High Level Map Boss Dmg Is Just Dumb

Your life is really to low 3k its nothing....
And with that low hp you dont pût enfeeble on the boss wtf ?and maybe some more damage in the Map...
Ppl do dumb thing die and after Say game is broken or dumb ...
Lvl 72 its not 66 ...

Without koam you can get 5k hp.


And use enfeeble and 4or more endurance charge
Id you are in old league save currency for koam and try all your orb of chance for chance one , if you get kaom with 9k hp its good
Last edited by keta#3989 on Aug 8, 2013, 6:49:26 AM
Faster than by playing the game. Because once you get some initial capital, you dont need to leave the town anymore, if you so wish. Not necessarily, thanks to rng you could 6 link an item in a few tries (lots of ppl report this) or find a shavs / soul taker / lioneyes in docks run or get luck and chance a kaoms while screwing around, and then bam you are rich. To build up wealth like that you need a combination of patience, luck and good knowledge of item's pricing, values etc and a sales oriented attitude, and the will to waste time in trade chat instead of having fun playing the game. which btw, if you aint having fun playing the game, and fun for you = getting top tier items only, why are you even logging in / bothering trading?

I know what RNG means in PoE, its the same in D3 or any other game with a global economy. It means: its more worthwhile / faster to get loot through trading, than it is through playing. *The very best loot* ... and again, it has always been like this, because of rng systems and the drop table rates. You dont need the absolute best loot to have fun though.

Since trading is the most efficient way to build your char and progress, it's not "optional" anymore, more like an illusion of an option. Will you flip some items through trade and get what you need in a day, or will you grind (possibly boring content) for weeks in hopes that it will drop? 99% of players will do the former, me included.

Yes, but you can acquire decent gear by trading for what you already find in the game, ie currency. You dont need to spend a day trading lol. I am currently levelling a tanky marauder in merciless and doing very fine, and trading for chaos or gcp worthy items, and the chaos and alchs and gcps used are those that drop for me. Seriously, with the right knowledge and planned skill tree, you dont need sick gear anymore to finish piety and start farming docks / catacombs / low level maps and progress slowly from there.

Trading (global economy) should not be important for an arpg. It just seems important to you, because everything else is balanced around trading. And trading is not hardcore.

If you understand how an arpg with rng works, you wouldnt say such an asinine comment. My point is, trading is important for the game, but you dont need to become so obsessed on it as being the only way forward. Unless, in the case of poe, you want to do 70+ maps. In which case those were designed for the very dedicated players who are yes, indeed ready to grind and play for weeks until they have something to show for it. (Or disgusting rmters or streamers who have it all handed to them XD) Nothing wrong with that imo. This was intended, not a flawed system's drawback. But some people want instant gratification, thats all!

So you can claim that the game is difficult because of insanely wasteful rng crafting, or because of spike-damage one-shooting desync-slamming bosses. But you cant claim the game is hardcore. Not until casuals will be able to gather more loot & wealth through trade, than those who actually grind content.

One shotting bosses are only an issue for glass cannons who dont know how to use the tools given to them and build some form of defensive synergy system (for example block and charges and granite and enfeeble and some armor nodes + determination = yum yum, and you dont need specific 40 exalt gear for this) ^^

A lot of stuff like kole, skeleton mages, chaos bombers, lightning thorns etc has already been nerfed thanks to casuals crying, and it was really unneccesary. If it was possible for me to take <1000 dmg from kole before nerf, if it even made it through my block, and I had ~400 regen / sec with seething flasks on top of that to just laugh at him, how much easier is he going to be now? And ranged characeters and totemers complaining about kole is just mega facepalm material ... use summons, decoy totems, or just sidestep slam, its easiest thing ever.

Hey at least in poe you have decoy totems, enfeeble, flasks without cooldowns provided you have enough charges, etc. Did you try D3 at release for retarded cheap difficulty which places zero emphasis on player skill or setup, just 100% gearcheck?
Last edited by ancalagon3000#6581 on Aug 8, 2013, 6:55:18 AM
"
keta wrote:
Your life is really to low 3k its nothing....
Without koam you can get 5k hp.


just had to comment on this: how exactly?

that "damage rebalancing" patch a while ago, only made things worse.
before it, I had just over 3k life and monsters hit hard. now, I have less than 2k life at almost level 77, and monsters practically 1-shoot me in 70+ maps the moment Endurance wears off.
hell, Perpetus (not map Reaver, level 60 Sarn Perpetus) hits me for 800 dmg with EK if I don't have my Granite and charges on.
I'm melee btw.

