Magic Find: Why fix something if it isn't broken?

I'm glad I didn't. Probably another post accusing me of lieing.
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Sayyid wrote:
tl;dr argument against removing MF: "If you don't want to run a MF character, regardless of your reasons for that, you are just a silly casual, l2p. Us hardcore folks are going to run MFers because that's what hardcore folks do, and this is a hardcore game. Did I say L2MF yet?"

Back in the real world, some of us don't want to play one of the specialized builds that gets affected less by the need to drop item quality in exchange for magic find.

Dropping a pair of totems then playing "dodge the enemies" does not appeal to me as a playing style. Conjuring a horde of summons then playing "hide from the enemies" does not appeal to me as a playing style.

I could go down the MF-build list further, but that pretty well sums it up.

The real question is actually this: what does magic find actually add to the game?

All it does, to my eyes, is force every player to choose: (1) start with a build whose playing style might not appeal to the player, or (2) get mocked for being poor by people who declare themselves more "hardcore" for having picked the MF character first.



this^
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iamstryker wrote:
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HeroOfExile wrote:
100k aoe flicker or 80k Lightning Strike @ 300 IIR :-)


post the gear


read the sig
Any build can have good magic find if your running gear thats worth around 100 exalts. I don't know why people keep posting this stuff like it proves magic find is balanced or something.
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both rings 5 ex. amy 7 ex. helmet 5 ex. boots selffound, gloves selffound. voila, 300 iir.
you dont need shavs or a mirrored dagger to make my build work. half the dps works as well its just less fun.

you just need to be good at minmaxing and should understamd the most important mechanics in poe.

i hate mf but spork isnt the only viable mf build and not the best by a far margin.
Last edited by NomadFX#0730 on Sep 16, 2013, 10:01:35 AM
17 ex worth of MF items (not counting the other stuff you self-found) does not make for a compelling argument on why MF is good for the game. That's basically saying a 6L lioneye's glare is affordable by anyone. It isn't.

On the other hand, spending 4~ ex on x2 Andvarius (or far less on really crappy rolled ones, like 15 chaos) and a few chaos on average for Aurseize/Wondertrap, then running around like a chicken with dual totems seem FAR more realistic a goal for people to go for as far as MF is concerned.

And people who want to play hardcore will never be able to do your build without a shavs (unless you are talking about perma docks/catacombs farm). Because chaos. And if all people wanted to do was to farm docks/catacombs forever, why should they need to spend x4-6 the amount of currencies to get equipments for kill speed + MF when dual sporking does the same thing?
Last edited by Zealflare#7547 on Sep 16, 2013, 12:29:28 PM
It's not required but I hate IIR/IIQ nonetheless. It makes non MF chars feel worthless. You definitely feel like that once you've played a sporker (aka MF Sorc of Diablo 2; though MF there wasn't half as drop changer as in PoE) or Summoner.

If you play, say a melee char, you'll have a hard time to add IIR/IIQ if you're not already wealthy (I consider having found / traded 5 exalteds already as wealthy). And even if you add a little, it still won't be half the same feeling. If you play a Sporker with a large amount of IIR/IIQ, then you'll close to always have a full Inventory of rares per Docks instance (not to speak of maps), while with close to no IIR/IIQ you're lucky to find two rares.
Last edited by TheError#6547 on Sep 16, 2013, 12:41:25 PM
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HeroOfExile wrote:
both rings 5 ex. amy 7 ex. helmet 5 ex. boots selffound, gloves selffound. voila, 300 iir.
you dont need shavs or a mirrored dagger to make my build work. half the dps works as well its just less fun.

you just need to be good at minmaxing and should understamd the most important mechanics in poe.

i hate mf but spork isnt the only viable mf build and not the best by a far margin.


17 exalts eh? I could make 6-7 full MF summoners for that much.

Edit: That is also assuming that each summoner is geared with 2 andy rings, but you could scrap those and instead just use some pretty basic dual MF rings so then the build is dirt cheap. 17 exalts could fund like 30 or more of those.
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Last edited by iamstryker#5952 on Sep 16, 2013, 4:28:41 PM
wow 17 exalts for the privilege of being able to do decent mf to farm .. more exalts.

makes me glad I saved a bunch of time and went back to watching paint dry.
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lososthefish wrote:


I would like to make it available for every build equally, as a seventh independent affix, so you can have it either as a random roll 1-7, or exalting your gear for the seventh time. This way melee chars will not have to resign from a life roll, % roll, or base roll on their gear to get it. I believe that people don't hate MF it's just that non gear dependant builds are able to amass it on imperfect gear pieces and dominate the market early game before you are able to even think about mf on your melee char.


I kind of like this.

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