Until melee is fixed, a lot of people will not comeback.

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Pepock wrote:
"
Paxmilitaris wrote:
Would a Marauder using 2h Maces with Molten Strike and the tree linked always get one shot at high levels?

hes asking why you would build it as if you are going to go level 100 you used up all the points meaning you plan to skip all bandit rewards and get passive points as well? missing

for example the 18% damage given from Cruel Bandit and instead getting a crappier dualist side 10% or the scion life wheel 12%/armor or how you are skipping RT yet completely avoiding all crit nodes?

also 2h staff is the best, even a 400 dps staff will out damage a 600 dps maul in the end due to the crit as well as get small block chance

the tree doesn't look very good

i would help make one for you but i dont know your budget/build/planned items

Ok, now i get it.
I'm not here for help with a build, i just put the tree to show that i'm thinking of really going for maximum single target damage.
There's no point in even considering such a build if for example i wouldn't even be able to finish Merciless because i'd always get killed by one-shot chaos damage or things like that.
If Melee builds really aren't viable, i'll stop trying and stick to making Witches.

its not that they aren't viable but the effort required to make them up to spec of other builds are higher than other builds such as spell/bow/elemental anything post 1.3
Last edited by Pepock#6039 on Jan 14, 2015, 9:53:44 PM
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Pepock wrote:


also take into consideration how armor while not completely useless is not very useful



well 8k armour on its own is certainly not very useful, but if you were an armour spec youd be getting more like 25k+? Which still imo nowhere near as good as getting 15k armour with 8k evasion and ondars, at that point I'd argue armour is a very useful part of a strong defensive setup. Don't get me wrong you obviously dont need those things because you have over 10k life, your damage is insane, youre killing uber... safe to say thats a seriously GG character for sure so thats absolutely not a criticism, just a general observation for different builds than yours. Im presuming legacy kaoms, with kaoms you lose your biggest slot for armour so thats the tradeoff, you cant do both efficiently and if you do one you probably dont need to do the other.

Kaoms has that life buffer which allows you to take big, spikey elemental damage without worrying too much, which against uber atziri is massive. But for general mapping that defensive loss is a thing imo. I watch kaoms armour builds on streams etc, and theres times where they very quickly lose 4k life in a situation where a proper hybrid armour+evasion setup or a coil evasion acro setup would barely have been scratched. I feel like sometimes the kaoms enthusiasts think "see, if I had a 5k life build there I would nearly have died, thank god for 10k hp" without appreciating they would probably have taken about 400 damage if they wernt wearing a 664 armour chest with no evasion+ondars in their setup.

The lifepool method works though for sure. My ci melee witch is the same, awful defenses compared to proper hybrid/coil, takes ridiculous amounts of damage by comparison, but 10.5k energy shield so you can afford to. I think where it goes wrong is when you make a 5k life character and still have like 8k armour, base shield block and thats your defenses, might cut it with a 10k life pool but without that you need actual defenses, 8k armour is not defenses, its about 1/4 of what you need. Double it then add 8k evasion and ondars, and a little more block. How? Well use some of the exalts you saved not going kaoms heat or ci.




The cost thing, its not purely a melee issue. A shavs crit arcer or a shatter chuck build is way more expensive than most life based melee for example. Attackers in general, ranged or otherwise are more expensive than spell casters, ci almost anything is more expensive than the life version. Some builds are more gear intensive to work, I think thats always going to be a thing. Life melee is far from the most expensive thing in PoE, you could build an entire character that can beastmode lvl75+ maps for less than the price of a shavs, and to make the shavs as tanky as you are already that guy needs to spend as much again on other slots, maybe more.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
Shavs shouldn't exist imo. It's an extremely powerful, mjolner level item and what is the drawback? There is none that I can think of. Mjolner has a requirement drawback at least, Shavs is just a bullshit op item. And mjolner is pretty op the way it is. With shavs you get insane low life benefits, extra auras, 900 es, and chaos mechanic bypass for like no drawback.

