Why POE games economy will fail.
I throw in my two cents.
I craft... so there. Another person says they craft. Why are you still arguing? "Man, it's like we're fighting housewives and their equipment." - Millennium
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" Please link some of your crafting examples. I think OP is right. Out of 7 exalted found, I've used one, and only for the challenge. Even with their current value of roughly 30 chaos, it's a pretty terrible risk vs reward, and you are way better off trading. 700 hours playing since eternal launched, always with at least 50q, and I've not found a single one. I don't have a problem with the drop rates of other orbs, because you can make them with vendor recipes, but I see no problem with further removing the "god orb" status from exalteds. Anarchy/Onslaught T shirt
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These are alch/chaos The helm only took ~5 fusings to get 4 linked. Have not found any exalts and the few regals I have found were a waste as I did not know what I was doing. "Man, it's like we're fighting housewives and their equipment." - Millennium
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http://www.pathofexile.com/forum/view-thread/524504/page/1
#1 currency sink in the game atm I think....fml "The Eye of Ra appears against you, His force is powerful against you. She devours you, she punishes you In this her name 'Devouring Flame." -Anubis Hotep Last edited by Wadjet#3943 on Sep 24, 2013, 9:36:12 AM
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Respectfully, when people talk about crafting they are not talking about 4Linking things.
Anarchy/Onslaught T shirt
Domination/Nemesis T shirt Tempest/War Bands T shirt |
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" And this is where you're wrong. The problem isn't that no one wants to craft, it's that the number of people who can afford to craft using top orbs is very small. This is because of the huge gap between the rich and the poor, which can be fixed by lessening the snowball effect of gear progression, and easing the process of selling items for those that don't have hours to spam tradechat and maintain forum threads. Last edited by Novalisk#3583 on Sep 24, 2013, 9:45:48 AM
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" We just see the problem from a differnt perspective, that doesn't make either one of us wrong but i think your only seeing part of the problem where the bigger picture is that, its not that people can't afford to craft its that they choose not to becasue its in there better interest to trade. Rather than flush their Mats down the toilet and get no where in the game. By ignoring crafting altogether they can sell and trade to get enough orbs at sompoint to by some uniques or decent drops that somone else found. If they choosed to craft they would have absolutely nothing. Items like BOR Shavs stuff like that is what people want you cant even craft those to begin with. Gear progression is another issue all together, and so is the trading system. Last edited by WarlordClaw#7784 on Sep 24, 2013, 10:15:38 AM
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Its a stretch calling this a crafting system to begin with. Its more like a slot machine.
Definition of crafting is using materials to get some sort of guaranteed product or result out of it. A genuine crafting system would be for example, if raw materials dropped in the game, and you had some way to combine those and make a weapon. THAT is crafting. And there are a few actual recipes to do stuff like that. Last edited by MrSmiley21#1051 on Sep 24, 2013, 10:20:20 AM
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" Rich people use top orbs for crafting because they have the base items for it, can't trade them for significantly better gear, and have the currency cushion should their RNG fail them. The opposite is true for poor people. They are encouraged to sell top orbs because they don't have the base items to make them worth using, can trade just a few of those top orbs for a huge efficiency boost, and don't have the currency cushion if RNG fails them. Gear progression is the problem. The better gear you have, the more likely you are to get better drops. The better drops you get, the more you can sell for orbs. The more orbs you get, the more motivated you are to use them. And since the gear progression ceiling is so high, and doesn't see significant diminishing returns until very late in a characters career, the difference between the rich and the poor is huge. |
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" Rish people don't use orbs for crafting becasue if they used orbs for crafting they wouldn't be rich anymore. People who have money in real life don't have it becasue they pissed it down a toilet. Better Gear don't nessecarly give you better drops, IIR IIQ will give u better drops that gear isnt better or worst. That has everything to do with build and nothing to do about gear. Sure if you got such good gear that you can get good drops and run any map you dont even need to craft. The one thing that causes wealth disparity more than anything else is IIR and IIQ builds by high level players, and the natral fact that somone who has played longer and grinded more will have way more weath than any new player provided that they didnt piss it away trying to craft and got good drops and worked the market with trading. I'm sure there is also a small minority of very weath players that are using RMT. Paying to win. Last edited by WarlordClaw#7784 on Sep 24, 2013, 11:24:30 AM
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