D3 vs Poe: Which has worse itemization?

It's interesting the ones who claim, POE's itemization is better are the ones who haven't touched D3 since the new update.

I've hated D3 for the longest time, path of exile was much better, it felt complete and can customize it to no end.

I decided to give Diablo 3 2.0 another shot and I can't seem to go back to POE...or at least trying to play for more than an hour.

The RNG in this game is brutal, the boss rewards, don't even feel rewarding at all. I spend more time vendoring than finding a useful upgrade.

With 2.0...There's always a better upgrade around the corner and it's nowhere near as punishing as POE is. I've played 2.0 since it was released so it's not as if I just started playing, I've played long enough to make an honest assessment of the changes and able to compare the two.

Blizzard thrived to make the changes necessary, where POE is now the game that influences RMT due to it's punishing and retarded RNG.

Of course you'll get the people who hate blizzard and haven't given it an honest chance to complain and call POE the better game. But when you've spent enough time, going back to POE it's like going from HDTV back to SDTV, they've made enough changes that makes this look so outdated.

This game needs to keep up with it's competition in order to survive. Because after all the D3 hate I've had, they've managed to win me back...your turn GGG
"
theeze wrote:
It's interesting the ones who claim, POE's itemization is better are the ones who haven't touched D3 since the new update.

I've hated D3 for the longest time, path of exile was much better, it felt complete and can customize it to no end.

I decided to give Diablo 3 2.0 another shot and I can't seem to go back to POE...or at least trying to play for more than an hour.

The RNG in this game is brutal, the boss rewards, don't even feel rewarding at all. I spend more time vendoring than finding a useful upgrade.

With 2.0...There's always a better upgrade around the corner and it's nowhere near as punishing as POE is. I've played 2.0 since it was released so it's not as if I just started playing, I've played long enough to make an honest assessment of the changes and able to compare the two.

Blizzard thrived to make the changes necessary, where POE is now the game that influences RMT due to it's punishing and retarded RNG.

Of course you'll get the people who hate blizzard and haven't given it an honest chance to complain and call POE the better game. But when you've spent enough time, going back to POE it's like going from HDTV back to SDTV, they've made enough changes that makes this look so outdated.

This game needs to keep up with it's competition in order to survive. Because after all the D3 hate I've had, they've managed to win me back...your turn GGG


Frequency of upgrades dropping isn't itemization. They're completely different things. The itemization changes to D3 have nothing to do with upgrades, they have to do with the movement to the 4/2 system and the addition of even more ways for everything to scale the exact same way so your character becomes even more of a walking doll to play dress-up with.

4/2 is an abomination that made gear worse to the point that legacy enchanted gear would outclass the new level 70 gear in many slots.

Itemization is every single rare being utter crap in D3 to the point where they're not even worth picking up. Itemization is every skill scaling off the exact same things with a handful of exceptions. Itemization is a sword being just as good as a staff for a wizard. Itemization is every class wanting the exact same stats on all gear, with one stat changed. That is why D3 itemization is utter, pure, shit.
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Last edited by TheTenthDoc#6709 on Mar 12, 2014, 6:46:51 PM
"
TheTenthDoc wrote:
"
theeze wrote:
It's interesting the ones who claim, POE's itemization is better are the ones who haven't touched D3 since the new update.

I've hated D3 for the longest time, path of exile was much better, it felt complete and can customize it to no end.

I decided to give Diablo 3 2.0 another shot and I can't seem to go back to POE...or at least trying to play for more than an hour.

The RNG in this game is brutal, the boss rewards, don't even feel rewarding at all. I spend more time vendoring than finding a useful upgrade.

With 2.0...There's always a better upgrade around the corner and it's nowhere near as punishing as POE is. I've played 2.0 since it was released so it's not as if I just started playing, I've played long enough to make an honest assessment of the changes and able to compare the two.

Blizzard thrived to make the changes necessary, where POE is now the game that influences RMT due to it's punishing and retarded RNG.

Of course you'll get the people who hate blizzard and haven't given it an honest chance to complain and call POE the better game. But when you've spent enough time, going back to POE it's like going from HDTV back to SDTV, they've made enough changes that makes this look so outdated.

This game needs to keep up with it's competition in order to survive. Because after all the D3 hate I've had, they've managed to win me back...your turn GGG


Frequency of upgrades dropping isn't itemization. They're completely different things. The itemization changes to D3 have nothing to do with upgrades, they have to do with the movement to the 4/2 system and the addition of even more ways for everything to scale the exact same way so your character becomes even more of a walking doll to play dress-up with.

4/2 is an abomination that made gear worse to the point that legacy enchanted gear would outclass the new level 70 gear in many slots.

Itemization is every single rare being utter crap in D3 to the point where they're not even worth picking up. Itemization is every skill scaling off the exact same things with a handful of exceptions. Itemization is a sword being just as good as a staff for a wizard. Itemization is every class wanting the exact same stats on all gear, with one stat changed. That is why D3 itemization is utter, pure, shit.
This.

