THERE IS NO REASON WHY POE shouldn't have a CASUAL league

"
Hell_Bovine wrote:


EVERYONE


Stopped reading there. I know for a fact you dont speak for EVERYONE. GGG has said consistently they want a "hardcore" (rough,not league) game. That in itself is the main and only reason I need.

Casual is how you choose to play the game, not its own game imo.
SOTWGUILD.COM
What a horrid idea.
ॐ "Metal Gear!?!?!?" ॐ
Onslaught: FixinToDie + Awnslot
Rather see EVERYONE lobby for paid private leagues with customizable settings so even the likes of OP can go play with themselves as they please.
"
Synner wrote:


Casual is how you choose to play the game, not its own game imo.


Best quote I think I have ever seen on this forum.... Kudos
Designed for Hardcore players.

Everyone plays Casual.

RIP Hardcore gaming.
"You can't bash someone else's shitty taste in music when you listen to 'grindcore'" -TheWretch̢
"
Hell_Bovine wrote:
For more moderate players so hardcore/pro players can play without negatively affecting the game experience of incredibly common casual players?

It would have no impact on other leagues since the economy would be separate except for dodgy inter-league trading (which would have an appropriate ratio so no free wealth). The people who leave normal league for casual league will be mostly composed of those who have a high chance of quitting POE, allowing GGG to retain a larger playerbase by keeping them in casual league instead of leaving POE altogether for TL2/GrimD/D3.


EVERYONE from the community to GGG (more $!) would be happier if we had a easier league with differences like:
"
-increased item drops
-massively increased currency drops
-better RNG in crafting
-drops/mods biased towards higher levels
-MF mods nerfed/removed

unlikely but possible;
"
-Auction house
-Reflect nerfed/removed
-Broken items nerfed




Hardcore players don't need to worry about things they enjoy like MF & reflect being removed, they can enjoy intense grinding to progress and most of all won't need to put up with 'whining'

Less dedicated players will be flamed less for wanting a game more suited towards their playstyle (not needing to spend 8 hours a day farming to be successful)

Can you think of an argument why we should NOT HAVE A FUN LEAGUE? There is absolutely NO DOWNSIDE FOR HARDCORE PLAYERS, GGG OR CASUAL PLAYERS.





edit: Counterargument to 'splitting population even further to more leagues would wreck the game'. Actually i think that is a good idea (splitting community, not wrecking the game). I highly doubt the hardcore and casual crowds want to interact with each other.


one reason is what EM did to dota 1
"
Fire_Kid wrote:
Designed for Hardcore players.

Everyone plays Casual.

RIP Hardcore gaming.


Or maybe we are doing what we always do... having fun playing the damn game.
I'm probably the perfect example of what it means to be a casual player, but I have no problem playing this game casually.

Casual types of players just need to have reasonable expectations of what is achievable while playing a game designed as difficult and hardcore.

In my casual opinion, casual type players need to adapt to this game as it is, not the other way around.
"
indczn wrote:
"
Fire_Kid wrote:
Designed for Hardcore players.

Everyone plays Casual.

RIP Hardcore gaming.


Or maybe we are doing what we always do... having fun playing the damn game.


I never said you can't have fun playing this game. I was just saying that this game was made for hardcore gamers.
"You can't bash someone else's shitty taste in music when you listen to 'grindcore'" -TheWretch̢
"
Fire_Kid wrote:
"
indczn wrote:
"
Fire_Kid wrote:
Designed for Hardcore players.

Everyone plays Casual.

RIP Hardcore gaming.


Or maybe we are doing what we always do... having fun playing the damn game.


I never said you can't have fun playing this game. I was just saying that this game was made for hardcore gamers.


Catering to hardcore gamers results in 2 things:
1) they outgrind the content, get bored and leave.
2) they donate big initially and then are tapped out since there's only a small percentage of hardcore gamers. (with exception of the few rulers of wraeclast).

So making a game for hardcore gamers is nice in theory, but a bad economic decision.
Rather make a casual game with a hardcore league for prestige. Everybody will be happy.

Lots of influx of casuals to provide a steady stream of income to get a larger development team, more content for hardcores and neither types of players ever will cross each-other's paths.
Vote +1 to change Path of Exile to Path of Nerfs.
We hate to say, but ProjectPT was right.

Report Forum Post

Report Account:

Report Type

Additional Info