Trying out Duelist/Ranger Life/armour crit melee build

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draygourn wrote:
well I'm not English speaker mistakes bound to happen :)

everyone is going crazy with Armor, Life and IR. But what about alternative defenses?

At 8 Charges,
I have 75% Block, 46% Dodge, 28% Evasion (with Grace)
I blind almost every second with 7APS.
Blind add another 75% (mult.) to my Evasion.
Plus Enfeeble 39%. and 35k dps. (Quality Enfeeble adds more)

Now I have to be very very unlucky to get hit. Like getting Kaom's chest unluckiness.
Chances are I kill him first before he land any hit on me.

Now I may not do many maps yet, esp higher level ones.

plus I have 20% spell dodge, 9% spell block, and almost max resist. and casters die easier anyway.




Wow, that is a lot of dps right there! I am kinda curious what item you use to get the 8th frenzy charge and that much dps. The most I can ever go is 7.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

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JohnNamikaze wrote:
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draygourn wrote:
well I'm not English speaker mistakes bound to happen :)

everyone is going crazy with Armor, Life and IR. But what about alternative defenses?

At 8 Charges,
I have 75% Block, 46% Dodge, 28% Evasion (with Grace)
I blind almost every second with 7APS.
Blind add another 75% (mult.) to my Evasion.
Plus Enfeeble 39%. and 35k dps. (Quality Enfeeble adds more)

Now I have to be very very unlucky to get hit. Like getting Kaom's chest unluckiness.
Chances are I kill him first before he land any hit on me.

Now I may not do many maps yet, esp higher level ones.

plus I have 20% spell dodge, 9% spell block, and almost max resist. and casters die easier anyway.




Wow, that is a lot of dps right there! I am kinda curious what item you use to get the 8th frenzy charge and that much dps. The most I can ever go is 7.


If I lower my resist and I can go 57k dps :)
I use the same Uniques like most Facebreakers.
FB, BoR, Meginord, Daresso's shield, Darkrays boots to get +1 frenzy and %dodge. and of course, add physical damage amulet and rings.
my setup is Frenzy+Multistrike+Added Fire+Blood Magic.

when I recalled playing my cleave templar doing 2k dps at level 60...

hmm maybe just for boss kill I can change to 57k dps...but Im too lazy. with my setup now I only use left hand to click alt to pick drop.
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draygourn wrote:

If I lower my resist and I can go 57k dps :)
I use the same Uniques like most Facebreakers.
FB, BoR, Meginord, Daresso's shield, Darkrays boots to get +1 frenzy and %dodge. and of course, add physical damage amulet and rings.
my setup is Frenzy+Multistrike+Added Fire+Blood Magic.

when I recalled playing my cleave templar doing 2k dps at level 60...

hmm maybe just for boss kill I can change to 57k dps...but Im too lazy. with my setup now I only use left hand to click alt to pick drop.




Oh, Darkray. Thanks for reminding me it, I remember there was one unique that gave an extra frenzy charge. The boot I am using is Blood Dance, so I am taking advantage of the frenzy charges for my life regen, and other benefits it gives me. I only go to 12k DPS because I only 6 frenzy charges atm. I just tried out one of my lvl 18 added fire dmg gem, and my DPS reached around 17k DPS. I am not sure if I should stick with it, or go back to melee splash.

I stopped using Daresso's Shield because I was lacking in resists and life.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Jul 12, 2013, 1:48:07 AM
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Explosiveburn wrote:

I can help you with this...

First of all 120 points is not really good to base a build around try and go for 88(level 70)
crit+hp not a good mix due to reflect which will probably kill you.
Also lava lash and ice bite are terrible because they only multiple the elemental on your weapon and your doing elemental and you have physical leech Node and warlords mark which is physical leech you need the skill gem because that leeches elemental.
You can still get good dps with resolute and no crit.
Lava Lash and Anger Don't add onto Molton shell because its a spell.

Il show you a version of the tree that i would do in a sec.

Here is a basic Structure for a Mele Build
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAdwCcQSzBS0OrRjbGS4aOCFgJ-0pLimlMgkyiUCgQ5xKfVBQU99X4lhjWNtZ81uvXz9gS2ebZ6BuaXKpdO108Xfleu-E2YTvh3aMz5BVm4OeuaIAp4SsqrndvqfAD8AaxtjSTdSP3Q3sOO8O707wH_Iv9kj8xT38fLh82cT2PC3Grrc-eriuk7Xyplc64Yjx_gryRedjqW54Db6KpBkb-iXfFE1lTUd-q8U=

Thats of Armor/Health to surivive hardcore now you can add on damage or more health if you like to be honest you don't need much damage in the tree because links give enough damage.