It was like the D3 devs played a shitload of DotA and just said "hey, let's copy this." Except a game of DotA is designed to last less than two hours, and the makers of that game picked an itemization system which reflects this fact. And then they wonder why the itemization in Diablo 3 can't captivate players for more than a couple days... well, they should just be happy it's more than a couple hours, because they ripped the system off of a fucking MOBA.
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Last edited by ScrotieMcB#2697 on Mar 12, 2014, 7:23:44 PM
D3 = you get tons and tons of boring shit that makes you more powerful
PoE = Tons and tons of interesting shit you prob never wield or find, with many layers above that that 99.9% of people will never see.
"
TheTenthDoc wrote:
"
theeze wrote:
It's interesting the ones who claim, POE's itemization is better are the ones who haven't touched D3 since the new update.

I've hated D3 for the longest time, path of exile was much better, it felt complete and can customize it to no end.

I decided to give Diablo 3 2.0 another shot and I can't seem to go back to POE...or at least trying to play for more than an hour.

The RNG in this game is brutal, the boss rewards, don't even feel rewarding at all. I spend more time vendoring than finding a useful upgrade.

With 2.0...There's always a better upgrade around the corner and it's nowhere near as punishing as POE is. I've played 2.0 since it was released so it's not as if I just started playing, I've played long enough to make an honest assessment of the changes and able to compare the two.

Blizzard thrived to make the changes necessary, where POE is now the game that influences RMT due to it's punishing and retarded RNG.

Of course you'll get the people who hate blizzard and haven't given it an honest chance to complain and call POE the better game. But when you've spent enough time, going back to POE it's like going from HDTV back to SDTV, they've made enough changes that makes this look so outdated.

This game needs to keep up with it's competition in order to survive. Because after all the D3 hate I've had, they've managed to win me back...your turn GGG


Frequency of upgrades dropping isn't itemization. They're completely different things. The itemization changes to D3 have nothing to do with upgrades, they have to do with the movement to the 4/2 system and the addition of even more ways for everything to scale the exact same way so your character becomes even more of a walking doll to play dress-up with.

4/2 is an abomination that made gear worse to the point that legacy enchanted gear would outclass the new level 70 gear in many slots.

Itemization is every single rare being utter crap in D3 to the point where they're not even worth picking up. Itemization is every skill scaling off the exact same things with a handful of exceptions. Itemization is a sword being just as good as a staff for a wizard. Itemization is every class wanting the exact same stats on all gear, with one stat changed. That is why D3 itemization is utter, pure, shit.



I agree, no upgrades dropping at all In POE is way superior.
"
ScrotieMcB wrote:
Itemization is a sword being just as good as a staff for a wizard. Itemization is every class wanting the exact same stats on all gear, with one stat changed. That is why D3 itemization is utter, pure, shit.


You're being hypocrite, every decent player knows how to build a tank by stacking life and armor for example, that absolutely also counts for PoE.
Actually there are not that many different proper builds in PoE as you might think, the fact that a build is possible doesn't mean it's viable.
The difference is that in D3 builds are not as permanent or more flexible but therefore more dependable on gear, which is a good thing I'd say and loot 2.0 is most welcome...



Last edited by Startkabels#3733 on Mar 12, 2014, 7:29:28 PM
GGG is going the wrong way, instead of listening to the community and the problems most people have atm with this game, they release new cosmetic upgrades for $$$.
Reminds me of RIOT.... EUW servers got serious issues for more than a year but lets release more Teemo skins, dumb people will buy them anyway and they will make more money.

I wansn't playing PoE since december and recently my friend just told me that the new D3 patch is amzing and they fixed a lot of issues with drops, and upgraded the paragon etc. I was a bit sceptical because my hate towards D3 was really big... stopped to play it in august 2012 and never looked back, I jumped on the D3 haters coming to PoE closed beta train and i was satisfied. Not anymore, and I'm not even sure if I should regret my supporter purchase or not...

I was playing Domination and after a longer break I was really into this new Vaal upgrade thing.... but somehow I just cant play this game for more than a few minutes. It's even worse as it was before. Not to mention uniques never felt like a special drop or something like that. It's not like when I'm playing D3 now with my friends and I start yelling @Skype "GUYS ive got a leg drop" :-) And actually I am happy about it even before I identify it...

I am very satisfied the way D3 is going. The actual bind on account and the remove of the AH finally makes the game like a real self found game which I can enjoy playing with my friends.
The only thing which is a shame its missing is the Ladder. The addition to the game in the form of Rifts and Adventurer mode is very very promising.

I was never really a big fan of maps, thats why I always started a new character after finished the last boss in PoE at the hardest difficulty, and thats why I never leveled past 80 because I never felt like I want to grind hours to be able to put 1 point into a +10dex nod... At character level 80 the build is finished anyway, no matter what you play.
Also I always missed the set items in PoE. I loved them in both Torchlight games, D2 and D3 and also Titan Quest. I know their opinion about it so i wont go deep about this but thats just another thing.
I hated the trade system in this game since the beginning thats why I had my 19 tabs almost always full. But the game forced me to use poe.zyx anyway. And btw to the people saying AH was a bit off in D3 and they should never implement it in PoE, can you explain to me how is poe.zyx or other external sites different to the AH mechanics ?

