If life was back to CB levels...

"

What do I do against reflect?
What do I do against Thorns?
What do I do against DoTs?
What do I do against chill?


1. Don't play like a dumbass that runs in spamming your attack 24/7
2. Auxium, avoidance nodes in skill tree, and perhaps the idea that these are intended drawbacks in exchange for the ridiculously high EHP pool. You know, extremely basic concepts that anybody with the capability to use logic would understand. It's still not a fair tradeoff as you get SO much with ES, but the idea itself is good.

"
Seems really efficient and totally like a "working" build.


If you learned a playstyle other than spamming everything at max speed immediately on every enemy, you wouldn't have these problems. People used casters extremely effectively before ghost reaver.

You really aren't helping yourself by claiming that leech is required, it's actually going to just make people think less of posts made by you regarding the issue.

"
Give me some examples apart from Summoners, Totem users and a person who casts a Fireball once a second because he focuses on burn damage.


"Give me an example of a viable caster without leech. You can't use these builds as examples though, because they're viable without leech."

"
I dont know what kind of characters you build but it looks to me like randomly throwing a bunch of nodes together.


Not my fault that you don't know my builds. My builds work.
If you think that claiming that life is vastly inferior to ES automatically implies that i'm having trouble surviving, you probably have bigger issues than posting here.

"

So having to go through the whole tree to get stun immunity and being able to even have armor is extremely easy now, interesting. Thats what I call an investment.


Chayula in main leagues. Point investment in other leagues, which is something you can actually afford to do because of how effective ES nodes and Int are at getting your ES high enough.

Or you know, actually investing into some crowd control like freezing.
But i guess it never occured to you that you could throw out a freeze mine linked to proliferation and some other stuff to freeze entire packs of mobs.
Or a totem with no dps, but Blind + Chance to Flee, or Blind + Knockback.


"
In the eyes of whom? A bunch of people who have never seen endgame? Who have never used the item they are criticizing? The people who keep spouting shit about how overpowered a build is while they themselves pointing out and never mentioning anything else but totems not even realizing that maybe totems are the real problem?


No. People like me. People who are well versed in the game, and give significant feedback.
If you had true knowledge of the game like you claim i lack, you wouldn't be asking so many basic questions about caster builds like how to deal with stun and freeze.

Judging me based on the fact that i currently only use a witch that is level 60 is a poor idea. I was top 10 three HC ladders in a row in CB, and rushed to level 77 very early on in OB. Played on and off since then, frequently experimenting, got my main life LA marauder killed from a disconnect (to white mobs. because life.) so i remade it as a vastly superior ES version.
Last edited by Xendran#1127 on Aug 25, 2013, 5:13:58 PM
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SL4Y3R wrote:
Everyone, just ignore his posts. This is literally what he does in EVERY single thread. View his post history back to his first post.



It's keeping my thread at the top of the page, while also helping confirm to everybody else who sees the thread that nynyny has no idea what he's talking about.

It's actually a win, because we don't have to worry about people taking him seriously, it's keeping my thread at the top, and keeping it at the top just amplifies the effect of people seeing the dumbassery.

EDIT: And i guess it's +ePeen for post count, if you're into that kind of thing.
Last edited by Xendran#1127 on Aug 25, 2013, 5:14:41 PM
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JohnNamikaze wrote:

I am honestly kinda surprised that you dont deal enough damage with that build. I would probably throw out half the damage nodes and usually that still is enough, especially since youre running a Two Hander.
"
JohnNamikaze wrote:



I sympathize with you, I've played over a dozen 2h builds to end-game and (I don't mean to be an ass or too critical since I don't know your reasons) there are at least a couple of things you really should be doing there.

But my God, that build, if someone proposed I had to play with that in HC I would laugh and cry simultaneously. You may as well be made of dust.
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SL4Y3R wrote:
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nynyny wrote:
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SL4Y3R wrote:

CI spell users need to have leech removed. Period.

