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Lmaoboat wrote:
Act 2 looks a little better, but the start of the game doesn't look dark at all to me. I think it takes a little more than some desaturation and dead bodies to create atmosphere. If they want to open strong, they should make it pouring down rain in the middle of the night with nothing but flashes of lightning to see anything outside of your light radius.
Sounds like a good idea to start the game off, maybe they'll take your idea!
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Posted byUlarewolf#4931on Sep 19, 2011, 12:45:39 PM
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tekkor wrote:
- Innovation
PoE has some really innovative mechanics and ideas going on. The whole skill gems thing is pretty neat. Its fascinating that you could possibly find a skill that nobody else you know has and be unique with a spell or something. I like the depth of options on the passive skills as well. Also while not finalized the barter system setup instead of gold stacking is pretty unique as well.
D3 has some neat things going on like the new way they are moving the story along to keep the action moving. Also they recently changed how skill will work as you will unlock them at levels but only be able to equip so many at one time (ala Guildwars so not really innovative).
Winner to ME: PoE really is trying to do some things different. This bodes well for down the line as I think they will be more willing to think outside the box and add even more new features where as Blizzard will really just add more content.
Okay, I don't want to sound like a Blizzard fanboy here, but you can't bring up innovation and skill systems without mentioning the rune system. And you said yourself you played D1, the whole skill finding skills completely original. In fact, given that you only have a certain amount of slots that you can switch around at any time, it's also like Guildwars. And you're definitely not doing to be finding a skill nobody else has after the first week or so.
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Posted byLmaoboat#4694on Sep 19, 2011, 3:11:18 PM
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Lmaoboat wrote:
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tekkor wrote:
- Innovation
PoE has some really innovative mechanics and ideas going on. The whole skill gems thing is pretty neat. Its fascinating that you could possibly find a skill that nobody else you know has and be unique with a spell or something. I like the depth of options on the passive skills as well. Also while not finalized the barter system setup instead of gold stacking is pretty unique as well.
D3 has some neat things going on like the new way they are moving the story along to keep the action moving. Also they recently changed how skill will work as you will unlock them at levels but only be able to equip so many at one time (ala Guildwars so not really innovative).
Winner to ME: PoE really is trying to do some things different. This bodes well for down the line as I think they will be more willing to think outside the box and add even more new features where as Blizzard will really just add more content.
Okay, I don't want to sound like a Blizzard fanboy here, but you can't bring up innovation and skill systems without mentioning the rune system. And you said yourself you played D1, the whole skill finding skills completely original. In fact, given that you only have a certain amount of slots that you can switch around at any time, it's also like Guildwars. And you're definitely not doing to be finding a skill nobody else has after the first week or so.
Nobody can touch what Diablo and Diablo 2 did for the gaming world. But you have to remember they were made by the now deceased Blizzard North. Blizzard north was a good company, made some unknown games till Diablo, and then sold it.
Blizzard killed them off, and took Diablo from them. Have you seen the first attempt at Diablo 3 from Blizzard North?
http://diablowiki.net/Diablo_III:_Blizzard_North_version
Crazy stuff. Point is: Blizzard is just about money now and fired off just about everyone who was worried about making a good game and now just wants employees that know how to make money.
Last edited by Riney#5423 on Sep 19, 2011, 8:31:05 PM
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Posted byRiney#5423on Sep 19, 2011, 8:29:52 PM
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Diablo has become much more main stream...the good thing about this game is they don't have to live by corporate rules and mainstream thinking. From what I can see so far, the graphics aren't limited or censored to the extent D3 will be. Excited about trying this game.
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Posted bypaladoom#4800on Sep 19, 2011, 10:36:31 PM
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How are the graphics in D3 limited or censored? I don't mean to be critical of your post, but have you seen some of the beta footage? I think the environments are spectacular and many companies could learn a few things from what Blizzard has done with the title.
I think a few ignorant people called it D2 with WoW graphics and everyone else just ran with it. I love PoE as much as the next guy on these forums, but to call D3 limited cracks me up.
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Posted byJive299#5632on Sep 19, 2011, 11:14:10 PM
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D3 has removed pentagrams and crosses etc...the kills don't enough look graphic (in content). None of us are for sure, but seems like D3 will be toned down quite a bit.
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Posted bypaladoom#4800on Sep 19, 2011, 11:20:19 PM
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Riney wrote:
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Lmaoboat wrote:
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tekkor wrote:
- Innovation
PoE has some really innovative mechanics and ideas going on. The whole skill gems thing is pretty neat. Its fascinating that you could possibly find a skill that nobody else you know has and be unique with a spell or something. I like the depth of options on the passive skills as well. Also while not finalized the barter system setup instead of gold stacking is pretty unique as well.
D3 has some neat things going on like the new way they are moving the story along to keep the action moving. Also they recently changed how skill will work as you will unlock them at levels but only be able to equip so many at one time (ala Guildwars so not really innovative).
Winner to ME: PoE really is trying to do some things different. This bodes well for down the line as I think they will be more willing to think outside the box and add even more new features where as Blizzard will really just add more content.