For a balanced version imo see Solaris lorica.
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
Last edited by Legatus1982#1658 on Jan 15, 2015, 12:10:32 PM
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Legatus1982 wrote:
Shavs shouldn't exist imo. It's an extremely powerful, mjolner level item and what is the drawback? There is none that I can think of. Mjolner has a requirement drawback at least, Shavs is just a bullshit op item. And mjolner is pretty op the way it is. With shavs you get insane low life benefits, extra auras, 900 es, and chaos mechanic bypass for like no drawback.


As a league player I am surprised you are complaining about such items.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Well I care about balance. Shavs is simply not balanced. Mjollnir is less broken than shavs and Mjollnir is still pretty fucked.

The game shouldn't have uniques that are better than most rare items to begin with. Build enabling is fine, but they shouldn't have much to offer outside of that mechanic change in 99% of cases. Rares should be bis unless you need the effect.

I'm ok with blatantly op unique leveling items but endgame should be about rares.

my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
Last edited by Legatus1982#1658 on Jan 15, 2015, 12:32:07 PM
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Legatus1982 wrote:
Well I care about balance. Shavs is simply not balanced. Mjollnir is less broken than shavs and Mjollnir is still pretty fucked.

The game shouldn't have uniques that are better than most rare items to begin with. Build enabling is fine, but they shouldn't have much to offer outside of that mechanic change in 99% of cases. Rares should be bis unless you need the effect.

I'm ok with blatantly op unique leveling items but endgame should be about rares.



How is shavs not balanced? Not saying it isn't I just don't understand how people say shavs is imbalanced. The whole idea of going low life is run with less es (then ci builds) but gain the ability to run extra auras. In addition there is a budget chest that gives the same properties to enable more low life builds.

Mjolner IMO isn't broken, it is a very unique weapon and IMO one of the most fun and best designed uniques in the game. I understand certain things make the weapon work in ways it probably wasn't intended to.

The best weapons in the game really are rares (especially for attacks, not so much for spells) Certain uniques like binos, hege staff, atziri axe provide a unique aspect that rares can't, they lack some of the DPS a well rolled rare can get. As for spells naturally a unique can be as powerful or under certain circumstances more powerful then a typical rare.

The reason why people pick uniques up are the mechanic change (or ease of leveling) For example you pickup shavs to ENABLE a low life build, this is a mechanic change. Chest like lightning coil offer a unique property so people build around it. Do people need some of these unique chest, no. However, they do offer an effect that players have come to desire.

Endgame builds with rares (with or without a few uniques) can be extremely powerful. No one is forcing uniques onto every build as rares do offer better stats typically without the benefit of what the unique can provide.

Spoiler
I firmly believe low life should have never been a thing in PoE, but it is and it isn't going anywhere.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
shavs is a bit questionable, I think the low life attack speed buff of bloodrage is a bit out of control too though, shavs enables some other questionable things.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
I already said why shavs is bullshit:no drawback with really op benefit.

Solaris enables the same builds but has a real drawback. Shavs does all kinds of really op shit and has NO drawback. You can easily be resist capped with other items and even if 900 es was somehow lower than the usual rare item (which it really isn't) you can run discipline on your life plus another aura still while getting extra damage from low life nodes.
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
Last edited by Legatus1982#1658 on Jan 15, 2015, 1:55:33 PM
"
Legatus1982 wrote:
I already said why shavs is bullshit:no drawback with really op benefit.

Solaris enables the same builds but has a real drawback. Shavs does all kinds of really op shit and has NO drawback. You can easily be resist capped with other items and even if 900 es was somehow lower than the usual rare item (which it really isn't) you can run discipline on your life plus another aura still while getting extra damage from low life nodes.


Where are you getting 900 es from?

The other part is it requires MUCH more then just a 6 link shavs to make the builds you deem op. You cant just get 10c jewelry and a few other pieces and achieve what these low life spec throw and other characters are doing. It takes BiS mirrored (rares, can u believe it) in order to achieve that. Any build that stacks multiple mirrored items probably is going to be really strong.

Show me a low life build, that uses shavs and no more then 20ex in gear that you deem is OP. You won't find one.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.

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