poe.xyz.is = The "auction house" that everyone thought we didn't need?
" Drop rates are pretty shitty as is right now. If it weren't, I wouldn't have had to go to xyz to replace my Mightflay after 22 levels of using it. 3 months of playing and I've only seen an exalt once, and 5L four times 2 crappy base armors and 2 crappy base 2h swords). And eith the existence of Poexchange, your precious ARPG is now essentially an economy sim with a side of mobslaying. |
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" Orbs here are the same as gold in other games. | |
" Shame POE itself couldn't provide that fun for you. Well whatever gets the job done right ? =) | |
Auction house requires surplus drops/currencies like now we can find "drop sucks" thread everywhere. It's very possible to keep finding temporal upgrades on the way to the endgame if we invest more in theorycrafting build/progression.
Stop Bombing Syria
/Flu_prevention_mode ON Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru |
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" That's basically how I feel at this point, I was once adverse to an auction house as well but indexed searching has made my gameplay better, less time trading more time playing. S L O W E R
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" Oh, to be sure, I don't think it's your fault that you are stuck in a map. It's just one more way that the devs screwed up their trade system. They expect people to trade to finance maps, but you can't trade while running maps. Which leads to the obvious problem that because of the lack of any real trade system, people end up sitting around frustrated that they're not killing things in a game about killing things. It doesn't help that portal gems are so rare that non-mappers basically get to choose to pay a 10c "starter fee" for the gem to be able to keep playing the game in the meantime while trying to trade with mappers, or eat up hundreds of wasted TP scrolls hoping that the guy who says "almost done" this time is actually almost done. The military has an old saying about this sort of thing. It's an old fashioned "Charley Foxtrot." | |
To save readers time, I don't know if an auction house will be a good idea.
For games like D3, the auction house backfired big time. I don't think the standard auction house idea will be implemented into the game since they would have probably have done it by now. And of course it will open the door to bots/programs that automate this process. However I can imagine that the same could be done by scanning the poexyz website. I like poexyz, tho i think that it would be better if GGG would handle this on their official website to monitor abuse better. Like if a certain ip address searches every x seconds it could be flagged suspicious. Naturally a whole lot of other patterns could be found picking out the not so well written bots. A self found league could be a good option too, there are many people who hate trading and the time it consumes. If you want money, you have to trade since you just can't support rolling high level maps with just the currency that drops / vendor recipes. However, if you're unlucky, you'll never see an exalt or divine drop for you (or gcp's in my case). It will also downsize the amount of viable builds since many builds rely on a certain unique which is pretty much impossible to get. They would do something about the loot that drops to make it work (loot 2.0 :-)) This would immediately stop all RMT on that league which is a big plus. Tho I hated the trading system at first, since it was time consuming and getting into prizes for items takes a lot of time. But after a while you get used to it (at least I did), I made a shop with the help of procurement and get whispers from time to time from people who are interested. Not much work so it's not a big hurdle anymore. Also the trading feels like part of the game, the negotiations about prizes for a certain item can be pretty fun. So as a conclusion, I must admit I just don't know. It's a difficult subject since every option seems to have negative sides to it too. If i DO have to pick an option, it would be a poexyz like part on the website which in my opinion feels like the option with the least downsides and options for monitoring. Just my 2 cents. | |
Yep.
It is. And once I decked out my character, the game became horribly boring. |
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" Well put. We've got more players with items to spam than there is visual space to spare on the Noticeboard / Trade Chat. This simply causes a bloated system where our player base resembles a MMO server, yet have 0 tools whatsoever to sort through all of that chaos. " Thank you; looking forward to your opinions. " That is a function of you and yours truly. You fail to find entertainment in PoE after decking out your character, but that doesn't mean the rest of us feel the same way. In my experience, once I am able to afford a new computer, a new TV, a new car, a new house in real life, I don't suddenly get bored of life. ✮ in-game @FTMFW ✮ twitch.tv/RRTSON ✮ [Shop] http://www.pathofexile.com/forum/view-thread/909223 ✮ [Build of the Week] http://www.pathofexile.com/forum/view-thread/1034503 Last edited by rrtson on Mar 30, 2014, 2:45:27 PM
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" The problem of the trading, xyz, all of it could be remedied a bit with one move that is in most modern ARPG's; Drop Significance. See, I have farmed the shit out of this game, and can say with 100% certainty, that good stuff DOES drop. Orbs drop. The problem is not the rate of drops, but the likelihood that it is usable by that person. I.e. I play summoner. In all my time farming, I've had about 3-4 truly summoner specific unique items drop, 1 Ullr and the rest Queen's Decrees/sidhebreath's (surprise, surprise, no high-end ones, midnight, mortis, skullhead, etc). That is fucking ridiculous with a capital 'this blows donkey sack'. However, I've had about 50+ stash tabs full of kit for other players and builds drop. Good items, not shit, items worth several exalts, plenty of them. TONNES OF THEM! But fucking nothing ever drops FOR ME. This is the problem. If drops had that modern drop logic that looks at what a player is trying to build, and had say, a 50% chance to be useful to what the player is trying to do, while the other 50% could be random loot for trading or whatever, I'm sure people would have a much more positive experience. The Sacred series was absolutely wonderful for this. It really sucks the wind out of the sails. I don't care how many good items I get, how many billions of exalted the are worth, etc. I want to find shit for me. Find shit, for me. Last edited by gr00grams on Mar 30, 2014, 2:51:11 PM
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