High Level Map Boss Dmg Is Just Dumb

"
Flapdrol wrote:
"Drop a Kaom, and you'll be able to forget all your troubles".

Yes, Kaom's is that good. The +1000 base life roughly doubles my life to 7K.

This also means that:
- I regenerate twice as fast (as it is a % of life)
- I hardly ever get stunned, and if I do it is a small hiccup (so I got rid of Unwavering Stance)
- I hardly ever get shocked
- I never get frozen (Alpha Howl)
- I don't care about burning
leaving only puncture as threat

My curse is Conductivity and I don't have Endurance charges. I have 77 ele res and -60 chaos res (another Kaom benefit, you just take Chaos on the chin).

I carry 2 quicksilver, 2 healing and one granite. Both healing and the granite are "staunching" (against puncture) and mostly used for that purpose. As I have ditched Iron Reflexes since the nerf and am running on a mediocre amount of Evasion, I will replace the Granite with a Divine Distillate when I get one.

My main defenses are Decoy Totem, fighting from a distance, Life Gain on Hit and doing a very proactive Sir Robin when necessary (hence the quicksilvers).

And I can use a fair bit of MF on my gear, as I don't have to focus on life/life/life.

If GGG ever nerfs my Heart, I have to L2P myself.



No way man CI is op. Nerf CI so life builds can survive.

"
johnKeys wrote:
back to obsessively Chancing Glorious Plates then :)

but..... I don't want to give up on my beautiful 5-link
Spoiler


That's worth chaosing a few times so you can get a life roll
Last edited by Nangingg#6005 on Aug 7, 2013, 10:20:16 PM
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RitualMurder wrote:
I get 1 shot by level 72 mine boss while hes got temp chains on him


I'm gonna go out on a limb here and say that your deaths are mainly caused by your misunderstanding of game mechanics.
It is plainly obvious that temp chains won't affect the one-shot potential of any boss. If you don't understand this simple mechanic (not an insult - simply an observation) maybe your understanding of the game is lacking in other aspects and this is why you die.
It seems to be a common theme to blame the game before trying to fix your build or improve your knowledge.
It is also possible that that sentence was just poorly worded. However, the prudent reader can only judge you based on what you write in your posts.
"
RitualMurder wrote:
It feels like the ONLY way for GGG to make endgame map content hard to make the bosses do insane 1 hit dmg. No interesting skill combos, no ways to deal with or avoid the bosses strategy (cus there is none) its just hey can i face tank this bosses dmg or sit back and hit him from offscreen? no? then guess i better exit map cus if I cant tank boss dmg to the face i have no chance

feels like play CI or get 1 shotted

currently i have 3500 hp 18k armor 75 all res 3 endurance changes as i am attacking with 30% life steal and vaal pact

I get 1 shot by level 72 mine boss while hes got temp chains on him

the fuck game?

yea im mad i hate dying especially when i dont think i should



(1) Stop crying, newgen gamer. Instead, lets consider what you can change in your build

(2) Screw tempchains, use enfeeble. Its the #1 curse you will be using on 70+ map bosses. Take it as a general rule.

(3) Try get more hp when you can upgrade; also use seething flasks, they help tons.

(4) You have 75 all res. You are not using purity. Start now. Also, use a topaz flask in the case of loathe.

(5) 18k armor isnt bad, especially if its without granite. Loathe's attack is partly physical.

(6) If possible, an extra 2 endurance charges.

(7) Consider using a shield. One with 35+ block and if you can, tempest shield with it. It is worth it, even if just for these one off fights until you gear up better.

Also:-

"
RitualMurder wrote:
It feels like the ONLY way for GGG to make endgame map content hard to make the bosses do insane 1 hit dmg. No interesting skill combos, no ways to deal with or avoid the bosses strategy (cus there is none) its just hey can i face tank this bosses dmg or sit back and hit him from offscreen? no? then guess i better exit map cus if I cant tank boss dmg to the face i have no chance


"
RitualMurder wrote:
its the fact that bosses melee dmg is retarded high because they have no other way to make the content challenging


Please explain to me, in a fast paced diablo style arpg, what you consider as interesting skill combos, or challenging content, or '' original boss strategy''. I am all ears.


