The REAL truth exposed!! (Brought to you by a player in top 10)

Sadest part about this thread is that most really just wants discussion about how much of a no lifer the OP is rather then the problem Itself. Sure, It's not cool to use RMT, It's cheating. But thats not the point. The point is that end game continent is currency. (Or just that some guys are just here to troll and are the retards of the internet. Lovely life you guys must have.)

It's like diablo 3 would add 150 million each act 3 run. Or if WoW would add a 20k gold each raid run. It really is and thats why the current currency system fails when its combined with the endgame continent. Especially when the current RNG dosnt let you play the game. How fun is it to play 66 maps at lvl 90+ beacuse you've no maps left? Not a single one would like that and frankly, thats kinda the case now. Not for some but for most. I love the game i really do, but the current endgame system dosnt work. I know i know, they will add more "soonish". But havent you heard about the carrot metod?

ADD something small, nothing much but something that buff the current endgame. So we want to play the game. Let me rephrase, LET us play the game.

And saying that those who use 14 hours a day to play the game and geting to the top is the problem is just stupid. Considering Its the same problems below 90 aswell. Not sure if most of the players posting here havent been over 80 or just are insanly lucky with maps / currency or just use RMT but denise it and likes to throw shit on the OP for it beacuse it makes them feel better for some odd reason.

I dont want to rush GGG or anything, but It's really a problem when the top tier players need to resolve to use their real money to actually play the game.

Sincerely Xpire.
When a banker jumps out of a window, jump after him, that's where the money is.
Last edited by Xpire#1522 on May 13, 2013, 11:14:50 AM
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Xpire wrote:
It's not cool to use RMT, It's cheating.


it's much worse than cheating - it's real-world scamming and exploitation. it's the sale of pixels for cash. it's something that must be stopped immediately.

I usually don't have a problem with a player who's "just" cheating (using a "trainer" or whatever). sure I won't invite him to my party, or PvP with him - but he has the right to be a coward and play how he wants, because it doesn't hurt anyone outside of the game.


judging from Chris' response in this thread, GGG intend to take the easy approach to fighting RMT.
and after banning a few thousand accounts and still failing to even dent the Real Money "industry", they would just say "well, we did our best" and give up.

the only way to fight RMT is do what most of the community has been screaming since day one of Open Beta: tweak, rework and fix the many, many anti-fun, dead-end and zero-reward-for-maximum-effort things in this game.
because each time a player feels cheated by the game or screwed-over for a mistake he didn't make just to "balance the economy", he will contemplate either buying what he needs for real money, or just leaving.
it's the Diablo 3 syndrome all over again, but with lesser frustration simply because PoE isn't a 60$ ripoff, and no cut taken by the devs for each deal made.

real-money pixel-vendors are like sharks smelling blood in the water. the right solution is to close the wound and stop the bleeding, but GGG insist on swinging a stick at the sharks instead - and it's quite obvious how "effective" that approach is.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on May 13, 2013, 12:03:35 PM
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Moosifer wrote:
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heyyous wrote:
Pay to Win people will always exist.
They are people who have more money then time.


Here's the thing though. In CB I knew some guys who did use RMT sites and they did it because they had more money than time. The problem with this situation is it's people with money and time who are doing it as well. That doesn't seem like it's just a rich guy trying to experience the game in a short time, that seems more like nolife players trying to sustain what they want to do.


Not to mention, that not all "Pay to Win" people lack enough integrity to cheat.
This message was delivered by GGG defence force.
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johnKeys wrote:
tweak, rework and fix the many, many anti-fun, dead-end and zero-reward-for-maximum-effort things in this game.


Fixing bugs and gampelay issues etc won't stop people from using RMTs. How?

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he will contemplate either buying what he needs for real money, or just leaving.


So? ban buyers to pull the rug out of the market. Make new alt account just to RMT? track where the currency was transferred to, whether transferred via trade dropped then picked up in a PVE instance (same instance seed), ban the main.

