Reset Passive Skill Tree
You get 18 passives from quests and also 18 passive resets from quest in all acts and difficulties. You can get 3 passives from the bandits if you kill them all on each difficulty. You can use orbs of regret to reset 1 point. Other than that you need to either wait for a balance change that causes a full reset, or just make another character that you actually plan before you play.
Last edited by Solrach#6486 on Jul 5, 2013, 2:40:56 PM
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It's simple math. HC gamers give 10% of the player base. Maximum 10%...
The n00bs get 20% and the remaining 70% is the causals. I'm a causal too. I'm working, maintaining household etc. So if I have a level 48 toon that means I play 3-4-5 weeks at best. So if I can't go on, because my build is a disaster, I won't start over, I quit the game. It's not a threat. It's how simple minded people think. If there is a real possibility to reset the talent than more people start to experiment with it. I'm not say that should be do by daily basis, or worse per boss. I'm not saying this should be via real money or some in-game money. My only proposal is that the prize should be exponential, faded by the time. For example (example!!!) Respecc cost: 10+X+2^X point where X is the number of the current respecc. So: 1. reset - 13 point 2. reset - 16 point 3. reset - 21 point 4. reset - 30 point etc. But it's really harsh with the older characters so the X should be reduced by 1 every two week until it's reach 1. This allow space for experiment, but can't change specc on daily basis more less per boss. Now we have 3 choices: - Follow some build point-to-point (where is the fun???) - Start a new toon every time you can't go on - Drop the game I don't like either one. Why bother the hc players if the causals and noobs can expreiment? We never reach your level to bother you. So back to math. If the non-hc players start dropping the game and the newcomers not balance that change than how will the developers maintain the server, not to mention develop the game further? They can't make game only for hc gamers. That would be business-suicide. This game is not some low-cost game, made just for fun. It costs thousands of hours. The developers, designers, managers have wage. The work requires infrastructure for develop, for game-servers, not to mention the overhead of the infrastructure. The income mainly came from the causals, so they are important for the game. This not means they can't serve the needs of the hc gamers. I think it's enough punishment the loss of exp on die. I think it's good, because this system punish on the spot if you did't heed. But the current skill tree punish 2 month after a bad choose. And believe me the noobs and causals die more often than the hc players. And no. I'm not yet spend money for the game. But I won't likely if I can't really enjoy the game. So for the gamer community: Don't want to deny the game from the causals (I know You are the top visitors/commenters of this forum) And for the developers: Please give the silent majority a real possibility for reset their talent tree. |
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Nice necro man, community needed this, thanks.
No longer a forum dweller, please use PM for contact purposes.
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"way to go pulling numbers right out of your ass | |
" That's correct. I'm not an insider, but usually the hc community is way much lower in number compared to causals and noobs. This makes them the elites of the game. Hc usually means the top 10% of a group. The following elements are required to be a hc gamer: - time - dedication - skill (- money sometime, but those are bad games) The dedication has to came from the player entirely. The skill can be improved at some level. But the time is constant (I'm not talking about quantum physics level :P). Everybody has different responsibilities from learn to the next exam to tend the animals or go to the school for the kids. So, yeah I'm pulling out from my ass, but it's not unfounded. If the 90% of the players can do that, then the game would be too easy and without challenge. |
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" i love to hear all these different definitions of hc gamers, there about as many as there are gamers what i dont get from all these definitions is what makes casual gamers unable to enjoy game design like no respecs and exp loss on death strange thing is, according to your definition i am not a hc gamer, and i enjoy all these aspects Last edited by fsg#3483 on Nov 15, 2013, 11:23:45 AM
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" 1) That is not a definition for a HC gamers. I'm just said if you don't have thoose than You can't be hc. 2) I didn't said either that now only hc gamers can enjoy the game Let assume there are 10 options in a list. All of them are features. If You only like one of them then the developers should drop the remaining 9?? If there would be talent reset in the game You don't have to use it. Why would it bother You if anybody else can reset their talent? The xp penalty on death is ok. And I said that is a good thing. Instant punishment. I make a mistake and loose 2-4 hour of gameplay. Not a big deal. But if I have to start a new toon I loose 2-4 month of gameplay (not with a level 99 character but with a level 60). It's not the same. |
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" this is were your entire mindset is wrong i dont consider any of my failed characters as time lost, i enjoyed playing them all if you consider time spent enjoying a game as time lost, then you should probably not be gaming " if there was a free skill respec option in the game i would certainly use it, and that is the problem. i dont want the fucking option because it ruins my experience i dont even understand the issue, because there are possibilities to respec through orbs and quest rewards, and those points are well enough to fix minor mistakes in your build Last edited by fsg#3483 on Nov 19, 2013, 12:23:45 PM
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" I tried to put another way, but sorry, I think you must be retarded if You can't say yourself "NO". It's not mandatory if there is a future You have to use it. That is not the developer's responsibility to watch over You. Bad example: What if I hate the colors in the game and want to remove it so the graphics should be black and white. Better example: I want that there is no PVP in the game cause I play and if I loose "it ruins my experience" Best example: If there is no respec option "it ruins my experience". By the way. I never said that the respec should be free. " I don't even understand what You are talking about. There is no respec. You maybe think the refund points. But try to understand the meaning of the word "respec". And I didn't say anything about minor mistakes. I mention ruined toons and experiment. There are thousands of variation in the builds per class. If I have to spend 4 month for one to try... Do the math. |
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