Can't seem to FOUR link an item.

I agree that fusings needs to be reworked. There should be an upper/lower kind of cap fusings needed. Each fusing used should increase the possibility to fuse stuff.

This is just ridiculous. I have myself already twice used ~45 fusings to 4L items. 20-30 is quite oftenly happening. Sometimes I fuse with 3-5 fusings.

But 100 is really ridiculous. This scares people away and they are right!


On the other hand I sold a nice 6S chest to a guy who fused it 6L with 1 fusing what he reported me abotu 10 seconds after the purchase and linked it. This is just not fair anymore and MUST be changed or people will get scared away.

Just imagine 2 friends start playing PoE together and both are at about the same level. One of the guy fuses his 6L chest after 50 fusings, the other doesnt have it after 2k fusings. Sure thing that the one guy will be scared away 100%. This happened with a friend of me too.


Especially the thing is that there is no need for complete randomness. It is all about the average currency sink and it can stay the same. Just please cap the low and high ends! NOW! ;-)
Last edited by LSN#3878 on Sep 5, 2013, 12:57:30 PM
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Last edited by syntax182#0028 on Dec 28, 2022, 8:33:29 PM
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Shagsbeard wrote:
If you're prone to frustration, you can trade for the items. If you're patient, eventually you'll get your 4L. Either way is fine.

What's not fine is blaming the outcome of your choice on anyone or anything but yourself. Man up. You knew the job was dangerous when you took it.


he turned down 20 free armor scraps I offered to help him with his next fusing attempt, and I'm pretty sure he would turn down my offer to trade him a 4-linked (RRGB) Aurseize + 2 Fusings for his "cursed" Aurseize, if it was in the same league.

the guy is as crazy as I am, trying to get self-found, self-craft through this RNG shit fest.
I respect him for it, and think GGG should really f***ing read a thread like this for once, to see just how flawed their design is.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Sep 5, 2013, 1:15:38 PM
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MonstaMunch wrote:
Did you read what I wrote about how 5l is sufficient and that people aren't supposed to be able to plan around being able to obtain a 6l?

If so, do you just disagree with it and think that a 6l is essential?

Again, I'm not arguing against or in favor of the current system, but I'm trying to understand what you want and expect. You seem to think that a 6l is something players should be entitled to be able to own after a certain amount of time playing the game, did I get that right or did you mean something else?

Edit: And it's fine that you don't give a fuck about the economy, but GGG has to otherwise the game would die.

I see this argument a lot and, while I understand the logic in it, it’s never going to fly with the general public. One thing all my years of online gaming has taught me is that if something exists and is functionally superior – people are going to assume they have a right to have it. Since 6L is functionally better than anything else out there, people associate having one with “beating the game”.

This is especially true given the nature of the ARPG genre. While there is a campaign to conquer, the real game is the gear. And, given that, people get frustrated when they realize that their chances of “beating the game” are virtually nil.

No one wants to play a game they can’t win.
New Year's Resolutions:
- Chicken Nuggets
- No More Bullshit
Last edited by Firecrest5#0033 on Sep 5, 2013, 1:34:35 PM
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MonstaMunch wrote:
I think the idea was always supposed to be that 6l would be a very rare luxury, not something everyone expected to be able to own.

+100 fuses on 4l is just plain nuts.


even with 6L there is the colors, it sure is "FUN"

its taking a week to get 4 reds on my carcass jack and its very discouraging feeling i get, but ggg is lucky that they have masochist players like myself who doesn't quit.
My Craft Logs-thread/359202
Well the game is a ton of fun for me and i really think there is alot of talent at GGG...

Right up until the crafting got put in place..

Like i said before..This isnt Vegas guys....100 to 1 odds on the slot machine style crafting will dry up GGG microtranstions...
"
Mr_Zerker wrote:
Well the game is a ton of fun for me and i really think there is alot of talent at GGG...

Right up until the crafting got put in place..

Like i said before..This isnt Vegas guys....100 to 1 odds on the slot machine style crafting will dry up GGG microtranstions...



the annoying part of crafting is that when you buy 6L item, you still have to color it, and if u buy an perfect mod item, you have to link it and color it.

and that takes weeks to months, which is ridiculous because you can't just use your item, you have to wait until it is right sockets and right colors.
My Craft Logs-thread/359202
"
Galneryus wrote:
"
Mr_Zerker wrote:
Well the game is a ton of fun for me and i really think there is alot of talent at GGG...

Right up until the crafting got put in place..

Like i said before..This isnt Vegas guys....100 to 1 odds on the slot machine style crafting will dry up GGG microtranstions...



the annoying part of crafting is that when you buy 6L item, you still have to color it, and if u buy an perfect mod item, you have to link it and color it.

and that takes weeks to months, which is ridiculous because you can't just use your item, you have to wait until it is right sockets and right colors.



BINGO!!!

The crafting is like a very low wage job, in that you are saving for the $5000 vacation or car or whatever.... It could take a decade to save that type of money...

The crafting/economy in PoE is more like a depression in economic terms...

A loaf of bread is $100...and meat...if you can find it..ha ha ahahah...$2000....for one sandwich
"
syntax182 wrote:
Hmm. Maybe I'm just lucky but I've been able to 4 link items within 1-10 fusings most of the time. I usually wait awhile after the 10th one if no luck before I try again like maybe in a day or two. It's all just luck and patience. Can't seem to 5-6 link though. I agree that the linking system needs to be reworked.
This is what I do too. I don't do the shift-click method, I do them one at a time, right click and apply. If i don't have fusings in my stash, i buy them from the vendor one at a time too. I don't have a 6L yet but I've created 2 5L in less than 30-40 fusings a piece. I don't have the currency to try to change a 5L into a 6l yet. Maybe I've just been lucky but as long as it seems to work for me I'll keep doing it.
Arguing on the Internet: What's the point when you can't punch them in the face when they really piss you off?
"
Galneryus wrote:
"
Mr_Zerker wrote:
Well the game is a ton of fun for me and i really think there is alot of talent at GGG...

Right up until the crafting got put in place..

Like i said before..This isnt Vegas guys....100 to 1 odds on the slot machine style crafting will dry up GGG microtranstions...



the annoying part of crafting is that when you buy 6L item, you still have to color it, and if u buy an perfect mod item, you have to link it and color it.

and that takes weeks to months, which is ridiculous because you can't just use your item, you have to wait until it is right sockets and right colors.



thats bullshit. You dont start crafting with 10 chaos and 20 chromatics. You wait until you have enaugh of it to do it all at once usually. And it is good that it is more difficult to get some excellent gear. The problem of crafting, especially fusing, is that it is completely random. As I already said there should be a lower and higher cap. It cant be true that alot of 6Linked items are being crafted with less than 50 fusings and some others take 1k, 2k+ or even more. This inequity is extremely detrimental to the game. What is not detrimental to the game is that it takes long time to get stuff. The inequity for sure is.

Just create a system as described before, where items can upgrade from 3L to 4L and from 4L to 5L to 6L and so on. Keep the same average amount of fusings needed. Make a lower and higher cap -200/+200 fusings from average or something like this. So there is still enaugh luck involved but people don't get completely fucked, while others have extreme luck.
Last edited by LSN#3878 on Sep 6, 2013, 10:37:27 AM

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