Your goal is to remove any ES based build that doesnt revolve around totems, isnt it?

Because thats exactly what a change like this would do.


No, its not. I hate totems and dont play them. Hell, I have a melee build right now doing just fine.

Faster ES recovery for spell users is in dire need. You want to leech? Use hp. Shouldve wrote GR should ve melee only, but w/e.

Edit: current mechanics are ass backwards. CI spells should not be able to leech instantly, or even ar a faster rate than hp users.


This.
"
If you learned a playstyle other than spamming everything at max speed immediately on every enemy, you wouldn't have these problems. People used casters extremely effectively before ghost reaver.

You really aren't helping yourself by claiming that leech is required, it's actually going to just make people think less of posts made by you regarding the issue.

So youre basically saying builds that I cant do anything against specific types ot creatures, which in this case are quite few. In my book thats a pretty horrible build that is as far from being efficient as trying to run unlinked main skills in end game.

Paying attention to your environment is one thing, having to be scared of half the mobs you encounter a completely different thing.

"
"Give me an example of a viable caster without leech. You can't use these builds as examples though, because they're viable without leech."

A totem user isnt a caster, the totems cast for him. You immediately get rid of every single problem a real caster could ever encounter, reflect above all of them.

A summoner isnt a caster, the minions deal the damage and he casts something that has a low damage base and usually doesnt fill a while screen. You immediately get rid of every single problem a real caster could ever encounter, reflect above all of them.

A person who casts a Fireball once every 5 seconds is a caster but due to the build being based on actually doing something once while cursing in between I wouldnt really consider that a caster. Let alone that it isnt really positive when that is supposed to be your prime example of a "caster".

"
Not my fault that you don't know my builds. My builds work.

Until what level and point of content? Because its far from hard to finish merciless with pretty much any build as long as you use the right skills. Wouldnt really see it as an accomplishment to try to make my way to Piety as hard as possible though, but thats probably just me.

"

Or you know, actually investing into some crowd control like freezing.
But i guess it never occured to you that you could throw out a freeze mine linked to proliferation and some other stuff to freeze entire packs of mobs.
Or a totem with no dps, but Blind + Chance to Flee, or Blind + Knockback.

Perfect example that you have never seen 2013s PoE endgame.

"
No. People like me. People who are well versed in the game, and give significant feedback.
If you had true knowledge of the game like you claim i lack, you wouldn't be asking so many basic questions about caster builds like how to deal with stun and freeze.

Judging me based on the fact that i currently only use a witch that is level 60 is a poor idea. I was top 10 three HC ladders in a row in CB, and rushed to level 77 very early on in OB. Played on and off since then, frequently experimenting, got my main life LA marauder killed from a disconnect (to white mobs. because life.) so i remade it as a vastly superior ES version.

Closed Beta? Impressive. You mean the times when the game consisted of 2 acts, the most annoying and dangerous one not being part of the game yet? Or end game being Fellshrine because maps didnt really exist? The game took a huge step over the last 8 months, if you didnt notice.
Last edited by nynyny#3398 on Aug 25, 2013, 5:26:04 PM
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Until what level and point of content? Because its far from hard to finish merciless with pretty much any build as long as you use the right skills. Wouldnt really see it as an accomplishment to try to make my way to Piety as hard as possible though, but thats probably just me.


Endgame maps with difficult map mods. You can find the build im working on right now in the witch section.

"
Perfect example that you have never seen 2013s PoE endgame.


Wrong. Perfect example that you don't know how to effectively use CC skills. Everything you're saying just points towards a player who wants to spam left click 24/7.

"
Closed Beta? Impressive. You mean the times when the game consisted of 2 acts, the most annoying and dangerous one not being part of the game yet? Or end game being Fellshrine because maps didnt really exist? The game took a huge step over the last 8 months, if you didnt notice.


