...::: Ten Commandments of SFL :::...
" FINALLY INTELLIGENT INPUT. Yes, I knew you could do it guys, it's like 1 per 5 pages but nevertheless :) See trolls hot this is done? When you ask people of minimal effort(and state that are you not interested it THEIR OPINION) they would sooner give you blood then waste watt of energy. For your propositions, well although I agree partially, and I see some nice ideas, I'm afraid that changes as big or nearly big as you propose would simply never happen. This is what I think of difficulty /sockets /specific items etc; In SFL you should have to accept that you cannot play specific builds that require specific item centered gear /probably never. You play with what you have available. You tailor your build and general approach to game from things you have or will probably possess. For example some exotic color in red/green favorite armor/eva piece would be out of reach for SF player, and he would know it. This game can be played with 4L gear only. Yes you would lose bit of dps, you should have fair chance in getting one 5L item up to level 80 but no guarantees. Ive proposed small changes in orb drops and increased chances of 5/6 sockets for that. Something like that should be enough. If you share stash among characters then getting sword would not be so horrible. You could perhaps check "share stash" box and decide how hardcore your experience should be. IGN STD Ajax_Deadeye| Nathaniel_Corwin| Itane_Shira| Tetra_Mayani| Arkanis_Gath
[Build] TK's CoC Crit Shadow aka THE WELDER /view-thread/787487 [Shop] TK's Adventurers Pawnshop /view-thread/570071 |
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" I hear you but what now, should we abandon our (possibly good) cause just because of RMTers? I wouldn't do that. It's like dumping your car and going on foot because you could get killed in a car, silly analogy but I hope you understand what I'm getting at. IGN STD Ajax_Deadeye| Nathaniel_Corwin| Itane_Shira| Tetra_Mayani| Arkanis_Gath
[Build] TK's CoC Crit Shadow aka THE WELDER /view-thread/787487 [Shop] TK's Adventurers Pawnshop /view-thread/570071 |
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" Finally someone who understands problematic from inside out. QFT. IGN STD Ajax_Deadeye| Nathaniel_Corwin| Itane_Shira| Tetra_Mayani| Arkanis_Gath
[Build] TK's CoC Crit Shadow aka THE WELDER /view-thread/787487 [Shop] TK's Adventurers Pawnshop /view-thread/570071 |
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" That is silliest and most untruthful assessment that I've read, like. EVER. IGN STD Ajax_Deadeye| Nathaniel_Corwin| Itane_Shira| Tetra_Mayani| Arkanis_Gath
[Build] TK's CoC Crit Shadow aka THE WELDER /view-thread/787487 [Shop] TK's Adventurers Pawnshop /view-thread/570071 |
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" You are being weirdly negative about one very simple thing. For now game is much more difficult for guys that self impose SF, more clumsy, more tedious and much, much more limiting. Dedicated and good SFL would minimize some of those issues. Game would be more fun for once but yes game should be also slightly more easy. ALMOST easy as it's for you right now. There. Our little secret. What can I say, you've got us. " Yes I would really like to craft, because right now I cannot afford to, Only rich people can. Is that OK? I would like to have and use few orb types 2-3 x more often then now. For example playing up to level 62 I've found 7 fuses IIRC. I would like to have 20 of them. How terribly game breaking, I know. " Of course not. SFL is not for guys who want to have it easy, only more challenging. " For 6L - probably indefinitely. For 5L, 60% chance that you will have one on lvl 80. There, is this satisfactory for you. You wanted answers, no? " Instead of being forced to buying stuff we want to make or find them. Is that so hard to comprehend? Difficulty should be similar or slightly more difficult as now in standard. As I've already said 1000 times. What exactly are you people being afraid of? " Yes, we debate like gentlemen, HOW ODD!! Yes there is telling, I've made propositions (open to debate) in first post. " Well you can't tell how much trading affects game right now and you have no problem with it, true? It can make game slightly more easy or if you are dedicated flipper, very easy. Where is your mechanics in controlling that? " There will be problems as they are now. Some can be avoided some cannot, but in general I strongly believe that SFL would be more fair and more fun then all the good trading inputs to this game now. IGN STD Ajax_Deadeye| Nathaniel_Corwin| Itane_Shira| Tetra_Mayani| Arkanis_Gath
[Build] TK's CoC Crit Shadow aka THE WELDER /view-thread/787487 [Shop] TK's Adventurers Pawnshop /view-thread/570071 |
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" Damn son, you are celebrating things which have been proposed million times before. In fact, GGG walks already the route of adding crafting with vendor recipes since recent patches. And this is the true crafting, not the gambling with orbs, which resembles my addiction to Gheed's service in D2. But as already said, there are many threads which proposed intelligent solutions respectively, which indeed help SF players often enough as an internal effect. I am fairly certain, by the past changes, that GGG values much feedback in. If you really want to help SF players, suffice them actual SF feedback instead of the mixed bag you gave them in the OP, ranking between some good points and a Christmas wishlist. Sorry, but seeing all this effort being lost in such a cracky foundation is frustrating to see. Last edited by Nightmare90#4217 on Dec 12, 2013, 6:47:02 AM
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" It was not so much of celebration but applause in how this thread should be carried out. It's nice that you shared your view of things, but what I would prefer is your take on proposed changes or how you think this should/could be carried out. I'm am sick of "opinions" IF, I'll rather discuss HOW if you don't mind. IGN STD Ajax_Deadeye| Nathaniel_Corwin| Itane_Shira| Tetra_Mayani| Arkanis_Gath [Build] TK's CoC Crit Shadow aka THE WELDER /view-thread/787487 [Shop] TK's Adventurers Pawnshop /view-thread/570071 Last edited by Thorien_Kell#5909 on Dec 12, 2013, 8:24:43 AM
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I think items in a SFL should be like quest items. The same items drop to everyone in the party, but you can't see the other player's copy.
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" Just because you play the game, doesn't mean you automatically qualify to see all the things in it. Certain experiences are gated from you in order to keep you playing and aiming for something. Whether this is done through RNG and the low chance to six-link an item or through increasing difficulty and an XP penalty that effectively prevents you from (easily) reaching level 100 is neither here nor there. Simply playing the game does not automatically qualify you to either own a six-linked item or reach level 100. These things are at the extreme end of the power curve and are deliberately designed to be very hard to obtain. I'm not sure why this is so hard to understand. " ...and yet you go on to say: " Which is exactly what I said, in this post. [Hardcore] Soldiers of the Wasteland - sotwguild.com
------------------------- Skill Resets are the last refuge of the weak and incompetent. |
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" Yes and I already answered here; http://www.pathofexile.com/forum/view-thread/695133/page/10 " IGN STD Ajax_Deadeye| Nathaniel_Corwin| Itane_Shira| Tetra_Mayani| Arkanis_Gath
[Build] TK's CoC Crit Shadow aka THE WELDER /view-thread/787487 [Shop] TK's Adventurers Pawnshop /view-thread/570071 |
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