"
johnKeys wrote:
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Flapdrol wrote:
<blush>

Fortunately I use "L2P-in-a-can" aka Kaoms's Heart, saving me from having to learn what all these flasks are for (except Quicksilver).


is Kaom's Heart really this overpowered?
my melee Marauder runs around with 77 ele res (unless I have a curse or "reduced res" map mod on me), all kinds of flasks, Enfeeble, Temporal Chains, Endurance Charges...
and I still get owned.

if you want to say "drop a Kaom, and you'll be able to forget all your troubles and casually run around with Quicksilvers" - I find that very hard to believe.
+1000 base life is powerful, but not THAT powerful.




"
thedestroyerofkids wrote:
I too agree that overcapped resists being necessity is a bit insane.

Not too many builds, especially on the right side of the tree, have access to overcapped res.

However, I can see why it is the way it is.

If 75% was sufficient then there would be no use for those nodes and flasks because outside of maps 75% is plenty. For it to be the same in maps would take away some of the challenge.

But this is a good type of challenge because with knowledge you can anticipate which flask to bring for emergencies.

Also, the mine boss is melee so if you can blind him he will struggle to hit.


Its not insane, its normal. Its merciless difficulty late endgame, you dont expect it to be a cakewalk? Devs said this a game for the hardcore players, not for casuals or scrubs.

And you die to a random puncture whilst not moving, on a horribly built evasion build. And then make a qq topic about it, and rage at everyone who suggest you use seething pots and get some more armor and hp. You should not be speaking imo.
Last edited by ancalagon3000#6581 on Aug 8, 2013, 3:42:12 AM
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ancalagon3000 wrote:
Devs said this a game for the hardcore players, not for casuals or scrubs.


Good post until you used this card, then it all went to fuck.

This game is anything but hardcore, hardcore is discouraged, casual instant grats is encouraged.
Casually casual.

"
TheAnuhart wrote:
"
ancalagon3000 wrote:
Devs said this a game for the hardcore players, not for casuals or scrubs.


Good post until you used this card, then it all went to fuck.

This game is anything but hardcore, hardcore is discouraged, casual instant grats is encouraged.


Thats not a fact, just an opinion of yours. And boy, I can smell it from here and it stinks.
"
ancalagon3000 wrote:
Thats not a fact, just an opinion of yours. And boy, I can smell it from here and it stinks.


Well tell me, do you think this is hardcore?

Die in HC sell all your gear on Std.
Roll on Ons, transfer your funds from HC and Std to Ons.
Get WP and boss rushed x 3.
Faceroll Ledge, FShrine, CoS, Docks x 3 in absolute safety with bought/loaned levelling gear.
Buy end game OP gear with funds from other leagues.
Be a part time faceroll party member and a part time shopper/shopkeeper.
Alt-F4 at the slightest danger.
Call yourself a HC top player in a few hours of rolling on the league.


You probably do, GGG do.

Bear in mind, if one was to point out the design flaws of actually trying to play this game hardcore, you will be met with the inevitable response "you are not playing as is intended".
Casually casual.

Last edited by TheAnuhart#4741 on Aug 8, 2013, 5:15:40 AM
"
TheAnuhart wrote:
"
ancalagon3000 wrote:
Thats not a fact, just an opinion of yours. And boy, I can smell it from here and it stinks.


Well tell me, do you think this is hardcore?

Die in HC sell all your gear on Std.
Roll on Ons, transfer your funds from HC and Std to Ons.
Get WP and boss rushed x 3.
Faceroll Ledge, FShrine, CoS, Docks x 3 in absolute safety with bought/loaned levelling gear.
Buy end game OP gear with funds from other leagues.
Be a part time faceroll party member and a part time shopper/shopkeeper.
Call yourself a HC top player in a few hours of rolling on the league.


You probably do, GGG do.


