1.1.2 Patch Notes
" Yep, and the last 'balance' patch had "Substantially rebalanced" those bosses and they still wiped you immediately from off the screen. Again, wait and see for me. I'm the Ps guy: Psomm, Pso, Psong, pso-on and pso-phorth.
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So the smoke mine change; Did they make it where minions don't teleport back to you at all when you run away from enemies? If not, it looks like the smoke mine change isnt really that big, just a slight delay while you take a few steps after smoke mine to draw your minions to you.
Hey...is this thing on?
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" Zombie dogs are quite fun at the moment :P Anticipation slowly dissipates...
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" Yes, this guy understands. Thank you sir. Shavronne wrapped Kaom's waist,
with her gilded purple boots. "You want my sockets?" | |
" +1, no more avoiding Vaal Smash on Maze(74) maps. |
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" This, there is stuff in this game you just cannot tank. You are not meant to. So how is this balanced? Slow obvious windups so you can dodge. MINNIONS DO NOT DODGE. vaal smash? RIP minnions. Dominus decides its time to do some god molesting? RIP minnions. I agree 100% with the evangelist nerf, it is justified. But the one skill to controll you minnions is removed? WTF? IGN: CuteLittleArsonist / BobTheBro / MuchIIQsuchLoot
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I'm up to 74 maps at the moment using a hybrid summoner build, and I had no idea Smoke Mine was used by so many people for their minions. I recall exactly twice when I was wondering where my 3 other zombies were, and I did quite a bit of indoor maps. Flesh offering is the only nerf that affects me, but I don't think I would really notice the difference. My arc traps on the other hand! Woop.
I'm sure you other summoners will be fine; if you're gonna quit over this please give me your stuff (you can keep your smoke mine gem) ;) |
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When will summoner snapshotting be removed? It is a stupid unintended mechanic, it is bad enough that you loose all minions on a disconnect, the fact that you also have to switch a ton of gear to summon them, or just suffer huge survivability / damage loss, is painful.
Just remove the stupid mechanic and rebalance minions so that you actually have to wear the items to have their effects applied to minions. Increasing Field of View in PoE: /1236921
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I am glad to know that eventually there will come a time that summoners will be the reason most mobs are easier, as no matter what we use it gets nerfed in some form or fashion.
I love pie.
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" rejuv totem seems to work well. the AI of summons is still not too good. But hey, they are mindless zombies, how good could it be ? Between rejuv totem and a "tagging" spell - arc works well- things seem to go OK. The biggest problem is that they still get killed too easily. I was losing zombies with 7k life AND BONE OFFERING to voidbears in a level 67 map. That's f'ed up. |
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