people who are level 95 without around 20 days of /played time. MAYBE a few days less if you're really efficient with your online time and pretty much hop into mapping as soon as you go online. But mapping is so expensive that you probably need to take some hours every so often organizing your stash and managing trades.

So you're saying that with 15-20 days of playing time on a single character and having that character get into the mid nineties, having run the same 5 77/78/79 maps ad nauseum, you shouldn't expect to have that one character in full endgame gear? Because that seems to be what you're arguing and that's flatly absurd.
"Nothing drops in this game. Unrewarding to play." This is kind of the reality.
You have to RMT if u dont wanna farm & trade like an idiot.

Do u have any suggestion that can solve the problem?
Last edited by Tom1989#3616 on Apr 23, 2014, 11:59:50 PM
I agree that item drop rate is absurd. It is one of the main reasons I started playing D3 a couple of weeks ago.

I started playing PoE two months ago in the standard league. I have an 85, 75, and another character in the high 60s. Within the two months, I generally played 3 - 4 hours each day, more on weekends. As drops, I got 2 exalts, 30 chaos, 20 vaals, and a few uniques and rates that worth about 5 exalts or so.

I strongly believe that what I got is what an average PoE player would get in 2 months, playing 3 - 4 hours per day. There may be 1 - 2% of people who got 5+ exalt drops in the same 2 months period. At least this is how I see it.

Any effective end game mapping build require expensive equipment. Price of gear is exponential. A 200dps weapon may cost 5 chaos, a 250dps one 1 exalt, and 300dps one 10 exalts. Any good gear costs from a few exalts to tens of them. The only way to gear up in end game is through trading.

The main issue I have with PoE is that end game mapping is so unrewarding (experience-wise and item-wise). The focus seems to be on trading, which is not what I want from an ARPG.
"
Tom1989 wrote:
"Nothing drops in this game. Unrewarding to play." This is kind of the reality.
You have to RMT if u dont wanna farm & trade like an idiot.

Do u have any suggestion that can solve the problem?




Yes, play the game.

Chest dropped, exalted the cold res, saved 3 weeks worth of currency to 6L. No flipping, trade chat or RMT.

Anarchy/Domination had the same experience, domination took 1 1/2 months of fusings.

My suggestion, there is nothing to fix.
"
Worldbreaker wrote:
"
Tom1989 wrote:
"Nothing drops in this game. Unrewarding to play." This is kind of the reality.
You have to RMT if u dont wanna farm & trade like an idiot.

Do u have any suggestion that can solve the problem?




Yes, play the game.

Chest dropped, exalted the cold res, saved 3 weeks worth of currency to 6L. No flipping, trade chat or RMT.

Anarchy/Domination had the same experience, domination took 1 1/2 months of fusings.

My suggestion, there is nothing to fix.


but im afraid OP wont agree with you.
i hv no problem with "good drop" or drop rate.
u probably see this kind of reply
"oh its just luck"
"only no life can achieve this"
"RNG GG GGG"
"i hv a life"
"i wokred for it but i dont hv it"
In Worldbreaker's case, it's "I am lucky therefore game is fine. You are not, therefore dis gaem too hardcore for you and go play Minesweeper".

I've seen quite a few of his kind. The bread and butter of PoE's every wrong balace, bad design, and technical flaw.
They will always be there to cheer, no matter what.
Fueling the wagon with pure stupidity.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Apr 24, 2014, 1:50:26 AM

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