show me a build today (base: Marauder) that can get more than 3k life AND enough Endurance AND good damage output.
you'll need about 200 skill points for that :)
and no, I can't get super-BiS gear with 100+ life +30 all resists in every slot. that's ridiculous.

now, they are thinking about giving EK to the damn Act 2 Weaver. I'm losing hope honestly.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
"
johnKeys wrote:
"
keta wrote:
Your life is really to low 3k its nothing....
Without koam you can get 5k hp.


just had to comment on this: how exactly?

that "damage rebalancing" patch a while ago, only made things worse.
before it, I had just over 3k life and monsters hit hard. now, I have less than 2k life at almost level 77, and monsters practically 1-shoot me in 70+ maps the moment Endurance wears off.
hell, Perpetus (not map Reaver, level 60 Sarn Perpetus) hits me for 800 dmg with EK if I don't have my Granite and charges on.
I'm melee btw.

show me a build today (base: Marauder) that can get more than 3k life AND enough Endurance AND good damage output.
you'll need about 200 skill points for that :)
and no, I can't get super-BiS gear with 100+ life +30 all resists in every slot. that's ridiculous.

now, they are thinking about giving EK to the damn Act 2 Weaver. I'm losing hope honestly.


you had made that titty bitch qq thread, oh how i had laughed lol ^^

you are doing something VERY wrong if you have less than 2k life, sorry to tell you

There is a very tanky mara build out there, sure it doesnt have super dps without the right support gems but its got enough solo dps and is very very tanky ^^ so moot point

BTW, you dont know its EK that is being given to the weaver or how much dmg it deals yet, so chill out.
"
ancalagon3000 wrote:
Spoiler
Faster than by playing the game. Because once you get some initial capital, you dont need to leave the town anymore, if you so wish. Not necessarily, thanks to rng you could 6 link an item in a few tries (lots of ppl report this) or find a shavs / soul taker / lioneyes in docks run or get luck and chance a kaoms while screwing around, and then bam you are rich. To build up wealth like that you need a combination of patience, luck and good knowledge of item's pricing, values etc and a sales oriented attitude, and the will to waste time in trade chat instead of having fun playing the game. which btw, if you aint having fun playing the game, and fun for you = getting top tier items only, why are you even logging in / bothering trading?

I know what RNG means in PoE, its the same in D3 or any other game with a global economy. It means: its more worthwhile / faster to get loot through trading, than it is through playing. *The very best loot* ... and again, it has always been like this, because of rng systems and the drop table rates. You dont need the absolute best loot to have fun though.

Since trading is the most efficient way to build your char and progress, it's not "optional" anymore, more like an illusion of an option. Will you flip some items through trade and get what you need in a day, or will you grind (possibly boring content) for weeks in hopes that it will drop? 99% of players will do the former, me included.

Yes, but you can acquire decent gear by trading for what you already find in the game, ie currency. You dont need to spend a day trading lol. I am currently levelling a tanky marauder in merciless and doing very fine, and trading for chaos or gcp worthy items, and the chaos and alchs and gcps used are those that drop for me. Seriously, with the right knowledge and planned skill tree, you dont need sick gear anymore to finish piety and start farming docks / catacombs / low level maps and progress slowly from there.

Trading (global economy) should not be important for an arpg. It just seems important to you, because everything else is balanced around trading. And trading is not hardcore.

If you understand how an arpg with rng works, you wouldnt say such an asinine comment. My point is, trading is important for the game, but you dont need to become so obsessed on it as being the only way forward. Unless, in the case of poe, you want to do 70+ maps. In which case those were designed for the very dedicated players who are yes, indeed ready to grind and play for weeks until they have something to show for it. (Or disgusting rmters or streamers who have it all handed to them XD) Nothing wrong with that imo. This was intended, not a flawed system's drawback. But some people want instant gratification, thats all!

So you can claim that the game is difficult because of insanely wasteful rng crafting, or because of spike-damage one-shooting desync-slamming bosses. But you cant claim the game is hardcore. Not until casuals will be able to gather more loot & wealth through trade, than those who actually grind content.

