Why GGG_Neon promote the PERMA freeze mobs and bosses?

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CharanJaydemyr wrote:
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reboticon wrote:
My thoughts -

The guy who made the FM/EP thing famous is the same guy responsible for buffing shock and horror. I'm yet to see someone who gets real experience from a 72 map do that boss as a melee without FM/EP. So if they are balancing around FM/EP, it is sort of fucked up.

If this is not a problem, why the need for heavy nerfs to RF, SPARK, CURSES, THUNDERFIST, etc, etc. And where were the people who are defending FM/EP at when they were nerfing those things to the ground?


Mmhmm. I have yet to see solid proof that *much* of this game is balanced around the idea of diverse play, rather than simply 'well, X builds can destroy this content, we need to do something about that'.

And I absolutely believe it's due to a lack of dedicated testing staff -- I genuinely can't imagine how many people, and how many *different* sorts of gamers GGG would need on permanent testing duty to do the Skilldrasil+Gem system justice.


just. hire. kripp.

a lot of people give him shit and give his fans shit for being his fans but the guy is literally a pro gamer. and if anyone would going to take finding new exploits serious, why it would be exploitarian, now wouldn't it?
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meatpuppet wrote:
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TheAnuhart wrote:
It works solo.

Mark my words, a nerf is coming.


Agreed, but GGG please wait till I'm done having fun abusing it.

After New Years, maybe?


Not early than leagues end, or may be even later, till (if) every group will have freezer. Only when ppl tierd of watching same abuse over an over on streams.
IGN: MsAnnoyance
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SirSid wrote:
I can't stand playing with my bud who built 1 of these perma freze mine guys, SOOOOooo boring it makes me want to pull my hair out .

However i can kill the bosses of 76 maps and up with him SOOOooo yha not kicked from party just yet, i can't wait till the nurf hammer hits this simply so i do not have to play with players running this build.


Who is forcing you to play with them? Does he have a gun to your head, threatening to blow your brains all over your computer if you dont run maps with his permafreeze build?
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qquno wrote:
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Pilla wrote:
"what impact does it have on your gameplay personally?"

If we talking about temporary leagues and "competitive" element (lol), then most efficient build wins. And this build (actually team play: freezer + DPSers) proove to be more than effective than others. So if you want to win, you forced to play as others or bring something better. So yes it affects you. Its like why everyone played Spork -> nice dps + safe. Guess who is first lvl 100 on HC?




This is true, back when spork totem where around that was all everyone seemed to play. I didn't bother because it just looked boring. Put a skill in player X hands and they might use it in a way that seems to break the game. Put it in the hands of player Y and that player uses the same skill as a defense instead of that way others might use it. That is where I sand with this. When I fight bosses I damage them with AOE and massive fire so permafrost does not work with my build. But that other person might find a way to make it the most dangerous combination ever. Does my defense deserve death because of the next person?

What happens if freezemine or EP gets hit and something else emerges right away afterwards? With so many gems and abilities things will show up, maybe forever as long as there are so many possibilities. What is the limit to where the vision of power lies? Is there a cap to how powerful a player is to become? I will admit that what annoys me the MOST about nerfs is not the people asking for them, but how the people who ask for them find them. Being a spell caster is difficult on this cursed island.


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My thoughts -

The guy who made the FM/EP thing famous is the same guy responsible for buffing shock and horror. I'm yet to see someone who gets real experience from a 72 map do that boss as a melee without FM/EP. So if they are balancing around FM/EP, it is sort of fucked up.

If this is not a problem, why the need for heavy nerfs to RF, SPARK, CURSES, THUNDERFIST, etc, etc. And where were the people who are defending FM/EP at when they were nerfing those things to the ground?


I defended spark and others until the bitter end.

I personally don't think gear and gems should be nerfed unless they are game breaking. My gloves having 1-100 lightning damage? That's not game breaking. You worked up to that gear point. It was a progression goal. Freezing bosses because they hit too hard to begin with? There is TWO things wrong. You shouldn't be able to perma freeze a boss. A boss should require perma freezing to feel safe to fight.

Do people perma freeze vaal or piety or feel that it is required? No, it's not required. That is a balanced fight imo.

Dominus on the other hand, is just a horrible fight imo. There is nothing about it I like.
ign: Vixien
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Pilla wrote:
I defended spark and others until the bitter end.

Last Spork nerf was not because it was OP (it was already quite shitty without GG gear) but becuase it was still overused badly, so GGG nerfed it one more time to forcefully bring so-called build diversity.

But its de-rail.
IGN: MsAnnoyance
I don't have a freeze build, but keep nerfing stuff and I'll take my $$$ elsewhere. I am still upset at legacy uniques.
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qquno wrote:
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Pilla wrote:
I defended spark and others until the bitter end.

Last Spork nerf was not because it was OP (it was already quite shitty without GG gear) but becuase it was still overused badly, so GGG nerfed it one more time to forcefully bring so-called build diversity.

But its de-rail.


Actually, the 1.0 totem nerf to spork was one of the few times where a nerf was justified because a skill was both overpowered as well as overused. Specifically, the ability to use spork in conjunction with MF to create a high dps/high mf zero risk farming machine that made the vast majority of builds obsolete. they even admitted to having shame about letting something this overpowered run rampant for basically half a year.

but yes, this is about FM.
IGN: Arlianth
Check out my LA build: 1782214
There are a lot of things to do in PoE for GGG to reach balance. And we cant ignore one imbalance (FM+EP) because it allows to bypass other imbalance (bosses hitting too hard).
FM+EP should freeze based on damage dealt. Freezeing/stun based NOT upon damage causes massive imbalance.
But bosses also should be fixed. Either their damage should be reworked, to remove oneshots, either their reward should DRASTICALLY (and when i am saying DRASTICALLY, i mean experience equal to eqxperience gained from killing all other mobs in the map, guaranteed drop of high-level MAP and also shitloads of currency and rares.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
Last edited by MortalKombat3#6961 on Dec 25, 2013, 4:30:51 PM
How is a mechanic that lets you defeat the boss without actually fighting it, even remotely considered balanced or viable? It's more broken than any of the broken things that ever existed.

It's an Alt-F4 logic of "balancing" the game. Lets make the boss hit for a pentazillion HP, because we know you are using freeze mine, right?
When night falls
She cloaks the world
In impenetrable darkness

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