OP Legacy Uniques are the worst decision i've seen from the devs thus far

"
ScrotieMcB wrote:

I'm not looking out for the legacy Kaom's folks with personal gain as my motivation; I'm looking out for them because it's the right thing to do. I'm looking out for them because they do deserve the items they got, which they found and didn't trade away when they commanded their highest, pre-release values, or which they traded for or Chanced when the item commanded the maximum amount of value. Save the "you don't deserve that item" argument for someone who hasn't traded away Exalts upon Exalts to get something which was at the pinnacle of power... and its previous owner knew it. Or better yet, save it for someone so bereft of vision — or so blinded by jealousy — that they cannot even imagine such a situation.


I have owned and sold (and used only a few of - never wanted shavs or kaoms) every unique getting nerfed. I have loads of hc currency. You argument about me being jealous is a strawman to avoid the real problem. Things should either exist or not exist. They shouldnt exist in 2 different forms just because of some arbitrary time component.
"
ScrotieMcB wrote:
I actually wouldn't have a problem with "Legacy Cleave." I don't know if GGG has the ability to make this happen, but I think it would be a good thing if they could.


Of course it wouldn't, and it's pretty much the same thing, except all of us would have a bunch of those 'op items' in our stash in that case. Now, if nobody protested in that case you could attribute the whole thing to hypocrisy, jealousy or whatever, but I firmly believe most people do this for the right reasons, to help make the game better.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
iamstryker wrote:
"
ScrotieMcB wrote:
Here's one right off the top of my head (not sure how good it is): What if we had a non-Legacy PvP mode for Standard and Hardcore leagues? Simply put, any legacy unique (or legacy Onyx amulet with its superior +all attributes mod, etc.) would ban your character from participation. This would allow new characters to challenge very old characters on an even playing field in Standard PvP.
I never once mentioned pvp in my OP and somehow thats what you think this is about. "facepalm"
"
ScrotieMcB wrote:
Perhaps the same concept with a ladder; if the character has legacy items equipped or has ever had them equipped (after a certain date specified by GGG to give players some time to make their characters "non-Legacy legal"), their character is ineligible for this ladder. That way you can see who levels the best playing it fair.
And I thought you knew me. I talk about how I have no interest at all in playing the temporary leagues but you think a ladder would make me happy??
In what capacity, then, are you competing with legacy item holders? Trading, perhaps? I honestly can't think of any other Path of Exile activity in which the fact that someone else has legacy Kaom's (or anything else of a similar nature) would actually impact your play experience.

Or is it really just pure, raw jealousy?
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Oct 23, 2013, 5:36:06 AM
I agree!

The aura changes i can live with but legacy unique is not a good thing! I hope GGG will change there minds!
Scrotie, do you even understand the notions of "balance" and "beta"? The argument that people should be entitled to whatever power source they've attained during the beta is absurd. If GGG admits this is too much power for this game and they don't want that, that should be it—plain and simple. You balance something by balancing it, not by creating more imbalance.

This decision, all in all, is a pussy move. It's pretty lame that they would casually nerf entire builds (shouldn't people be entitled to that power, too, by your logic?), but won't touch the "private property" in any way, this is like capitalism at its worst. I would be more in favor of a global wipe, but I understand that Chris has made a promise and it would be really bad to go back on it. But he also made promises regarding power creep and even playing field and whatnot, so I don't even know what's worse now. As said above, this is about principles. GGG has made statements about principles, so that we learn they aren't an anything-goes company. That stance has been compromised.

Another very good point that's been raised above:

"
RenoR wrote:
Legacy items suck, because it bypasses the "loot progress feeling". When you farm items, you know you can never find items already exist and are tradeable. If you plan a special build which requires a legacy item, then this build is not bound to hope(itemdrop), but to a price(like 200 exalteds which is ridiculous)

It is not about possessing or not possessing certain items, its about the POSSIBILITY to get them.

This has largely been the case for the most competitive folk, but it shoehorns everyone into the same kind of mindset: the best gear is something that you must buy; you can never get it any other way you may prefer. And I'm not even talking about uniques in particular: this is also the case with top ES shields for instance, or top onyx amulets. For instance I have a few legacy ilvl 100 onyx amulets with +19/+20 to all attributes. I can very much profit off of them, but it feels wrong to do so.
<Tyrfalger> Exactly, the next act is going outside Sarn and into those wheat fields (see the map) to become a farmer. Then we can spend our days endlessly farming. Wait a minute...
"
ScrotieMcB wrote:

Or is it really just pure, raw jealousy?


I am truly shocked that someone who usually thinks things through so well would reduce down to this bad argument like everyone else defending OP legacies.

Am I the only one around here who cares about the balance and health of the game?? Is there not a reason the devs wanted these uniques to be nerfed and can I also not care about that reason?

I am truly insulted by the jealousy BS being flung around and I would seriously give away all of my gear and currency if it would make GGG change their minds on this issue. Thats how bad I think this is for the game.
Standard Forever
"
ScrotieMcB wrote:
I honestly can't think of any other Path of Exile activity in which the fact that someone else has legacy Kaom's (or anything else of a similar nature) would actually impact your play experience.


They will gather items more easily in PVE, they will have an advantage in PVP.
Advantage in grinding means more financial wealth over time, so by getting these items and a build around them, the rich get richer, the poor get f in the a.

Hence why I like the idea of allowing legacy items to drop on standard and hardcore and not on the new leagues.
Solves everything.

They're already considered dumpster leagues anyway, so no need to force people to put down real money for an item they want.
Vote +1 to change Path of Exile to Path of Nerfs.
We hate to say, but ProjectPT was right.
"
ScrotieMcB wrote:
"
AveiMil wrote:
Why is so many pro-legacy arguments I see focused around the idea that GGG would be taking something away from them?
Because that is precisely what you're proposing.


Ah, I won't go down this road of discussing semantics... You have yet to justify the difference between overpowered uniques and overpowered skill gems. In either case something is being taken away from me (per your definition).
"
ScrotieMcB wrote:
"
AveiMil wrote:
Why is so many pro-legacy arguments I see focused around the idea that GGG would be taking something away from them?
Because that is precisely what you're proposing.


Imagine for a second the bank teller hands you an envelope with $1000 instesd of the $500 yku asked them to withdraw. Is it morally wrong for them to, upon noticing the mistake, take the $500 back. Would they he taking something away frkm you that is rightfully yours?

Furhermore, did we not all agree in the tos that nothing in this game is actually ours? Aren't we just boring theit intellectual property like in WoW et al?
How does retroactively rebalancing our broken items hurt your experience ??

Do you want them to buff skills/passives/items that suck ??




"It is absurd to divide people into good and bad.
People are either charming or tedious."
-Oscar Wilde

Report Forum Post

Report Account:

Report Type

Additional Info