Why GGG_Neon promote the PERMA freeze mobs and bosses?
" What's this got to do with "GGG_neon"? You think he should be some moral justice warrior on the internet and tell everyone not to use an intended mechanic just because he works for GGG? It needs a nerf but for now it's working as intended, get over it. Also, it's barely fucking promoted just because etup is streaming somebody else using it. Last edited by oBLACKIECHANo#6895 on Dec 25, 2013, 7:17:34 AM
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" I've got the same feeling when i look at on the stream, i'm closed it too cuz i can't believe it will promoted by GGG staff LOL. Aaron Ciccheli, a guy who made millions running Diablo and PoE RMT sites, owns a significant portion of GGG. How's that for a conflict of interest? 7.5% of your supporter pack money goes to this guy.
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" Again, the mechanic is working as intended, so what you're saying is you can't believe GGG staff would promote the game? Some people really are stuck up and pretentious. Get a grip. |
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thats why i have never respect to those "top" players.. haha
exploit + bug + cheat + sit on a chair 18 hours per day feed by parents? LOL |
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" +1 this. Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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" yeah, this is truly respectful post! Aaron Ciccheli, a guy who made millions running Diablo and PoE RMT sites, owns a significant portion of GGG. How's that for a conflict of interest? 7.5% of your supporter pack money goes to this guy.
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Bosses need a generalized rebalancing.
Make them more available (I.E. killable) to more builds, but make them more resilient to certain effects and give them new abilities that make them more engaging/challenging. RAMPING UP DAMAGE x1000 is NOT a challenge. It is a piss poor way to gate out a LARGE majority of builds in a game where build choice is supposed to have meaning. |
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" You mean the same way intended as curses were, where they had 100% scaling on unique mobs? What can never be lent or earned?
Somewhat, that devours everyone and everything: A tree that rush. A bird that sings. It eat bones and smite the hardest stones. Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings. What am i? |
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How exactly it happens that boss is frozen permanently?
1. Freeze duration is based upon %hp taken by cold damage. So, to freeze bosses with cold damage, you should deal ridiculous amounts of damage, but if you do, then you will facemelt boss anyways in a very short time. So, everything is OK here. 2. Freeze mine deals no damage, but freezes as if it did. It's OK, and nothing to be nerfed there. 3. Elemental proliferation support proliferates elemental status effects upon AoE to nerby enemies. Wait... Does it means, that if we frozen a weak white mob with low HP pool with elemental proliferated damage, then all nearby enemies will be frozen for exactly the SAME period of time (ignoring 1.) ??? But that isnt fair, and obviously drives to perma-freezes, and should be fixed, of course. Maybe, just make that elemental proliferation will NOT proliferate freeze? I also agree, that some endgame map bosses (Dominus copies, Megaera, Piety copies, Vaal copy, Mervail copy, etc) provide unappropriate reward for their challenge. I dont complain that they are incredibly hard. In fact, i like challenges. But i also like to be rewarded appropriately, if i face and win challenges. But when i kill one of those bosses, i get just tiny amount of exp (compared to 10% loss in case i fail), and just few rares, usually useless. That is far, far NOT enough to encourage players killing those bosses (at least, in intended way). For such a challenge, those bosses should drop at least one map of same level, or even more maps, with some hard mods. IGN: MortalKombat Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power Last edited by MortalKombat3#6961 on Dec 25, 2013, 8:04:34 AM
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" No, that wouldnt make sense. Make it so that proliferated freeze duration scales with HP. Anyway, id rather see they would balance bosses for a wider spectre of builds, not for some cheesy tactics. I'm unable to solo defeat Residence boss with my current chars (phase acro. + saffel, 80+ elem res, still get totally raped)... Guess what gem I'm levelling right now. When night falls She cloaks the world In impenetrable darkness Last edited by morbo#1824 on Dec 25, 2013, 8:05:04 AM
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