D3 was really bad at the start, everyone was using the same items and equipment otherwise inferno wasnt playable. Stormshield, string of ears and other mandatory items ( I am talking about the original inferno pre nerf, which was nerfed 3 weeks after release )
Now I dont need all rez, dont need that much hp and defense I can equip anything I want and play with the skills as much as i want and test new builds, no matter what I do Inferno is playable and it is fun, not punishing and it is rewarding. Fianlly ! Thats all I want from a hack and slash arpg.

GGG should really look into it. Your game was inspired by Diablo 2 years ago. Maybe the time has come to take a deep breath and get inspired again ? Time sure flies... and things change.




Last edited by MegaTen_IV#3375 on Mar 12, 2014, 7:38:57 PM
I'll wade in here as well.
I haven't played PoE since the patch.
I haven't' even respecced my characters.
Why?
Because I know I'll never get enough items to drop to justify my time investment, as I pay solo.

GGG have ,made it quite clear that group play is the only way to achieve success in this game...

And by "success" I mean finding or drafting gear on your won that allows you to achieve higher levels of play. I don't think TP'ing 100 times to kill a boss in blue gear proves anything.

I diablo 3 I can actually see the possibility of getting the new Zuni set by myself.
Solo
No trading
I have one piece already, it'll probably take a month or more to get the rest.
At that stage the expansion will be out, and there's new awesome uniques for me to collect.
I can see months of progress in Diablo 3 that I simply don't see in PoE.

But GGG want this game to last for years, not months, hence the appalling grind they implement at every turn.

If I wanted to Play Blade and Soul, I would.
IGN: Kulde
"
TheTenthDoc wrote:


Frequency of upgrades dropping isn't itemization. They're completely different things. The itemization changes to D3 have nothing to do with upgrades, they have to do with the movement to the 4/2 system and the addition of even more ways for everything to scale the exact same way so your character becomes even more of a walking doll to play dress-up with.

4/2 is an abomination that made gear worse to the point that legacy enchanted gear would outclass the new level 70 gear in many slots.

Itemization is every single rare being utter crap in D3 to the point where they're not even worth picking up. Itemization is every skill scaling off the exact same things with a handful of exceptions. Itemization is a sword being just as good as a staff for a wizard. Itemization is every class wanting the exact same stats on all gear, with one stat changed. That is why D3 itemization is utter, pure, shit.


This.

Once again, Itemization is not drop rates/crafting/finding upgrades. And the itemization in D3 is shit. Loot 2.0 did nothing about it, they just cover the shit with easy as fuck crafting, almost-guaranteed-at-least-decent items (so after a day they are all crap) and ridiculously narrowed stats ranges (like 140-200 instead of 1-200), so people are happy. Answering the statement "D3's itemization is shit" by a typical "lul wut look at all the upgrades I find go back to your rng grindfest PoE shit" is completely missing the point.
IGN : @Morgoth
Last edited by Morgoth2356#3009 on Mar 12, 2014, 9:02:05 PM
"
TheTenthDoc wrote:
"
theeze wrote:
It's interesting the ones who claim, POE's itemization is better are the ones who haven't touched D3 since the new update.

I've hated D3 for the longest time, path of exile was much better, it felt complete and can customize it to no end.

I decided to give Diablo 3 2.0 another shot and I can't seem to go back to POE...or at least trying to play for more than an hour.

The RNG in this game is brutal, the boss rewards, don't even feel rewarding at all. I spend more time vendoring than finding a useful upgrade.

With 2.0...There's always a better upgrade around the corner and it's nowhere near as punishing as POE is. I've played 2.0 since it was released so it's not as if I just started playing, I've played long enough to make an honest assessment of the changes and able to compare the two.

Blizzard thrived to make the changes necessary, where POE is now the game that influences RMT due to it's punishing and retarded RNG.

Of course you'll get the people who hate blizzard and haven't given it an honest chance to complain and call POE the better game. But when you've spent enough time, going back to POE it's like going from HDTV back to SDTV, they've made enough changes that makes this look so outdated.

This game needs to keep up with it's competition in order to survive. Because after all the D3 hate I've had, they've managed to win me back...your turn GGG


Frequency of upgrades dropping isn't itemization. They're completely different things. The itemization changes to D3 have nothing to do with upgrades, they have to do with the movement to the 4/2 system and the addition of even more ways for everything to scale the exact same way so your character becomes even more of a walking doll to play dress-up with.

4/2 is an abomination that made gear worse to the point that legacy enchanted gear would outclass the new level 70 gear in many slots.

Itemization is every single rare being utter crap in D3 to the point where they're not even worth picking up. Itemization is every skill scaling off the exact same things with a handful of exceptions. Itemization is a sword being just as good as a staff for a wizard. Itemization is every class wanting the exact same stats on all gear, with one stat changed. That is why D3 itemization is utter, pure, shit.



here i was thinking i would have to post something similar since a lot people don't seem to separate the two. well said and to the point

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