PSA: AHs don't ruin games, Designers ruin games
What is a non-automated auction house? And in which game can I find such an example of a non-automated auction house?
I think Xav is right and also the existence of poe.xyz already lead to a massive decrease in prices of average gear. |
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Auction House here would be just a poe.xyz with a "Buy Now" button, so the seller don't need to be online.
Stop crying that it will ruin the game. It will improve the game making it more "slay monsters" than "sit on town for hours trying to trade", which is what devs already said that is the focus of the game. One of most annoying things of current trade is when someone wants to buy something from you and you are mapping. You need to wait for the end of the map, leave your party to trade and when you return someone has taken your place and party is already full. -_- Last edited by Nox#8990 on Jul 2, 2014, 6:57:43 AM
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" Poe.xyz is not an auction house but an online item & price checker, like a big supermarket website (walmart.com for instance). You go there, decide which kind of category you're interested in, decide which kind of item you're interested in (depending on the available supplies ofcourse), check the price, decide if you want to buy it or not and then go to the actual market and buy the thing you were looking at on the website. The trading forums are poe.xyz's warehouse, where various suppliers bring in their stuff for sale. The website just lists what is in the warehouse so that people can decide what to buy without blindly searching through the warehouse for hours first. Last edited by Tom7i#1833 on Jul 2, 2014, 6:59:58 AM
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" Poexyz isn't an AH. More like an advertisement board : one can list his items for sell there and then see how much something costs from certain seller. But one has to do something (go there, call the seller etc. in PoE, find the seller online, whisper him, do the transaction) to actually receive the item.
By the way...
Putting words or thoughts into other people's mind just so you can proclaim yourself as a "winner" in argumentation of any kind is something you see happening in kindergartens. Just saying.
As to whether implementing an AH is a good idea or not, I don't really even care since there will never be one in PoE. Some public stash tab and making item transactions possible even when both aren't simultaneously online (mail?) could be good. |
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" Let me tell you what the Big problem about a auctionhouse is especially i a game like POE when you would implement a auctionhouse in PoE that doesnt require real players for the final trade then the flipper bots will start to run that aucton house like they did in d3 thats why d3 auctionhouse was the biggest fail in gaming history. I wouldnt like to see them cheaters get even more advantages in the game. |
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" Not to be a dick but that's also pretty much exactly what you did. Xav is arguing that since an AH and poe.xyz.is fulfill the same function (albeit in different ways) that they are the same thing. But you argued that since no auctioning actually occurs on poe.xyz.is that it is not an auction house and therefore not the same thing. Pot, kettle much? Last edited by f4sak3n#2799 on Jul 2, 2014, 7:38:11 AM
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" an auctionhouse as i know it from games require automation, with automation comes bots thats why poe.xyz is not an auction house it serve same same function (buy items) but its not fully automated which is a good thing, also any offer you do to a other player via poe.xyz is not binding compared to a auctionhouse. |
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bots are efficient....and efficiency is good! xD
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I will tell you a little secret TEBird :').
PoE could definitely use loot 2.0, while D3 can not. And there is a simple reason for that. Character diversity compared to D3. In D3 in the current state, your pretty much done in 2 weeks because of loot 2.0, since you have free respecs and very rudimentary affixes/suffixes the loot hunt pretty much stops after a minor time investment. In PoE however, this does not exist and in order to create a new character you have to re-roll. This would make loot 2.0 in PoE a very sensible mechanic to put gameplay-experience in the first position again instead of the economy. = making the ride enjoyable instead of the destination. This flows into your sentiment and stance you are taking in this thread, because ultimately it is because of the lack of "usable" loot for a character you have to start trading etc. And i agree with your view of "when i finished my character in D2 the game just began" i believe the same could easily be attainable within PoE. Imagine the content is casual at it's finest? A great ride till the end, then imagine they allowed "pk" to be switched on inside groups etc. If you get pk'd, sure you will be mad at first, but who cares? The ride on a new char would be fun, you could gear him out in a small amount of time/effort, allowing you to get into the lovely pk meta again :p. This is how i think D2 did so great, the ride was easy and enjoyable, you could gear out a character in some neat stuff rather efficiently, cheap and fast. This allowed you to get "back up there" and enjoy the player-generated end-game (pk stuff, farming etc). This is where i consider PoE fails. They have made the content and gearing up hardcore ultimately this means if a character die's a player is very up-set compared to dying in D2. Which makes them reconsider before they reroll a new character. "do i really wanna waste another month to roll a new char or do i play something else?" Also there is no player-formed meta-game in PoE (pk etc), hell they could not implement this if they so desired, because the duration to gear up a character is to excessive to create good-player experiences in a pk setting. Just to say, AH is not really necessary, smart loot is necessary combined with a pk based end-game putting focus on the "fun of gameplay" instead of the economy and grind for grind. peace, -Boem- Obviously this is my own opinion, just saying :') i think PoE can do a lot better with the knowledge from D2. Freedom is not worth having if it does not include the freedom to make mistakes
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" Can you explain why that is a good thing? This message was delivered by GGG defence force. Last edited by mazul#2568 on Jul 2, 2014, 8:30:35 AM
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