Magic Find: Why fix something if it isn't broken?

I actually don't understand why MF builds farm lunaris and docks instead of well rolled maps.

You would think that a map bonus of 100% iiq would stack nicely with an MF build, am I wrong here?
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people are mad because they don't run iiqiir is all lol
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Antnee wrote:
I actually don't understand why MF builds farm lunaris and docks instead of well rolled maps.

You would think that a map bonus of 100% iiq would stack nicely with an MF build, am I wrong here?


Because farming docks is much safer and faster. Sure once you get amazing gear you can switch to maps, but in order to do that you have to farm docks/lunaris with MF gear.
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Antnee wrote:
I actually don't understand why MF builds farm lunaris and docks instead of well rolled maps.

You would think that a map bonus of 100% iiq would stack nicely with an MF build, am I wrong here?


Because maps are expendable, but lunaris isnt.
Actually, if loot is all you care, maps provide much better loot, in case you can manage almost any map's affix. You just should use orb of alchemy on 68+ maps, and merge 3x (previously transmuted) 66-67 lvl maps, to get 67-68 unidentified maps (+30% iiq), rare maps with very bad rolls also should be merged to get lvl+1 unidentified map. I think it's the best way of running low-lvl maps (no need to spend expensive chaos/scouring, only cheap alchemies and transmutations).
But in case you need to level up faster, lunaris is the only choice, unless you are ready to spend insane amounts of currency to constantly run 74+ lvl maps. That's why a lot of players farm lunaris till they drop - to level up. Maps provide more iiq, but they dont provide more experience. And lunaris provides endless supply of mobs, while maps are expendable.
Also, while my CI build can easily facetank any chaos-damage mobs, they are extremely painful for low-life casters (including sporkers), until they get Shavrone and max chaosresist. There are no mobs with chaos damage in Lunaris Temple, but they can easily spawn in most (if not all) maps. That's why farmers tend to avoid maps (since most MFers are low-life sporkers) farming lunaris became a common thing.
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Last edited by MortalKombat3#6961 on Sep 15, 2013, 1:17:25 PM
The main reason is that with low life build and no shav you are bound to do lunaris, because 300 life even with 75 chaos res is not enough for desynced chaos bombs and arrows.
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Last edited by DestroTheGod#5470 on Sep 15, 2013, 11:34:47 PM
Yeah, he will not be able to find such items, especially cheap. Try to find one item with decent armor, life and those two rolls + 2 resists. You can't since you can't roll a mf prefix when your armor and % armor and life are already taken. Meanwhile you can get an item with perfect es and mf + 2 resists - such items exist, though are rare. From me it's all about that - you can get perfect or semi perfect es ranged builds with stacked mf on rares, while you will not be able to get this semi perfect sets for melee. Also you are speaking the truth since I started runing mf cyclone some time ago, and it's quite viable with good gear. The price range to get to be able to run mf on melee is a lot higher than on caster chars though, where you can buy all those gear pieces you need to run lunaris comfy for like 2 exa, while my cyclone char, while significantly faster and capable of doing lvl 74+ maps solo with mf wears gear worth like 15 exa to make it work. I'm not going to argue about possibilities, I'm just saying that MF is a play-style that prefers ranged casters, where you can run lunaris in a non perma death league after 2-3 days with mf stacked in a new ladder. You cannot do it with melee. Also, MF is not broken. My ingame friend runs a cleaver with 350/120 MF. He has crazy good gear, but kinda sucks dps wise.

I would like to make it available for every build equally, as a seventh independent affix, so you can have it either as a random roll 1-7, or exalting your gear for the seventh time. This way melee chars will not have to resign from a life roll, % roll, or base roll on their gear to get it. I believe that people don't hate MF it's just that non gear dependant builds are able to amass it on imperfect gear pieces and dominate the market early game before you are able to even think about mf on your melee char.
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MortalKombat3 wrote:
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Antnee wrote:
I actually don't understand why MF builds farm lunaris and docks instead of well rolled maps.

You would think that a map bonus of 100% iiq would stack nicely with an MF build, am I wrong here?


Because maps are expendable, but lunaris isnt.
Actually, if loot is all you care, maps provide much better loot, in case you can manage almost any map's affix. You just should use orb of alchemy on 68+ maps, and merge 3x (previously transmuted) 66-67 lvl maps, to get 67-68 unidentified maps (+30% iiq), rare maps with very bad rolls also should be merged to get lvl+1 unidentified map. I think it's the best way of running low-lvl maps (no need to spend expensive chaos/scouring, only cheap alchemies and transmutations).
But in case you need to level up faster, lunaris is the only choice, unless you are ready to spend insane amounts of currency to constantly run 74+ lvl maps. That's why a lot of players farm lunaris till they drop - to level up. Maps provide more iiq, but they dont provide more experience. And lunaris provides endless supply of mobs, while maps are expendable.
Also, while my CI build can easily facetank any chaos-damage mobs, they are extremely painful for low-life casters (including sporkers), until they get Shavrone and max chaosresist. There are no mobs with chaos damage in Lunaris Temple, but they can easily spawn in most (if not all) maps. That's why farmers tend to avoid maps (since most MFers are low-life sporkers) farming lunaris became a common thing.


This reminds me that while my CI shadow was face tanking in every single map type except for phys damage reflect, my dual totem build joined a group, and the first map was chaos damage over time. Even without being low life, he only lasted a short time before TPing out after my health potions were used up.

On the other hand I can farm docks / lunaris all day, and the point of the character is to farm gear and currency for all my characters, not to level up as much as possible. But the best base items don't drop in the docks, and I need level 67-70 base items, and only lower ones that can be chanced into uniques, but I'm gets ting at least 2 uniques everyday so far from drops.
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lososthefish wrote:
The main reason is that with low life build and no shav you are bound to do lunaris, because 300 life even with 75 chaos res is not enough for desynced chaos bombs and arrows.


Yea this, but also another thing I don't get about low life builds is that it takes 2 passive points to take pain attunement and the +10 int note before it, or on my current build because I started as a templar, I could spend 2 points on +10% spell damage nodes instead, the difference being only an extra 10% damage for low life. I'm mainly focusing on AoE and cast speed passives for my nova build, and might make a sporker later just to compare.
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That bonus is multiplicative because it's "more".

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