Amount of grinding in PoE, compared to Diablo 2
" It depends, are you expecting 30+ exalts items every day? Because then they wouldn't be worth 30+ exalts. If you can do 74+ maps, then gear better then that is just allows you marginally facestomp even harder. You get massive amounts of fusings, alteration, chaos items and other item to build your wealth. At some point there will be nothing else for you to upgrade from once you have enough. Last edited by RagnarokChu#4426 on Dec 23, 2013, 10:25:37 PM
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" Cant help you there. Its all based on luck. Sometimes you get shit for drops, sometimes you get decent drops, sometimes you get godly drops. The drops are fine. Godly gear is just that, godly. Its rare, not often come across, and thus valuable. I've spent a year on this game, and I've never found anything godly besides a single astrementis. If you want a game that panders to your every whim, drops end game godly loot like rain, and doesnt require much of a grind to get it, then they made that over at Blizzard. 'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator
Sometimes, we have to cross a ditch. Sometimes, we have to cross an ocean.-Rhys, GGG | |
D2 didn't have near the grind of PoE.
Crafting doesn't exist in POE. Gambling does...and the house always wins.
Velocireptile - I LOL'ed. Which made me fart. I wish the office were empty right now :( Hardlicker - I had to push the dog out of the way so I could get to the sexy quilt. |
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D2 I did the grind for around ten years and it was mostly fun/interesting.
While I've been around POE quite a while,I wouldn't ever consider grinding it. POE is a game I can enjoy one play through every major patch or new act or something,but grind it...... no thanks.It just doesn't inspire me to do that. |
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" You've spent a year playing and haven't found shit, and you don't see a problem with that? That's exactly the problem. You just continue to roll new characters, so it doesn't affect you. You are content to have a shitty character as long as it isn't doing the same thing as your last one. Your opinion means nothing here. I didn't say the stuff should drop like rain. Everyone always jumps to extremes when talking about this subject. I would like to amass wealth by playing the game. Items can be rare without being impossible to find. Currently, you are so much better off flipping items in trade that grinding for items is made pointless. Do you know why D3 failed so damn hard at release? Wasn't the graphics, those are solid. Def not funding. Wasn't marketing, everyone bought it. Game play was very action-y and entertaining. That leaves.. the loot! Loot never fucking dropped. Ever. Goblin farming for days and nothing of value would drop. It flopped. The fact of the matter is, no one likes having items gated. If gating items is the best way to prolong the life of your game, you are doing something wrong. "Luck" is not what you should depend on for a solid gaming experience. And when you are done maxing one character, you start maxing another. There are only 500 bazillion builds to go off of. People act like you max one character and that's it. Making more characters is how the game is prolonged. Not by adding some absurd drop rate to make your player base suffer for weeks at a time per item slot. |
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" Yes it did actually. In normal first time boss kill had a bonus to drops,and I believe it had a DR for each kill of the boss. (feel free to correct me if I'm wrong) =) That's why so many players found uniques early game,got excited and raced to later difficulties just to get WTFPWND by crappy loot mechanics/design. It was so lolo Last edited by Temper#7820 on Dec 24, 2013, 12:33:31 AM
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D2 had very little endgame compared to PoE. I don't know why people glorify it so much. It was great but it really doesn't exceed PoE. Which is fine since D2 is so old.
Last edited by kasub#2910 on Dec 23, 2013, 11:55:53 PM
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" Diablo IIs end game wasn't gated behind currency and the need of extreme gear to survive it though. Making D2 fun for a lot more players than POEs version of end game does. I originally came to POE to play it's content as fully as possible and have fun doing it,what I ended up with was MMO grind or trade to unlock content. To each their own poison though. |
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" Guess it's all about psychology. If GGG simply removed every map above level 70 or so people wouldn't complain because there would be no gated content. So apparently less content = more fun :D GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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" Not at all. Thats the whole thing. Id rather chase that fabled drop than just have it tossed at me out of pity. If I want to play a game where epic loot and godly gear is dropped at my feet all the time, I'd go play D3. I want to play a game where the loot is just out of reach, so I struggle and push to get that loot, not have it handed to me simply because I whined about it. And I've never nor will I ever flip. Flipping is what one does in D3, not PoE. If your flipping, then your basically playing D3 without an AH. I ammass wealth with patience, something that seems to be rather lacking in todays gamers. I go to maps, gather and sell every yellow I get, and collect a majority of wisdoms. Then I go to the docks, and spend 6 stacks of wisdoms IDing and selling every blue I come across, then sell those few hundred alts into fuses and sell those for ex. I dont play 20 maps and expect a 10 ex drop, only to be disappointed. I play 10 maps and get 2 ex worth of currency and get excited when I happen to accidentally find a 20 ex drop. 'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator
Sometimes, we have to cross a ditch. Sometimes, we have to cross an ocean.-Rhys, GGG |