Until melee is fixed, a lot of people will not comeback.
900 is what the last one had when I looked on the trade site, idk
Regardless it has a lot, and no it doesn't take anything else. You get a shavs and automatically get two or more extra auras plus pain attunement plus whatever other low life items you can use in your build. It's cake after shavs. Any build who before could not fit discipline or grace now fits it easily. Unlike Solaris lorica, which gives the build enabling effects but has huge drawbacks my evasion is so high i only insta rip sometimes ----- Bug Fixes: People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it. Last edited by Legatus1982#1658 on Jan 15, 2015, 4:00:51 PM
|
![]() |
" good points but in all honesty HP > Armor always in my opinion you will have a IC cwdt or anything of that sort thats more than enough protection from physical anyway the only armor i have is basically from gear/3 end charges the only armor passives really taken was through the HP tied armor nodes and soul of steel (testing) also armor does nothing at all vs. spell / elemental damage which is why i still think HP is better anyway --- my thoughts on the cost of certain builds i dont know much about shatter chuck either way they use that mirrored wand or the unique prophecy wand? i think gear depends on how much your willing to go with it in terms of cost big difference from the 38ex unqiue wand or a mirror wand (anything with bis gear even the crappiest skill will be amazing) lol think BIS gear with Shock Nova or something but i can see your point in regards of gear cost / melee usage though i think its pretty valid that cost is "every" build issue but finding out the cost/effectiveness of builds ie: (that ice shot / puncture build) was absolutely amazing synergy from last patch --- regarding shavs and their use the really powerful thing is the LL from blood rage which also boosted by lvl4 enhance is insane the auras while nice and adds damage is nice but that blood rage is completely off the wall --- some ppl have requested gear list really hasn't been updated but i looked it over its pretty much unchanged except some gems finally went 20/23 or 21/20 or something not much http://www.pathofexile.com/forum/view-thread/1065143 |
![]() |
" do you have a shav? have you experienced it yourself? there are some drawbacks resist are not as easy to cap as you think especially if you need to be running certain gear for boosted +1 on gear to pump your auras or at least i had trouble since most of the gear was dmg focused ie: +1 rainbow/vertex etc to boost up aura effectiveness it is also much much more prone to status inflictions few others probably not thinking of them atm? while the added auras ability is nice the only really broken thing i can think of from shav is the blood rage tied together with lv4 enhance is the most insane attack speed increase Last edited by Pepock#6039 on Jan 15, 2015, 4:29:32 PM
|
![]() |
I don't have a shavs but I have played with CoD on several builds which has ZERO resist unlike shavs which has a good lightning roll, and I never had problems capping resist, ever. Least of all if I were given a slot to place an extra purity aura.
The status affects apply to literally every ES build in the game and is not specific to shavs. You are not required to stack more DPS items in your other slots while using shavs, that is a choice you made due to how OP some of the low-life items can be. my evasion is so high i only insta rip sometimes ----- Bug Fixes: People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it. Last edited by Legatus1982#1658 on Jan 15, 2015, 4:57:55 PM
|
![]() |
" the synergy with it yes using those certain items but its really hard to not view this as a "i dont have shav" so its OP only problem again with shavs i have is the blood rage attack speed with enhance i don't think it is as unbalanced as you say the item itself is regardless its getting cheaper and cheaper you can find nonlink for 55ex (non-legacy) Last edited by Pepock#6039 on Jan 15, 2015, 6:27:42 PM
|
![]() |
Lol, you're barking up the wrong tree guy. If I had a shavs the only thing I'd do with it is sell it. Everybody on these forums knows what kind of builds I play and they aren't shavs builds.
Fact is it's OP, moreso than Mjollnir because Mjollnir has real drawbacks namely the cost to wield. Shavs has no drawbacks for the builds it enables. Anything missing from the item itself is easily picked up elsewhere or made up for with the flexible and easy benefits provided. You don't need any other items besides shavs to use a shavs build, you can play the game with nothing but shavs, rares, and pain attunement and be twice as effective as non-shavs builds because of the extra auras with no penalty and inherent benefits of Pain Attunement and the like. Does it break the game by itself the way Mjollnir or CoC can? I guess not, but in my mind any bullshit mechanic that has no drawbacks is, well, BS mechanic. It has no penalty for the builds it enables and as such even does fine in builds that aren't designed for shavs. Compare that to Mjollnir, which is total bullshit in the builds it is designed for and yet can't be wielded by normal characters because normal characters don't have 400 of two stat types. Shavs has nothing holding it back, it's just a really stupidly good chest piece without a penalty. my evasion is so high i only insta rip sometimes ----- Bug Fixes: People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it. Last edited by Legatus1982#1658 on Jan 15, 2015, 7:01:36 PM
|
![]() |
Shav is the most broken item which should have never existed. It brought only imbalance and the progression (regression?) of the skill tree was dictated by this item since it's in game.
A former owner of several shavs, as it appear it matters for some reason. This is a buff © 2016
The Experts ™ 2017 |
![]() |
" So 2 items do the same thing, one has drawback (pretty significant) the otherone doesn't but is super rare. One is OP the other isn't? Come up with a build that uses shavs and NOT EXPENSIVE rares\unqiues in other slots that make it op, you won't be able to. The item enables those low life builds, it doesn't make them OP, auras do, flask do, its everything about low life WITH EXPENSIVE items that makes it op, but that is any build. By your logic solaris lorica should be OP too. Again this really has nothing to do with melee.... https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
![]() |
RE: Shavs
Synergy /discussion IGN: Victory_Or_Sovngarde
It's not a 13 week development cycle, it's a 13 week supporter-pack cycle. You can play any build you want, as long as it's the current meta. |
![]() |
" Since when does the RARITY of an item dictate how OP it is? What makes it OP is the effects once you have it equipped on your character but you're right we are digressing a bit :( my evasion is so high i only insta rip sometimes ----- Bug Fixes: People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it. Last edited by Legatus1982#1658 on Jan 15, 2015, 10:12:26 PM
|
![]() |