Until melee is fixed, a lot of people will not comeback.

totally agree.
While in SC melee is still not too bad, it really sucks for HC.

The spike dmg you can get in PoE is just insane, even if you do maps without dmg modifiers.
Its bad for ranged build too, but for melee it is just stupid.

"
Legatus1982 wrote:
"
Snorkle_uk wrote:

the irony tbh. I dont remember dying to elemental spells on my endgame melee characters, my ci witch facetanks crema boss, melees down double dominus palace and courtyard with double strike.. gmp frogs? You think she worries about gmp frogs? Thats almost as funny as Legats statement the other day when boasting the tankiness of his cloak melee "my build can facetank blue devours, I dont know many builds that can do that". I was trying to think of a melee build that couldn't do that but I don't think I've played one since devours were added. Ele spells are dangerous sure, but you talk like all melee die to these a lot and I can't remember a single time it has happened to me while playing a proper melee build properly, and I've played a lot. Thats my experience, that has substance, would you like to tell us about your experiences dying to frogs as melee to add some substance to what you are saying?

a fair statement. I personally find melee have more sheet dps but often effective dps due to travel times unless you are using flicker I suppose. Im in same boat, arc witch, does it get any better? Well theres flamedab prolif, discharge prolif, firetrap prolif... so I guess fire prolif is somewhat as effective if a little bit more sloppy on the clears I feel. CoC is insane at clearing too. Lack of movement skills compared to arc tho, that instant warp is god tier for clear speed.

Thing is my arc witch actually dies now and then, I can picture 2 or 3 occasions where she died properly in a map. All 3 of my main coc characters have a death each that I can remember. If they have an advantage over my melees its clear speed, not that my melee characters have more trouble surviving.

Im on to you m8.


The irony is that you are well aware of the problems melee face and you still don't understand why it's an issue.

I'll help you out: It's because you play standard and we do not. You have a bunch of characters that all have a death that you can remember. Start playing HC and realize why this is a problem for melee. I would actually agree with you (almost) that melee is fine for SC leagues, but that isn't the issue (nor is the issue the xp penalty).

As far as your experience, it's anecdote at best. Duelists are still largely garbage in league performance.




both my chars still in hardcore are higher level than any characters on your account or any characters I have ever seen on your account. I play completely solo self found in hardcore leagues, I have never once died in a map in a hardcore league in this game, ever. I have a guide in my sig of how to level a dual wield self found melee char to level 80 in any hardcore league.

Heres my hc deaths to date

4 months ago on a marauder in act1 normal while muling a gem, talking in guild chat.

first time dominus was added and I didnt know about the rain, normal dominus = rip.

back in open beta I died in normal sarn slums on a 2h marauder trying to rush waypoints through act3.

There you go, thats my deaths in hc in this game, every other char I have made and is not with me now has been deleted, because I am out of char slots, because I have 25 characters on my account that are all higher level than any of yours.

mate, I dont believe you are real. I think someone would have to know the game quite well to construct a troll alias that gets as much wrong as you do. The probability that you are a real person imo very small, I think being as wrong as you are on so many things actually takes a concerted effort from someone who knows what they are doing. Master Of Force for a dagger char? Cloak melee? You dont even know how to use shift yet in combat? I dont believe you, no one that clueless is as sure of their opinions as you are, its impossible.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
"
Legatus1982 wrote:
Selfcast enfeeble is actually LESS likely to help you when you need it most than an autocast one would be. The slightly more mitigation IMO does not cut it.


Are you serious? 30% LESS is not 30% reduced. The whole damage done gets a 0.7 Multiplier.

You gain 1.3 * effective Health. Enfeeble is THE BEST Option to mitigate damage BY MILES. Take a CWDT enfeeble and a selfcast if needed.

combine it with Vengance - Curse on hit (Q20) for even 3% more effectivenes. 33% LESS damage is so insanly good that I rarely pass on it on SC even.

E: To showcase: A normal Atziri Big Flameblast kills me through 6,5k HP with 80% Fireres. With enfeeble on, I survive with 600 HP. A small Flameblast hits me for 4k~. with enfeeble it gets toned down to 2,8k~.

