Still no fix to phy reflect...(waiting for GGG reply) why are you encouraging bad play styles?
" Waiting for what? Reflect isn't broken, so there's nothing to fix. It doesn't encourage bad playing styles, and you didn't even give a single justification for claiming that it does. Just what sort of a reply are you expecting? |
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Phys reflect is annoying as hell, and reflect is literally the least interesting mob mechanic in the game, but its not impossible to manage.
Id really rather it wasnt so fucking boring though. IGN
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Dynamit, Architekturkritik, die man tatsächlich sieht! Farin Urlaub http://www.dailymotion.com/video/x2nz5q9 Last edited by Bex_GGG#0000 on Sep 9, 2013, 3:14:58 PM
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Sorry if this is hopelessly naive, but from what I understand from your OP Amber it's only the physical reflect enemies that cause you problems and that you can handle the other enemy types (including the elemental reflect) without any trouble?
Do I have that right? I just want to make sure I understand what you're saying. "Let those with infinite free time pave the road with their corpses." - reboticon
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The only game you need to win at is on the internet. Last edited by Bex_GGG#0000 on Sep 9, 2013, 3:15:16 PM
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You clearly need more defensive stats.. Sacrifice some of that dps and get more armor..
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" So what you're asking for is a change to the way physical reflect enemies work, so that NOTHING causes your character any difficulty at all? Rock is fine, nerf paper? "Let those with infinite free time pave the road with their corpses." - reboticon Last edited by Bex_GGG#0000 on Sep 9, 2013, 3:15:38 PM
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Reflect is not broken, as it is working as intended. But yes, it is a terrible gaming concept which punishes players for preferring damage over survivability. If I want to make a character who has 200k DPS and only 5k es with no armor, I should be able to. I am just fine with dying against a pack who gets me stunlocked, or to a few hard hits from kole. But dying simply because I have high damage? Because I kill too fast? Not something I can agree with.
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" You are able to do the build, in fact, you are already playing it. You just can't nuke everything in the map while being careless. Also let's go to "coulda woulda" land for a second, imagine they remove ele/phys reflect and leave everything else constant; the next step is nerfing your build to the ground as most other things are quite harmless to it, "stunlocked" to death does not happen when you're flashing in and out of the screen at that speed. It is not about winning, you'll lose in both scenarios; at least now you lose less. |
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" 1. It is not a terrible gaming concept. It's an interesting one that makes you actually think about your build instead of picking a ranged char, picked every single dps node on the tree, and mindlessly spamming a skill from two screens away. 2. If you want to make a character who has 200k dps and only 5k es with no armor, you still can. Just don't play like a tool spamming skills without even looking at the mobs. Pay attention and you'll actually notice the reflect mobs. Then, you can back away a bit, and take out the reflect mob first with a different attack, then proceed to continue your mindless chore. 3. You can't agree with =/= Bad mechanic |