Add any Damage nodes or endurnce charges, anything else you want on that build (Level 70)

Also armor nodes are great and whoever said the didn't scale is wrong if your running grace and determ then they will be even more awesome



You are right about the 120 point but I will focus on Life in the Templar, Marauder and Duelist tree first. That will be the main build. I will pick up crit nodes and the entire section in the top of the tree in the end. But hopefully I will obtain insane life gear so I can get some damage nodes in between too not having to get all the life first. (sad it works this way btw but guess nothing we can do about it)

Reflect will probably be very dangerous indeed but I think that counts for every player and that will not be a valid reason for me the choose not te play as a cit/life melee char. I'd rather try and work around those mobs. Also I have Reduced enemy crit damage, will that work when my own crit reflects?

I cannot agree with you regarding Lava Lash and Ice bite since they will work together with Catalyze and they are along the path in the tree. I will also use Anger which would boost fire damage even more I guess and like I said: Increased weapon elemental damage on gear would also be nice.
Maybe you have a point regarding life leech that is based on physical, I would assume that physical life leech would still be valid with elemental damage on your weapon, no? Also what elemental leech gem are you talking about?

Now that tree you posted, that is so boring (no offence). Trust me: I know that is how I'm SUPPOSED to build melee but I will follow the game concept and want to build a character that I like in the best way possible and not a build that everybody uses because else it is too difficult.

I mean come on: Crit melee? Should be possible no?
Last edited by Startkabels#3733 on Jul 12, 2013, 8:49:13 AM
i like it when the devs chokehold me into a certain build because they refuse to remove terrible features or fix existing ones
"Now I am become Death, the destroyer of worlds."
Last edited by _wuv_#1477 on Jul 12, 2013, 9:41:54 AM
Not sure if this is an issue with melee or what, but entering a room with a crap ton of chaos snakes skewered my DW armor Ranger.

I hate chaos snakes.
For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224
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Islidox wrote:
Not sure if this is an issue with melee or what, but entering a room with a crap ton of chaos snakes skewered my DW armor Ranger.

I hate chaos snakes.


this is an issue of armor worshipers.
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Islidox wrote:
Not sure if this is an issue with melee or what, but entering a room with a crap ton of chaos snakes skewered my DW armor Ranger.

I hate chaos snakes.



I rarely have any issue with chaos mobs in maps with my resist being at -60%, I just simply need to have a good amount of life, HP regen, a good amount of DPS with a good percentage of life leech with a life leech gem or blood rage or both for more leeching. I am sitting at almost 11k armor. Still, chaos is one of my weaknesses that sometimes I might overlook, if I am not attentive. I already posted up my build in the previous page.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Jul 12, 2013, 1:33:44 PM
Hi

Melee needs more love less nerfs. I barely trade I just play the game back in CB a player had some balance and the damage scaling for monsters was a steady incremental increase now it seems every difficulty adds a ridiculous slope to damage compared to what you get per lvl and what u might find along the way, something is not adding up right leading to cookie cutter builds.

Swallow your pride GGG because there needs to be a couple changes: Scale the monster damage better in merciless(cruel and norm are formidable but not stupid suicidal), add the 2% back to all life nodes(increase monster damage and lower life nodes does not even out), increase chaos resist nodes from 8-10%(move the 15% node to the middle all classes need it especially Melee)or even lower the merciless chaos minus to 40% or 50%, 60% is too steep with all the other additions(increased monster damage, added chaos damage, etc..), fix armour still feels like cardboard, or perhaps even add a new keystone for 2h weapon oriented characters that allows their weapon to be considered a shield and a weapon thus allowing a player to block with a 2h weapon because this life nerf seems to have affected 2h melee builds the most.

That melee patch seems to be a 40/60 success/failure. In anarchy a player definitely sees how messed the damage scaling is especially on the exiles; those f*ckers are Gods 1-2 hits and player is dead wtf! What level are they programmed at lvl 80?

As POE ''stands'' it is definitely using a crutch called lack of diversity on builds.When are Glass cannons going to be viable again, GGG?

Cheers
Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever...
-I thought what I'd do was,I'd Pretend I was one of those deaf mutes-
Nullus Anxietas:)
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Startkabels wrote:
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torturo wrote:
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Startkabels wrote:

This is nonsense, you only have to learn stuff that is not obvious. Armor and life are obviously defensive stats, nobody should have to learn and find out it is broken and they should NOT pick armor and ALL life nodes they can possibly get.


If everything is obvious for you and you know everything,I can't get why the fuck did you bother to open this thread.?Use your knowledge and make a vital and well balanced character.It is absolutely possible.


I did not say everything is obvious to me and I know everything, what I tried to tell you is that stats like armor and life should speak for themselves. That is also how they are supposed to be designed and even a child can understand that armor protects you and life keeps you living. Why should we learn about the fact that armor does NOT protect you and life ONLY keeps you living when picking all the life nodes possible?

And being forced to go full defense is not balanced.


lol. <Removed my Admin>
Last edited by Cagan_GGG#0000 on Jul 12, 2013, 2:49:02 PM

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