Okay, I don't want to sound like a Blizzard fanboy here, but you can't bring up innovation and skill systems without mentioning the rune system. And you said yourself you played D1, the whole skill finding skills completely original. In fact, given that you only have a certain amount of slots that you can switch around at any time, it's also like Guildwars. And you're definitely not doing to be finding a skill nobody else has after the first week or so.
Nobody can touch what Diablo and Diablo 2 did for the gaming world. But you have to remember they were made by the now deceased Blizzard North. Blizzard north was a good company, made some unknown games till Diablo, and then sold it.
Blizzard killed them off, and took Diablo from them. Have you seen the first attempt at Diablo 3 from Blizzard North?
http://diablowiki.net/Diablo_III:_Blizzard_North_version
Crazy stuff. Point is: Blizzard is just about money now and fired off just about everyone who was worried about making a good game and now just wants employees that know how to make money.
The old Diablo 3 looks pretty crappy to be honest. And I don't really think Blizzard North could have done that much of a better job considering glaring flaws in HG:L. And don't even get me started on Torchlight.
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paladoom wrote:
D3 has removed pentagrams and crosses etc...the kills don't enough look graphic (in content). None of us are for sure, but seems like D3 will be toned down quite a bit.
There's pentagrams in the empty rune slots, a bunch of impaled and dismembered bodies right outside New Tristram, and a guy tossing corpses into a fire nearby. And I don't know what you have to be smoking to think the kills aren't graphic, some exploding enemies leave blood stains on the ground 20 meters in diameter.
Last edited by Lmaoboat#4694 on Sep 20, 2011, 1:25:07 AM
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Posted byLmaoboat#4694on Sep 20, 2011, 1:20:30 AM
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Riney wrote:
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Lmaoboat wrote:
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tekkor wrote:
- Innovation
PoE has some really innovative mechanics and ideas going on. The whole skill gems thing is pretty neat. Its fascinating that you could possibly find a skill that nobody else you know has and be unique with a spell or something. I like the depth of options on the passive skills as well. Also while not finalized the barter system setup instead of gold stacking is pretty unique as well.
D3 has some neat things going on like the new way they are moving the story along to keep the action moving. Also they recently changed how skill will work as you will unlock them at levels but only be able to equip so many at one time (ala Guildwars so not really innovative).
Winner to ME: PoE really is trying to do some things different. This bodes well for down the line as I think they will be more willing to think outside the box and add even more new features where as Blizzard will really just add more content.
Okay, I don't want to sound like a Blizzard fanboy here, but you can't bring up innovation and skill systems without mentioning the rune system. And you said yourself you played D1, the whole skill finding skills completely original. In fact, given that you only have a certain amount of slots that you can switch around at any time, it's also like Guildwars. And you're definitely not doing to be finding a skill nobody else has after the first week or so.
Nobody can touch what Diablo and Diablo 2 did for the gaming world. But you have to remember they were made by the now deceased Blizzard North. Blizzard north was a good company, made some unknown games till Diablo, and then sold it.
Blizzard killed them off, and took Diablo from them. Have you seen the first attempt at Diablo 3 from Blizzard North?
http://diablowiki.net/Diablo_III:_Blizzard_North_version
Crazy stuff. Point is: Blizzard is just about money now and fired off just about everyone who was worried about making a good game and now just wants employees that know how to make money.
Without Blizzard Entertainment there wouldn't be diablo as We know it now. Diablo 1 was turn based dungeon crawler from isometric view till Blizzart Entertainment bought condor and changed whole project.
Also Diablo 3 was planned in Blizzard north as MMO game.. would like to see how would you react on that.
I like work of Blizzard North..but I also see without True Blizzard, everything around Diablo would be in much worse state.
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Posted byManiaCCC#5219on Sep 20, 2011, 8:32:01 AM
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It's pretty hard to compare D3 with PoE, since D3 only has about 2 hours of beta gameplay available, and that lacks a lotta mid- and high-range game elements.
PoE, on the other hand, is still under development and lacks the polish I expect it will have when completed. To call it repetitive, for example, is silly; we only have the two acts, and many of the little things, like additional npc gossip, for example, will be late in coming, if I have any understanding of the devs' priorities.
I expect D3 to be way more popular simply due to the strength of the franchise. But those who are exposed to PoE are also gonna love it, and the innovations it incorporates.
Atmospherically, PoE wins hands down, in my opinion. Not because of color palette or anything like that, but because D3 constantly disrupts immersion with checkpoint and achievements announcements ("Mighty Blow! 6 monsters killed with one blow!"). That, alone, would drive me bonkers.
At any rate, most of us will end up playing both, and enjoying each for different reasons. If GGG had millions of bucks and ten+ years to spend, they could probably give D3 a run for its money. As it is, they are doing pretty gorram well with this sweet, li'l gem of a game. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
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Posted byRaycheetah#7060on Sep 20, 2011, 9:35:57 AMAlpha Member
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how is the leveling in PoE? dies it take pretty long as you get higher levels? and there isnt stuff like trist runs and such is there? that ruined d2 imo
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Posted byurslugger21#2250on Sep 20, 2011, 7:58:42 PM
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