Drive RMT prices upwards due to increase risk. Heavier monetary investment, risk and subsequent loss, make 'em pay. Hurt both sides of the market.

Drive RMT undeground just like paedophilia has been driven underground. No leniency like all this marijuana legalization BS.
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Adultery wrote:
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Wraeclassed wrote:
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Savitr wrote:
LOL @ spending $1000's of real world money on a videe game.

Lots of little boys and girls have parents that give them anything till they turn into drooling alcoholics and drug addicts.

and a lot of people have stable jobs, or no other hobbies to put money into except Path of Exile. expendable income is still expendable income, not matter what you buy with it. you're the same kind of person that whines about Justin Beiber. don't be jealous.

also, some people are just rich.


just to be clear, the problem isnt justin beiber, the problem is the people that keep buying his crap, so that it appears he is a legit musician due to sales.

Do we got a bunch of teenie-bop pre-teen girls playing path of exile?
Hey...is this thing on?
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johnKeys wrote:
judging from Chris' response in this thread, GGG intend to take the easy approach to fighting RMT.
and after banning a few thousand accounts and still failing to even dent the Real Money "industry", they would just say "well, we did our best" and give up.

the only way to fight RMT is do what most of the community has been screaming since day one of Open Beta: tweak, rework and fix the many, many anti-fun, dead-end and zero-reward-for-maximum-effort things in this game.
because each time a player feels cheated by the game or screwed-over for a mistake he didn't make just to "balance the economy", he will contemplate either buying what he needs for real money, or just leaving.
it's the Diablo 3 syndrome all over again, but with lesser frustration simply because PoE isn't a 60$ ripoff, and no cut taken by the devs for each deal made.

real-money pixel-vendors are like sharks smelling blood in the water. the right solution is to close the wound and stop the bleeding, but GGG insist on swinging a stick at the sharks instead - and it's quite obvious how "effective" that approach is.

What's "anti-fun" for some is fun for others. You're speaking for other people instead of for yourself. Even if this game were reduced to the simplest, non-random form of entertainment, RMT would still exist.

As long as players can trade with each other and things have any value whatsoever, RMT will exist.

---

The claims that the game is too hard/requires too much time investment and people are "forced" (at gun point, presumably) to go the RMT route are disingenuous. If people cannot have fun in this game without breaking one of the scant few rules that exist, they should leave.
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LostForm wrote:
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Adultery wrote:
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Wraeclassed wrote:
Lots of little boys and girls have parents that give them anything till they turn into drooling alcoholics and drug addicts.

and a lot of people have stable jobs, or no other hobbies to put money into except Path of Exile. expendable income is still expendable income, not matter what you buy with it. you're the same kind of person that whines about Justin Beiber. don't be jealous.

also, some people are just rich.


just to be clear, the problem isnt justin beiber, the problem is the people that keep buying his crap, so that it appears he is a legit musician due to sales.

Do we got a bunch of teenie-bop pre-teen girls playing path of exile?

justin beiber is a successful entertainer and singer. he's already had a movie made about him, and he makes a shitload of income. not to mention the adoration of every tween girl in America.

and all you people who bitch about him are jealous of the money and fame he has at a young age. he's eye/ear candy for 12 year old girls.. you're not in his demographic. you just sound like a moron when you whine about him.


that was the point i was making with justin beiber, which you apparently missed because you did the exact thing i was talking about.. i can't believe i just made a post solely about justin beiber for someone
"Now I am become Death, the destroyer of worlds."
Last edited by _wuv_#1477 on May 13, 2013, 2:34:20 PM
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LeylaVissy wrote:
Spoiler
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johnKeys wrote:
tweak, rework and fix the many, many anti-fun, dead-end and zero-reward-for-maximum-effort things in this game.


Fixing bugs and gampelay issues etc won't stop people from using RMTs. How?

"
he will contemplate either buying what he needs for real money, or just leaving.


