Floored by the power spike of TRADING. This will ruin the game.
" A PoE2 creative mode would be cool for people who want to create builds freely. But the mode where you're grinding for loot/exp/currency shouldn't have a mechanic that invalidates so much of it. |
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" And who exactly forces you to trade, or to not play ssf? You are making arguments they have solutions for. Either play SSF or cater to your own experience rather than trying to play a basically single player experience with trade competitively Farming salt on the forums since 2024
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" I agree, SSF would be a solution. But the game is currently balanced around trade, which gives you sets of equipment you'll never find in SSF for ultra cheap, making caring about equipment drops meaningless. Compare SSF progression with progression in any other ARPG and you'll see what I mean. With trade the speed of progression feels nice. A solution I think everyone would be happy with is what LE does, if you choose to forgo trading the loot you find matters more. I'm not looking to make the game less fun to anyone but you must understand that if the game released with it being impossible for you to die, it would be considered a broken game. And saying "if you want to die just click the 'die' button when your health hits 0, let us enjoy the game without dying" isn't an argument. Last edited by Toady1104#5250 on Dec 25, 2024, 12:24:49 AM
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" The stronger I get the more IIR I add to my build, trying to find the fine balance between player power and iir. You could also just make a dump tab for 10ex per piece selling all rares you don't want and roll your own items, that way you don't target buy player power, but you are remedying the drop issue you experience. Trade lets you literally build your own desired experience, if you chose to actually follow it through Farming salt on the forums since 2024
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" No one is forcing anyone to do anything, one can just choose not to play. The problem with SSF is that drop rates and the game in general is balanced around trading, so if you play SSF you are literally playing an extremely imbalanced game. That is not a solution, as at that point I would much rather choose to play a different game. And why not just trade? Well because it is not a fun experience at all. It shifts the focus from finding gear to finding currency. I want a game where the items I wear I have found or crafted myself and was just not bought from a list, that is a much more fulfilling experience and makes for a far more interesting game. If I cant have that in PoE2 I will just go find it somewhere else, but that is a real shame because PoE 1 and 2 has many other qualities that would make them both extremely good games if this was solved like in last epoch. |
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Isnt in a game that
" youre supposed to play more than a single character? You make one go through all the challenges and start again with a different toolkit. Thats why trade is needed - so you can do that more frequently. SSF is a "challenge" league cause its acutally against the theme of POE trademark of experiencing fresh combinations. Even now not a lot people create a second character, because the main campaign is too tedious - an idea of additional grind could be discouraging for those who are still considering. |
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" The problem is that they have to tune the crafting currency drops etc to the fact that there is a trade. So you cannot simply ignore Trade unless you are opting into a much harder mode. It'd be great if SSF was just "no trading so harder" but was "different way to play, no trade, but more crafting because more crafting items drop". I'm done buying anything until we get some clarity on the future of POE1 and POE2 and I know GGG plans to spend effort on a game I want to play.
Tell us if POE1 still has your top tier support or if POE2 will get a mode for more casual play. |
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" The problem is that they have to tune the crafting currency drops etc to the fact that there is a trade. So you cannot simply ignore Trade unless you are opting into a much harder mode. It'd be great if SSF was just "no trading so harder" but was "different way to play, no trade, but more crafting because more crafting items drop". I'm done buying anything until we get some clarity on the future of POE1 and POE2 and I know GGG plans to spend effort on a game I want to play.
Tell us if POE1 still has your top tier support or if POE2 will get a mode for more casual play. |
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" You call "difficulty" tedium and boredom, frustration and masochism. That's not difficulty, it's not knowing how to do things right. Very nice scenarios, but errors everywhere, even the skills look worse than in poe-1. They don't know how to recognize mistakes, and they delude themselves, not wanting to see reality, as you do. They will pay for their mistakes, because many people will go to other games or to Poe-1 if it holds up decently... If they don't pay attention to the veterans, those who led them to success, they're going wrong. Difficulty yes, tedium no, masochism no. |
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"I don't like this thing I can totally not do and it won't affect my game in the slightest"
I mean... out of all the problems this game and developer have, this is what you focus on? Visit my Steam profile here: https://steamcommunity.com/id/TheBaconOverlord/
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