GGG please do not listen to these people

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Was it magic find or was it party rarity buffs?
Was it magic find or was it league mechanics being more profitable then Windripper.
Its the same bs, "I dont like that people can chose to not do ballbusting content for drops, its not FaIr"
be an adult and let people chose how they want to have fun and get drops?


I already responded to this in my first post. As well as the rest of the OP points. This tangent was just off of your completely false assertion about PoE 1.

Primarily what you completely fail to see is how magic find exacerbates every single one of the other issues, and will forever continue to do so. Just like it did in PoE 1. We have historical proof.

1) Was it party buffs: yes it was...coupled with massive iir and iiq multipliers
2) was it league mechanics being more profitable: yes it was....coupled with massive iir and iiq multipliers. Actually this was the LEAST problematic interaction of affliction....the one league you pointed to with mf being a problem lol.

why post if youre just gonna keep editing it.
1.With or without MF party buffs still and will always overshadow soloplayer loot. MF is supposed to even that out. (kinda why I said it shouldnt affect parties, but reading seems to be a luxury)
2.MF didnt effect league mechanics, at all. It does in PoE2, I think it shouldnt, cause then you would have the choice to run full mf or gear to fight juiced breaches. Shocking I know.
Also iirc wasnt there two mf builds that exploded during affliction, windripper and fulcrum, and there being wisps that spawned monsters indefinably?
are you lying to prove your point now?
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Carinyc#0837 wrote:
Remove mf entirely from every aspect of the game, then remove orbs and buff essence spawns

They hated him cause he told the truth.
Can you imagine feeling so threatened by others feedback, that you had to make a thread about telling others not to listen to it?

I can't. But boy, people sure are full of surprises. Thanks for the thread.
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But eh... never felt like I HAD to take it.


neither did i, mostly because I was never going for mirror tier anything. But the removal of IIQ was HUGE in PoE 1. A boon to build diversity and the market and game balance overall. I say remove rarity, if only to TEST what the game is like without it.
Starting anew....with PoE 2
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2.MF didnt effect league mechanics, at all. It does in PoE2,


again, another belly laugh at that one.

The mf builds in affliction exploded because....they have done that EVERY LEAGUE since the dawn of PoE's beginning (like I said earlier, mf and new leagues are ALWAYS a problem). But the actual playing of affliction league had the narrowest gap in wealth between the mf-ers and the non-mf ers in a good long while.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jan 2, 2025, 7:55:21 PM
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My suggestion would just be have it like POE1, not effecting currency. Its effects on gold, and rares are good enough for me... even if I dont really use it in POE2. Used in POE1 for gold for sure during settlers.


Just copy Diablo 2: No effect on gold, currency, runes. No effect on drop rates. It only increases the chances for an item to drop at higher rarity (ie: normal, magic, rare, unique) with diminishing returns for rare and uniques.
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But eh... never felt like I HAD to take it.


neither did i, mostly because I was never going for mirror tier anything. But the removal of IIQ was HUGE in PoE 1. A boon to build diversity and the market and game balance overall. I say remove rarity, if only to TEST what the game is like without it.


Id say on/off switches with extremely strong and game changing things... they are trying their best not to do that anymore since Ritual 3.13 (harvest 2.0).

But if they do it then sure. I guarantee this place will be lit on fire with spam if they do it lol.
Mash the clean
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Didn't bother to read too much into OP's post as it was all PoE1 this and that. This is PoE2, a different game, not PoE1. Stop trying to make PoE2 PoE1.

MF is bad because it feels like a needed affix, but some builds or defense types literally can't fit it in their build, thus are punished. It should be removed off gear if they want to keep it, or just removed entirely.

Again, this has nothing to do with MF and more to do with certain builds being overtuned. How would magic find make those builds less powerful?

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neither did i, mostly because I was never going for mirror tier anything. But the removal of IIQ was HUGE in PoE 1. A boon to build diversity and the market and game balance overall. I say remove rarity, if only to TEST what the game is like without it.

Now I know youre talking out your ass, Magic find didnt hurt "build diversity", it was one build that not everyone ran, unless you think every dead eye was running a windripper and not mirror tier bows. You have it backwards not me bud. Deadeye was strong because it was fast and safe, windripper didnt make it that way.

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Akedomo#3573 wrote:
Can you imagine feeling so threatened by others feedback, that you had to make a thread about telling others not to listen to it?

I can't. But boy, people sure are full of surprises. Thanks for the thread.

You think you said something but you didnt. People wanting MF removed dont have anything constructive to say about it, just remove it because. THats not feedback, its a crusade.
"GGG please do not listen to these people"

Procedes to explain what they should do, like "these people".

smh my head
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2.MF didnt effect league mechanics, at all. It does in PoE2,


again, another belly laugh at that one.

The mf builds in affliction exploded because....they have done that EVERY LEAGUE since the dawn of PoE's beginning (like I said earlier, mf and new leagues are ALWAYS a problem). But the actual playing of affliction league had the narrowest gap in wealth between the mf-ers and the non-mf ers in a good long while.

Yep, as I stated there was never a fulcrum MF build before affliction.
Youre just talking in circles now my guy
New leagues are dominated by people getting in right as the server drops, grouping as six and hitting maps before dinner. Windrippers arent even available until one drops, but 6player buff is there right after dunking on hillock.
So again how would removing MF help players who dont have a discord of aurabots and curseslaves?
Last edited by DarkLordOdeo#6686 on Jan 2, 2025, 7:59:07 PM

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