So? ban buyers to pull the rug out of the market. Make new alt account just to RMT? track where the currency was transferred to, whether transferred via trade dropped then picked up in a PVE instance (same instance seed), ban the main.

Drive RMT prices upwards due to increase risk. Heavier monetary investment, risk and subsequent loss, make 'em pay. Hurt both sides of the market.

Drive RMT undeground just like paedophilia has been driven underground. No leniency like all this marijuana legalization BS.


your analogy is wrong.

people can and do live without Pedophilia and Marijuana (thank god), but consider a world where buying bread was outlawed.
the government would select a group of citizens each day at a completely random manner, and give them loafs of bread - regardless of their social and/or economic status.

is it possible that a given citizen who is very rich and very hard-working for his money, stays hungry for weeks in such a system? yes.
will he go to the Black Market and buy bread, risking jail? yes. because he'll starve otherwise.

the solution? allow people to obtain bread legitimately with their hard-earned cash, and arrest anyone who still buys it at the black market - then raid that market and arrest all the shady dealers.



and Pneuma,
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The claims that the game is too hard/requires too much time investment and people are "forced" (at gun point, presumably) to go the RMT route are disingenuous. If people cannot have fun in this game without breaking one of the scant few rules that exist, they should leave.
that's your inner elitist talking.

there is a huge difference between a hard game and an unfair game.
a hard game can be very fun.
case in point the Median XL mod for Diablo 2: one of the most unforgiving and utterly insane ARPGs I ever played.
but that game would award you with good loot and means to progress, each time you proved your gameplay skills and beat a crazy Uber-Level or a near-invincible boss.

and what does Path Of Exile do? give you trash loot upon beating Piety on Merciless.
make you return empty-handed from a map and lose both your time and currency investment.
make you wipe-out after 40 Orbs Of Fusing trying to 4-link one damn bow, losing your currency and rendering said bow useless...

that's not "hard" - that's "anti-fun". I can't even think of one person who'll actually enjoy such a design, and that includes the masochists and the clinically insane.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on May 13, 2013, 2:42:57 PM
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I can't even think of one player who'll actually enjoy such a design, and that includes the masochists and the clinically insane.


One's use of grandiose and overbearing language may in and of itself be a clue that one is basing one's belief on a foundation of a less than solid basis. And to wit:

I enjoy this game, as do very many others. We are neither masochists or "clinically insane." We may, however, be more patient than some.

--C
Johnkeys you're wrong in one point of view though. When you get the gear you've worked for it makes you feel much more satisfied and want you to press on. I'm not sure which level you are but alot of whines about the current loot system are from those who nearly never plays nor are even remotly close to lvl 70 or over. Which dosnt make sense to me but whatever. Sure they can improve on stuff but giving out stuff left and right dosnt make a game funny either.

Like taking away some prefixes and surfixes which are just terrible, newly added light radius for example, which dosnt give much anyways. Not sure why they just didnt implement it togheter with a passive or just remodel it how it works. Just go for how much hp you have after you used auras. Lets say you have 500 hp with out auras, thats 100% of your hp. But if they just implemented so when you've used the auras the amount of hp you have now, lets say 120 is 100%. Makes much more sence. And dosnt AFFECT US at all who arent even playing low life builds. AND those that are playing low life builds hardly benefit from this prefix anyways due to the low ammount you recive from it. That was a biiiiiiiiiig fail in my book and still dosnt know why they used this fast "band aid".

I'm kinda two headed now, but the only thing i want to be improved really is how maps work and shouldnt be such a high currency investment while you get "nothing back". But i rather not just rewrite what i did a few post ago so.. I get why thought considering they've stated they're not going to make any more resets, so we atleast have a currency sink. But i rather have a reset every 6th month and be able to play endgame continent to be able to level.
When a banker jumps out of a window, jump after him, that's where the money is.
Last edited by Xpire#1522 on May 13, 2013, 3:34:47 PM

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