The Palpable and Uninformed Hate and Dismissal of POE1 Veterans Sounding the Alarm is Worrying

All this really reminds me of the WoW forums, this can basically go 2 ways. It's a 50/50 vaal on the game.
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Akedomo#3573 wrote:
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Maldosam#3663 wrote:

yeeaaaah... I guess I will leave at that. Thank you for your time :D

Edit: I went back and read your entire post. It doesn't get any better really, so stopping at those first paragraphs was the right call... Have a nice day.


You have merit in what you say about people coming back and playing casually. Lots of people do it.

But you also have to acknowledge, that many of the systems in the game for the top 5% of players, are actively detrimental to the quality of the game. Even for these casuals.

Which is why they aren't playing more regularly. Which is why, the game fails to retain players. Lots of people quit after not even 100 hours.


You can call my post crap, but you sat there and argued a point I wasn't even talking about. I never said people couldn't play the game casually. I never said PoE was failing.

I simply said. It's a bad game for casuals. Once you're past the acts. The rest of the game is awful for them. Most of the systems in place, actively scare them away. We shouldn't be balancing the game around what 5% of the playerbase wants. PoE 1 veterans should have a say in some things, but they're expecting the game to be much the same as PoE 1 at this point.



Systems are not really a problem for casuals. Casuals like making a cool character and playing for a while. In PoE1 you cannot make a cool character and play for a while unless your idea of "cool" has nothing to do with class fantasy or themes and is all about projectiles on the screen.
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Fae_Lyth#6750 wrote:
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Kraythax#2592 wrote:
"git gud" crowd of newcomers


Only in PoE will someone who needs to be told by noobs to git gud call themselves a veteran and pride themselves on sucking at the game they're a "veteran" at.

And only in PoE will someone who professionally hates on a company's product call himself a "supporter", while bashing those who enjoy the product and actively dragging it through the mud and review bombing it for 3 weeks straight, while still boasting about how much money they spent only so they can professionally hate ("support") the company.

Make it make sense.


Good post
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Gwonam#5505 wrote:

Something a lot of people don't realize is that, once you hit the endgame, PoE2 actually is PoE1 all over again.


Yeah that's unfortunate, but at least some parts the game can actually be good.


I kind of see the logic in having a campaign where you fight for your life, with your reward being the ability to gradually ignore combat mechanics to the point of zoom. It's not what I would personally want, but sure beats the ridiculous idea introduced at one point (D3?) that a campaign is a non threatening banal easy boring 10 hours long tutorial.
I can't force my opinion in here since I played poe1 just little bit before poe2 release, I actually liked it, all I suggest is leave POE for original fan base since they pretty much funded Poe2,
IMO the only thing needed change is
#1 skill sockets and supporting gems,
#2 visuals.
Yes I'm sorry one of the reasons I didn't play Poe1 was how bad characters looked, Good design but I felt like my character came from some really 90's game..
Poe2 made this all great but maybe they wanted to attract soul like gamers too,
Then should have just added difficulty settings.. IMO
+1 btw
Uh, skill sockets is basically impossible at this point. The entire idea of skills in PoE 2 is based on comboing them. Because now you are not restricted to 1-2 6-links. To bring gear sockets back you need to change the skills entirely to make them viable on their own.
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Kraythax#2592 wrote:
Nearly every POE1 veteran that posts a thread about issues with the longevity of POE2 is a long term POE1 veteran. They have played many leagues, some of them have played nearly all leagues. They have seen mechanics like crafting iterated on and they keep coming back. These are the people that made POE2 possible by their financial support of GGG. They are offering considered feedback based on thousands of cumulative hours of playtime in POE1 and are being hate trolled to death by newcomers to this game and often genre. That is pretty par for the internet but the fact that GGG is not responding to our concerns is troubling.

The game that the newcomers want wont survive. As many veterans have pointed out a massive super long campaign, busted crafting system that is little more than a sadistic RNG generator and other issues will limit the longevity of the game.

Need proof? I can prove it in 2 days. Just reset the server like a new league. Add a class to the game and reset. All of those newcomers are going to throw an absolute tantrum. The old veterans are going to sagely nod and say "yep, now you get it."

POE2 wont survive a dozen years like POE1 because people who want to play and support the company are not going to slog through this mire that makes ruthless feel easy (I went back to my ruthless char to get some achievements and it felt easy).

To GGG,

Ignore us at your own peril. The issues, and often fixes, are all over this forum posted by veterans with evidence and discussion often trolled by the "git gud" crowd of newcomers offering no actual content in their emotion laden replies. Almost every POE1 veteran and streamer I see has SERIOUS concerns. If you want to expand the audience rather than replace it for one that buys one MTX and leaves, there is a TON of work to do with this game and if you don't intend to listen to the players that made the game a success then I think whoever is making these decisions at GGG is possibly not right for this role. Copying Diablo IV or dark souls isn't going to make this game a success. Those games are another animal and the wrong audience.

The newcomers don't get it but they will when they have to run the campaign for the third time starting all over. Then they will just leave, numbers will plummet and they wont come back.

What about me? If the game is released in this state I will probably use the few hours I have to play games in POE1. If you shut down POE1 without fixing POE2 I will just stop playing your game.

For the first time in a dozen years I feel like GGG could care less what we have to say and that is bothersome.

-- Sincerely
-- A supporter that has given your company nearly $1200 over the 10 years.


+1
Agree with every word brother!

Over a decade of poe and well over 1000$ HAPPILY given to ggg over the years, hoping our friends from the land down under can keep themselves true to their fans and supporters and weather this storm - I expect most of these temporaries to be gone in a few months tops.

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Fae_Lyth#6750 wrote:
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Kraythax#2592 wrote:
"git gud" crowd of newcomers


Only in PoE will someone who needs to be told by noobs to git gud call themselves a veteran and pride themselves on sucking at the game they're a "veteran" at.

And only in PoE will someone who professionally hates on a company's product call himself a "supporter", while bashing those who enjoy the product and actively dragging it through the mud and review bombing it for 3 weeks straight, while still boasting about how much money they spent only so they can professionally hate ("support") the company.

Make it make sense.


Good post

By good post, you mean atrociously bad post, right?

Veterans are vocal about what is hard or doesn't work in the game because those particular things are not fun in a longevical sense, and we know that from historical context; not because they can't do it generally. The "noobs" in this discussion telling veterans to get good aren't actually good, and the veterans aren't actually struggling. Take a cross section of each player cohort and see where they are at in terms of skill level, progress in the game, etc - I guarantee you the average veteran is far ahead of the average noob.

As per usual, giving negative feedback and "review bombing" (otherwise known as reviewing but you disagree with me) are the only effective ways to affect change in the product, so that is what we do. Again; historical evidence has already shown us that this is what works, this is how GGG functions. People who've been here through the process of PoE1 know this. People new to GGG and PoE lack historical context and insert themselves into the discussion on the basis of that missing context, and look a bit foolish in the process. That's fine, it is what it is, but make no mistake - most of those people will fall away, and it will be mostly the same cohort at the end of the day that was there through PoE1 pushing rocks uphill against GGG's vision.

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