Not everyone does that to enjoy the game, and you totally misconstrued what I meant by hardcore players, I just literally meant those players who dont qq on the very first death and enjoy a tough experience, and are willing to adapt and change their build to suit. Also, you dont necessarily need to be able to do and faceroll up to level 77 maps to enjoy this game, imo. Now ... Hardcore *league*, and especially OS, and stuff like turbo races are kinda broken for some ppl in this game, because of the desync issue (seems very prevalent, though I never had any issues myself with it)

Fail comment is fail, and refrain from turning this into some 10page circle jerk flame war.
"
Devs said this a game for the hardcore players, not for casuals or scrubs.


Ironic statement (whoever said it).

You can know shyt about builds, game mechanic, eg. be a total scrub casual and still be able to progress till endgame and equip your char, just by leeching on others and playing the trade chat. I can get more wealth by sitting in trade chat, than farming difficult bosses / content. Not sure if hardcore...

"Hardcore", as I understand it, means learn your game, progress without help & loopholes, get rewards for playing and defeating difficult content. Trading trivializes most of this.

PoE has some mechanics that are really annoying and require Korean level grind investment (namely 'crafting'), but that's hardly hardcore, imo. (and its again trumped by trading in most cases)
When night falls
She cloaks the world
In impenetrable darkness
"
morbo wrote:
"
Devs said this a game for the hardcore players, not for casuals or scrubs.


Ironic statement (whoever said it).

You can know shyt about builds, game mechanic, eg. be a total scrub casual and still be able to progress till endgame and equip your char, just by leeching on others and playing the trade chat. I can get more wealth by sitting in trade chat, than farming difficult bosses / content. Not sure if hardcore...

"Hardcore", as I understand it, means learn your game, progress without help & loopholes, get rewards for playing and defeating difficult content. Trading trivializes most of this.

PoE has some mechanics that are really annoying and require Korean level grind investment (namely 'crafting'), but that's hardly hardcore, imo. (and its again trumped by trading in most cases)


Trading has been a part of arpgs since ... like ALWAYS. Do not blame anything on trading, it is important for the game. Even though not everyone makes extensive use of it.

No, you cant just start off poe and faceroll maps with self found gear or cheaply traded gear. But finishing up to piety solo is somewhat easy these days, lots of knowledge on the forums on what builds to use and work effectively with cheap gear while soloing it.

''Leeching on others'' not everyone likes the confusion of group games

I can get more wealth by sitting in trade chat, than farming difficult bosses / content. Thats entirely your choice, if you want to play tradechat tycoon all day. Pretty sure you are not going to become 40-exalt rich that way though, or at least not quickly. And learn what rng means pls. its also been a part of arpg's since ... the beginning of time lol


"Hardcore", as I understand it, means learn your game, progress without help & loopholes, get rewards for playing and defeating difficult content. Trading trivializes most of this.

THIS is every diablo styled arpg lol, POE is not Ninja gaiden or gears of war lolllll. Loot and trading said has always been the biggest part of what helps you reach that higher tier of powerful in the game, but it doesnt mean you cant have fun or progress through the majority of content without that specific gear. ANd lets face it, if there wasnt that system in place, arpg's would never be so popular and addictive, the thirst for the loot hunt is what drives most of the game, whether you are actively aware of it or not.
Last edited by ancalagon3000#6581 on Aug 8, 2013, 5:47:48 AM
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ancalagon3000 wrote:
Pretty sure you are not going to become 40-exalt rich that way though, or at least not quickly. And learn what rng means pls.


Faster than by playing the game. Because once you get some initial capital, you dont need to leave the town anymore, if you so wish.

I know what RNG means in PoE, its the same in D3 or any other game with a global economy. It means: its more worthwhile / faster to get loot through trading, than it is through playing.

Since trading is the most efficient way to build your char and progress, it's not "optional" anymore, more like an illusion of an option. Will you flip some items through trade and get what you need in a day, or will you grind (possibly boring content) for weeks in hopes that it will drop? 99% of players will do the former, me included.

Trading (global economy) should not be important for an arpg. It just seems important to you, because everything else is balanced around trading. And trading is not hardcore.

So you can claim that the game is difficult because of insanely wasteful rng crafting, or because of spike-damage one-shooting desync-slamming bosses. But you cant claim the game is hardcore. Not until casuals will be able to gather more loot & wealth through trade, than those who actually grind content.
When night falls
She cloaks the world
In impenetrable darkness

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