With enfeeble on I can facetank Trio without IC. Without I need to be on my heels and use IC.

Without Enfeeble I cannot safly do Uberatzir Trash. With Enfeeble I can react to hits.
http://www.pathofexile.com/forum/view-thread/1158669

Cyclone MARA Beginners and Advanced Guide.
Last edited by Vincendra#0721 on Jan 12, 2015, 8:45:38 AM
My only problem with enfeeble is the stupid intelligence cost of the skill.

To get at least 30% on it, you need 130 or more intelligence. Tell me how a marauder that already need to take all those defensive nods or damages nods can also take intelligence nods. Even on jewelries it is quite hard to get resist +life+ intelligence.

True, one can settle the deal at about 25% on enfeeble, but I find this is so much an important skill and it again show how much intelligent based toons are favored by GGG compared to strength toons.

This skill should be based not only on intelligence but also on dex and strength. It is a universal help against all damages, so why the users need to be intelligent based only?


To finish about this skill, it will not help when off-screen jumping monsters, devorers or desync if self casted.

Many time you can desnync in another room full of monsters. In those cases it is a little late to self cast it.
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Last edited by lolozori#1147 on Jan 12, 2015, 10:36:15 AM
"
lolozori wrote:

Many time you can desnync in another room full of monsters. In those cases it is a little late to self cast it.


You can take the 30 Int node between Mara and templar, get the Retribution (10str int), get the 30 Int between mara and duelist. You can get Int on the gear.

It might be a hassle to get Int on gear, I agree, 150 Int is no unreachable amount though.

I also run Cwdt (LvL = 1/3rd of my max Life, mostly lvl 14-16) - Prolif - Coldsnap - Iron Will/AOE/enfeeble depending on my other setups.(HC) on SC I go with Lvl 20 CWDT and Gems.
Try it out on a SC toon if possible. Makes you SO MUCH more survivable.

http://www.pathofexile.com/forum/view-thread/1158669

Cyclone MARA Beginners and Advanced Guide.
Last edited by Vincendra#0721 on Jan 12, 2015, 11:26:45 AM
I'm confused as to what you're saying. I always run cwdt+enfeeble on every hc build. I just don't self cast it because by the time you notice things it can be too late, where auto casting may save your life. It's only like 5-10 point difference between the two, which is noticeable but I would never be caught without an auto cast enfeeble, even if I also carried a self cast one. Thus making the self cast somewhat redundant at that point.
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
Last edited by Legatus1982#1658 on Jan 12, 2015, 1:30:32 PM
"
Legatus1982 wrote:
I'm confused as to what you're saying. I always run cwdt+enfeeble on every hc build. I just don't self cast it because by the time you notice things it can be too late, where auto casting may save your life. It's only like 5-10 point difference between the two, which is noticeable but I would never be caught without an auto cast enfeeble, even if I also carried a self cast one. Thus making the self cast somewhat redundant at that point.


CWDT Enfeeble should be a safeguard, not the norm, because you got hit allready with full force. The norm should be precasting Enfeeble on dangerous packs. And if you dont like precasting, take the 2 shockchance nodes at templar (elementalist / Celestial punishment) and use CoH with HoT for lazyness.

nevertheless, run a CWDT Coldsnap eleprolif setup.
http://www.pathofexile.com/forum/view-thread/1158669

Cyclone MARA Beginners and Advanced Guide.
No snorkle, your two melee chars from 3 leagues ago among a sea of sc characters in current leagues do not indicate that you're caught up on current events in hc. Quite the contrary
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
"
Legatus1982 wrote:
No snorkle, your two melee chars from 3 leagues ago among a sea of sc characters in current leagues do not indicate that you're caught up on current events in hc. Quite the contrary


Maybe you should spend more time leveling your characters in bloodlines then replying to every melee thread on the forums.

What melee build are you going to do next?
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
goetzjam wrote:

What melee build are you going to do next?


Cast on death :P
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Last edited by lolozori#1147 on Jan 12, 2015, 4:20:30 PM

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