The Amount of Time "Vacationing" is Actually Absurd

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How dare you not think of entitled gamers.

How dare they..
BabyRage


I think these posts are super odd.

I'm a woman nearing my 40s who's been working in the Game Industry since 2005. Even before games-as-service, there was a zeitgeist of good practice being not to make an online release and then leave it be.

There are two sides going on. The arguments I see are:

A) GGG released a massive product and then let it rip for a few weeks.
B) GGG earned their vacation.
C) It's EA.

I think people pointing out C are not thinking as consumers. Regardless of being EA, Beta, Alpha, unfinished, Path of Exile 2 is for all intents and purposes a paid product. GGG was cognizant enough of the consumer expectations of such and dedicated time to make an endgame, which was a smart move.


B is a bit obvious, everyone should have their vacations.


A is the problem about which OP is complaining. Small companies often don't have the luxury of having multiple concurrent teams, but GGG is not a small company; small companies also don't have the issue of needing to upgrade bigger servers so they can host over 1m concurrent players. Ever since I worked on companies this size, there was always two or three concurrent teams. This is especially true for release dates.

There's a strange atmosphere of denial that Christmas workers exist, me being one of them. In fact, the very idea of travelling to a hotel or such on vacation involves people working while others are taking time off.

There not being a team ready at Christmas/New Year was a massive oversight. It might have been too late to change the pipeline to adapt for that when the powers-that-be decided to make a December release, but whether "OP would have complained about the delay anyway" or not, a release post-vacation would have made more sense.

Last but not least a feedback forum about EA/Beta is for exactly what the OP did, feedback. And not just EA/Beta, but also for ongoing game releases, especially games-as-service.

Peace.
Last edited by Fernanda#5108 on Jan 4, 2025, 2:31:26 PM
I guess patience is a virtue of the past. A bit sad imho...
Some of you guys are so incredibly weak and sad.

Go touch grass, or snow.

Find some meaning to your life outside of the game.

If you're over 8 remove all the stuffed animals and pictures of anime girls from your desk and room.

Devs put YEARS into making this game. They're entitled to a break. They aren't your slaves to be worked into the ground because you paid $30 for early access.

A lot of you sound super entitled and not thankful at all.
People have been waiting a long time for this game, and GGG choose this time to release it, not the players.

This isn't on the dev, but it is on the leads. This was a mistake, plain and simple.

All they had to do was release the game in January. Any good leader should have seen this coming. They should have given the entire dev team time off in December and/or November, which they totally deserve, and then been ready to hit the ground running after holidays. The decision to release it before holidays and then disappear for a major release was baffling short-sighted.

The worst thing they could do now is come back and do what many are doing here and blame the players for being frustrated because they care about the game. If people just didn't like it all, they would just stop playing. If people are going on message boards writing long comments, there is a passion there.

Gaslighting people for saying it's our fault that we care, when GGG choose to release it just before Christmas would be the worst possible leadership decision they could make.

Again, not on the dev team themselves. The day-to-day programmers writing code are just doing a job. This on the management. It was a mistake, and I hope they acknowledge it.
Last edited by SkyPrince30#4110 on Jan 4, 2025, 2:36:06 PM
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People have been waiting a long time for this game, and GGG choose this time to release it, not the players.

This isn't on the dev, but it is on the leads. This was a mistake, plain and simple.

All they had to do was release the game in January. Any good leader should have seen this coming. They should have given the entire dev team time off in December and/or November, which they totally deserve, and then been ready to hit the ground running after holidays. The decision to release it before holidays and then disappear for a major release was baffling short-sighted.

The worst thing they could do now is come back and do what many are doing here and blame the players for being frustrated because they care about the game. If people just didn't like it all, they would just stop playing. If people are going on message boards writing long comments, there is a passion there.

Gaslighting people for saying it's our fault that we care, when GGG choose to release it just before Christmas would be the worst possible leadership decision they could make.

Again, not on the dev team themselves. The day-to-day programmers writing code are just doing a job. This on the management. It was a mistake, and I hope they acknowledge it.


Entitlement
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These threads are offensive to anyone who's ever actually worked for a living. Imagine thinking your $30 entitles you to dictate post crunch vacation time of real world people who have families and lives, as though your desire for entertainment trumps that.

Why these giga-karen-speak-to-a-manager energy threads aren't auto deleted is a mystery.

I mean you can't fix the kind of entitlement and complete separation from reality that some young people are openly displaying without shame or self consciousness these days. but they could at least just automatically delete them.

The people in this thread are exactly like the screaming kids in the store who's parent wont buy them the toy they walked past.

Worst part is its so infuriating that I'm risking a forum mute for speaking my mind, to some people who desperately need the honest truth of self reflection that comes with being told they're acting like children. Seriously its a disservice to these young people to not clue them into how they sound and that truth is just intrinsically insulting.



imagine going to a restaurant and you order a 30$ steak

the waiter brings you a glass of water and says sorry the chef just left but here's some crutons and water. Here's the bill thanks don't forget to tip.


this doesn't make any sense from a consumer standpoint

Last edited by toxiitea#5772 on Jan 4, 2025, 2:38:49 PM
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ElfBoy#4652 wrote:
GGG has a break every year for Christmas. Certainly this is not the first time.

After the no doubt extensive overtime and hard work getting the client bug fixed and patched including a fairly extensive patch with 0.1.0e, (not to mention all the pre-launch work getting the code out the door) I dont see why the team should not get the vacation they deserve.

The same as last year and the year before. So much so I would say it is common knowledge, though of course, not everyone would know or bother to remember.

I, for one, will be glad to see the new work and revived dedication and vigor upon the team's return. Having had time to rest, relax, and recharge will, I am guessing, also bring forth new and better ideas for improvements and fixes.

Thank you GGG one and all and please enjoy your rest and recouperation time.


no shit it's not their first christmas. but it is their biggest launch in the history of ggg.
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toxiitea#5772 wrote:
imagine going to a restaurant and you order a 30$ steak

the waiter brings you a glass of water and says sorry the chef just left but here's some crutons and water. Here's the bill thanks don't forget to tip.


this doesn't make any sense from a consumer standpoint



It's more like you ordered the steak, they brought you the steak but it is a little too crispy or burned in the edges, or too salty. Then you ask for the steak to be replaced and then go mad the waiters are either in break time or attending other tables before returning with your "fixed" steak.
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It's more like you ordered the steak, they brought you the steak but it is a little too crispy or burned in the edges, or too salty. Then you ask for the steak to be replaced and then go mad the waiters are either in break time or attending other tables before returning with your "fixed" steak.


Well if it takes a month to fix that meal, you probably went to different restaurant already. Though seems like some people would prefer just waiting and dying of starvation, but glad to have paid for good service.
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ergoduck#7641 wrote:


I'm a woman nearing my 40s who's been working in the Game Industry since 2005. Even before games-as-service, there was a zeitgeist of good practice being not to make an online release and then leave it be.

There are two sides going on. The arguments I see are:

A) GGG released a massive product and then let it rip for a few weeks.
B) GGG earned their vacation.
C) It's EA.


You're trying to see it from all sides and that's admirable, but also some of the stuff is just deplorable and needs to be called out as such. Too bad we're not allowed to be 100% honest on the forums.

Honestly its smart to release and let the dust settle for a couple weeks. During that time the hottest headed and least informed lease representative feedback can be pushed back on or exposed for being dumb and uninformed.

In that same time they can also take a break from crunch. Maybe this mess on the forums will get them talking about polls and curated feedback.
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
Last edited by alhazred70#2994 on Jan 4, 2025, 2:57:55 PM

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