Was your account given to you by somebody?
If you were actually around when your join date says you were, you would know all about Maelstrom of Chaos.
"
MrMisterMissedHer wrote:
"
JohnNamikaze wrote:



I sympathize with you, I've played over a dozen 2h builds to end-game and (I don't mean to be an ass or too critical since I don't know your reasons) there are at least a couple of things you really should be doing there.

But my God, that build, if someone proposed I had to play with that in HC I would laugh and cry simultaneously. You may as well be made of dust.



Eh, I can get more HP nodes and AR at the price of losing more DPS. But, then I will be pulling the same crap I pulled with my CI Temp. Only difference is, my Mara will still die.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

"
JohnNamikaze wrote:
"
MrMisterMissedHer wrote:
"
JohnNamikaze wrote:



I sympathize with you, I've played over a dozen 2h builds to end-game and (I don't mean to be an ass or too critical since I don't know your reasons) there are at least a couple of things you really should be doing there.

But my God, that build, if someone proposed I had to play with that in HC I would laugh and cry simultaneously. You may as well be made of dust.



Eh, I can get more HP nodes and AR at the price of losing more DPS. But, then I will be pulling the same crap I pulled with my CI Temp. Only difference is, my Mara will still die.


I have no doubt he would still die, for that sort of life 2h, AR is almost worthless, you can only really afford to grab a couple of good AR nodes (and this mainly so that you can boost granites and on occasion determination, and even then, just to get above certain thresholds against weaker mobs). The 2 endurance charges should be mandatory though, along with enduring cry of course.

The rest is too specific (gear/skill setup) to be able to comment about.

The one thing about gear that may apply and which could seem a bit bizarre is cloak of flames (I'm assuming kaom's is not an option), if you have maxed fire res you will get 16% or so flat physical reduction from it (practically it may be more depending on how this is treated, since reducing incoming physical damage from say, 1000 to 850 would also increase the efficiency of your actual armour), which may or may not work for you depending on the rest of your gear and restrictions, total life. If you couple that with your endurance charges and granites, you have a fair amount of physical reduction against everything.
"
JohnNamikaze wrote:

Eh, I can get more HP nodes and AR at the price of losing more DPS. But, then I will be pulling the same crap I pulled with my CI Temp. Only difference is, my Mara will still die.

The problem is that you skip stuff like Endurance Charges and the % based regen node for example. Nodes that are way more valuable than most armor nodes because they give you a fixed amount of elemental and physical resistance no matter how much you already have unless the cap is reached.

Some other nodes are wasted as well and IR usually necessary to grant you acces to more gear until you have perfect full AR gear.

"
Wrong. Perfect example that you don't know how to effectively use CC skills. Everything you're saying just points towards a player who wants to spam left click 24/7.

You dont even realize that as soon as you have to CC a lot of mobs your build is far from being efficient, do you? Most packs simply die in less than 2 seconds, hell you apparently even stack crit. Let alone that usually cc gets applied by Freeze Pulsers (like myself) or Hatred using builds.

CC simply is completely unneccassry for 99% of the mob packs and when you encounter something you can not face tank simply with the help of chill you still have some people hiding behind totems, or simply kite the pack with temp chains.

End game is about fast clearing, its about efficient farming, at least in my book and the book of the people I play with. Setting up traps for example would pretty much make you a wasted slot because before you even managed to position yourself safely and trigger them the pack would most likely be dead already or it would have been neccessary to cc it in the first place. You should know that if you are farming end game content with hard mods.

"
Endgame maps with difficult map mods. You can find the build im working on right now in the witch section.

A crit based LA builds without Vaal Pact. Good thing you play Standard I guess.

"
Was your account given to you by somebody?
If you were actually around when your join date says you were, you would know all about Maelstrom of Chaos.

To be honest I completely disregarded the fact it existed. Doesnt change anything about the fact that the most powerful monsters werent existing in CB, let alone that area mods by my knowledge didnt either. Which is pretty much what makes mapping remotely challenging and is what you should base your build around.
Last edited by nynyny#3398 on Aug 25, 2013, 5:57:39 PM

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