Do all the XP penalty complainers just body brigade through the game? Honest question
What is your Feedback to GGG again? honest question
Last edited by commonsensei#0217 on Jan 7, 2025, 5:01:25 AM
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" False dichotomy - it is very possible to greatly enjoy the gameplay while feeling the game actively punishes you for actually engaging with the fun part. Making the long term frustration outweigh the potentially fun gameplay. For those in this position your comment amounts to "shut up and go away". Not very convincing as arguments go. Especially given this is Early Access and GGG specifically request feedback hence this forum's existence. " But if someone enjoys the gameplay and endgame activities but dislikes being punished for engaging with those activities, that is an understandable complaint and valid feedback. Last edited by Orion_3T#9801 on Jan 7, 2025, 5:07:52 AM
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The people here arguing for the game to be like PoE1 because it's got PoE in the name, rofl. PoE1 was designed to take after D2 thus many of it's silly choices and ancient designs. PoE2 is designed to be more modern and attract a more casual crowd.
A penalty in a game is bad. People want a challenging game not a punishing game. If I get 6 hours a week to play, and during those 6 hours I die once or twice, it's likely I just nullified any progress that week entirely, how is that fun? Death without a death penalty will still push you to improve. Prime example, my friend who spec'd defense fully in the early acts getting stuck on the act 1 boss. He died, but there's no penalty, he could respawn nearby and run again. He eventually went back and grinded to level a bit, respeced some passives, and changed some gear, which let him beat the boss. Yeah he was pushed to fix his build WITHOUT A PENALTY. All you arguing people wouldn't do that without the XP penalty are talking crap. |
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" I couldn't agree more. Nobody playing an ARPG thinks dying over and over is a good thing, the game gives plenty of other reasons not to die. I used the analogy elsewhere that the XP penalty is like kicking someone who's down in the face to incentivise them to get back up. Which might work very occasionally, but more often than not they manage to crawl away or keep getting kicked until the kicker gives up. That kind of thinking is outdated and has no place in a game that is supposed to be fun. Give incentives and rewards for those who stay standing. Don't kick those who stumble while they are down. Last edited by Orion_3T#9801 on Jan 7, 2025, 5:35:02 AM
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It is a bit outdated but I still think it has a place in games like this. If you can't reach max by trudging head first into every problem it forces you to actively learn the game in order to get to max level. Now the numbers could be tweaked I'm sure, but as it stands getting to a level where you can "beat" the game is plenty achievable even by those with the biggest disregard to character safety, I myself play melee almost exclusively so I'm always in danger of dying. The only time the xp penalty truly hurts is when you are at the point where you are getting the levels purely for getting the levels and now you really have to know how to play or play super safe.
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In PoE 1 there's a gem "Cast on Death", the most popular combo is to use with "Portal".
So, speaking with my knowledge on PoE 1, yes, if people could use Cast on Death with Portal in PoE 2 they would, they definitely body brigade. Thankfully this is never going to be a thing in PoE 2. |
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" I think your blind hatred of D4/Blizzard made you forget that making games is primarily a business. You can delude yourself as much as you want thinking that D4 is bad but the harsh truth is that it's a successful game that made Blizzard more money in a month than PoE did for GGG in 10 years. If GGG wants to continue to market their games for the minority of 'hardcore' gamers like you, well that means they don't really want to earn more money and everyone will probably be still stuck with laggy servers and crap league launches forever. Last edited by _ZLoBny_#7128 on Jan 7, 2025, 8:54:55 AM
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" I love me some D1, D2, Starcraft, SC2, and other blizzard titles. However, D4 sucks lol, at least as far as I or any of the other ARPG lovers I know. The only people I know who like D4 are the ones who normally don't play ARPGs. Last edited by deathadvenger#1403 on Jan 7, 2025, 9:19:34 AM
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"AHAHAAHAAHA :D. Best joke ive seen yet on this forum :D D4 a better game ???? I think that u will find that most poe veterans and fans thinks D4 is bad.. Like in really bad and barely worth 50 hrs of gameplay before u quit and never return again, besides D4 player retention clearly shows that this is not the way to go. But if thats how u feel then why are u even here??? seems like you found your game, so why dont you just leave this beauty to the people who like this type of game and stop trying to make it just another dumpster fire D4 copy? Last edited by MrPedez#4934 on Jan 7, 2025, 10:44:12 AM
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" hehe....i mean that's true because it started from zero and its now at maybe a 1/10. It is "objectively" a better arpg than where it started. But is it "objectively" a GOOD arpg, or even a FAIR arpg? No.....by every objective measure we have, (numbers data, concurrent players, player retention, rating averages, etc.) it is not. It is an "objective" failure of an arpg. Or perhaps you might not understand what "objective" means? And god help you if you were actually saying that D4 is a BETTER ARPG than PoE 2 currently is...if you really and truly feel that way then PoE 1 nor PoE 2 will EVER be the game you want it to be. D4 is pretty much the opposite of PoE in every possible way. Starting anew....with PoE 2
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