One shotting bosses are only an issue for glass cannons who dont know how to use the tools given to them and build some form of defensive synergy system (for example block and charges and granite and enfeeble and some armor nodes + determination = yum yum, and you dont need specific 40 exalt gear for this) ^^

A lot of stuff like kole, skeleton mages, chaos bombers, lightning thorns etc has already been nerfed thanks to casuals crying, and it was really unneccesary. If it was possible for me to take <1000 dmg from kole before nerf, if it even made it through my block, and I had ~400 regen / sec with seething flasks on top of that to just laugh at him, how much easier is he going to be now? And ranged characeters and totemers complaining about kole is just mega facepalm material ... use summons, decoy totems, or just sidestep slam, its easiest thing ever.

Hey at least in poe you have decoy totems, enfeeble, flasks without cooldowns provided you have enough charges, etc. Did you try D3 at release for retarded cheap difficulty which places zero emphasis on player skill or setup, just 100% gearcheck?


I just want to point out, this whole side debate stemmed from your claim that PoE was a hardcore game.

Now, just read your reply again.

Lol.
Casually casual.

Marauder ek you can have 5khp+ around lvl 85 like 5.5k
ppl with hp build without koam have 4.5k hp or more no one play with 3k or less its not viable for map
I think you just spec to much dps on the tree


Omg i just understand less than 2 k and lvl 77 marauder lol ?
And after you Will make a topic game is broken boss in 77 Map os me !!

I have one char lvl 58 a witch and only bad gear drop on the ground i have more hp than you i think

Link your build plz xd

Btw you really dont need all resist on all gear, 90 hp + one resist or in other 80 and 2 resist its not te imba gear you just need that and when you play you drop gear like that with High hp and one or 2 resist lot of time
Last edited by keta#3989 on Aug 8, 2013, 7:11:20 AM
sure thing: BUILD

to be fair though, I use this
which reduces life by 25%.

it's a good solid custom build and I just love it, but apparently you're not "hardcore" enough in this game unless you stack life like crazy. same old story. "damage balance patch" my a**.

and if Weaver does get EK, you can say "RIP" to both my Hardcore and Onslaught character.
Perpetus already killed one of my HC chars with that damn overpowered skill.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
"
TheAnuhart wrote:
I just want to point out, this whole side debate stemmed from your claim that PoE was a hardcore game.

Now, just read your reply again.

Lol.


I have no idea what you are getting at. If you want to compete in high level maps, you cannot be a casual or expect to gear up in a week's play time. It is also possible to solo the game up to piety, yes, but I never stated it was piss easy. (Depending on what build you use as well) Some people confuse faceroll with viable. And if you are just trolling or looking for some endless stupid argument, just back off.
"
johnKeys wrote:
sure thing: BUILD

to be fair though, I use this
which reduces life by 25%.

it's a good solid custom build and I just love it, but apparently you're not "hardcore" enough in this game unless you stack life like crazy. same old story. "damage balance patch" my a**.

and if Weaver does get EK, you can say "RIP" to both my Hardcore and Onslaught character.
Perpetus already killed one of my HC chars with that damn overpowered skill.


its 25% reduced, not less, it is not going to take off 1k from your 4k hp lol

As a marauder it is the easiest to get at least 3k life at level 70+, lol. (str stacking)

base and level 77 506
quest 40
400 str 200
coral rings and life belt ~80
tree gives 72
get 40-60 from 8 pieces ~400

at least 180% life from nodes

1298 x 2.8 = 3634 hp

Less than 2k hp ... WTF bro? You should NOT even be in docks lol
"
ancalagon3000 wrote:
"
TheAnuhart wrote:
I just want to point out, this whole side debate stemmed from your claim that PoE was a hardcore game.

Now, just read your reply again.

Lol.


I have no idea what you are getting at. If you want to compete in high level maps, you cannot be a casual or expect to gear up in a week's play time. It is also possible to solo the game up to piety, yes, but I never stated it was piss easy. (Depending on what build you use as well) Some people confuse faceroll with viable. And if you are just trolling or looking for some endless stupid argument, just back off.


just to clarify @ancalagon3000: the guy you are arguing with is our mapping group "leader", has an insane level 90 character which mows stuff down, likes to face-roll Merciless Lunaris (including Kole and Piery) with his morning coffee, and has been playing this game a lot longer than you.

carry on then :)

EDIT: and I own Docks and Lunaris right now - even beat Temple Piety once - even with that truly pathetic <2k hp. how? Endurance, Granites, Resists Flasks, Enfeeble, Temp Chains.
that doesn't make the OP's claim about the ridiculous damage spikes in higher maps any less valid.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Aug 8, 2013, 7:47:23 AM

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