Floored by the power spike of TRADING. This will ruin the game.

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I don't think I'm asking for trade to be "nerfed" I would argue that I am petitioning for trade to be "made sane"

And I agree in a perfect world you could trade some item you found for an item of similar power that fits your build and engage in a fun player run economy for that spike in power that helps you get over a road block without being so powerful that in invalidates all future content.

But as it stands players throwing orbs at the auction house for huge jumps in power in a hugely impersonal transaction that lasts 3 seconds just ain't it.


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The piece of gear I sold for 1Ex to buy myself a piece of gear is roughly a similar power spoke for the person that bought it as the piece I buy. So... mission accomplished? Lol

This is only true at the upper echelons of power of late game. At any other point in the game short of mid tier maps you can purchase huge spikes in power for a paltry sum.


I'm not tracking at all. My example I found a piece of gear that would have been a power spike for me if I was that class. Instead it's good for someone else, so I make an equivalent exchange to get a piece that's similarly good for my build. Is that not exactly the example you just listed as a "prefect world"?
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You keep using the word objective but I don't think you know what that means lol.

Ultimately your vision is drastically different than what GGG has outlined for over a decade and while 2 changes a lot the power of trade isn't one of them.

Do you have any resources stating that GGG wants unrestricted trade akin to POE 1 in POE 2?

In all the resources I have taken in, GGG has stated they are trying to craft a more balanced play experience.



https://youtu.be/RskRFwgoQ5g?t=6691

here is an interview with ziz and jonathan about trade, the link will bring you to the directly to the timestamp,

he says he doesn´t want to change trade the only thing he wants to add are instant buyouts like in LE, so he wants trade to be even easier and faster, the trade in poe2 will not be changed in the direction you want it to,it will actually be the opposite, they want to make it more convenient like in LE.

And Players also want less annoying trades, you are a very small minority, and you can already solve your problem yourself by just playing SSF.
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Hate to break it to you, but Diablo 2 had trading too. You could do it the old fashioned way of making a game room with the title or description including your proposed trade, or a little later on you could use d2jsp, which operates to this day. PoE 1 was basically already the next Diablo 2. It was created as a response to the void in the ARPG community following the, to some, disappointed release of Diablo 3.


There's a huge difference between a game lobby and a market that includes every single item dropped in game dummy. One takes more effort.

I personally think the lobby system should have never been removed. Game lobbies made the game more social and stopped item trading from being an international market. It solved multiple problems.
Last edited by Chillbunky#7725 on Dec 17, 2024, 7:16:33 PM
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https://youtu.be/RskRFwgoQ5g?t=6691

here is an interview with ziz and jonathan about trade, the link will bring you to the directly to the timestamp,

he says he doesn´t want to change trade the only thing he wants to add are instant buyouts like in LE, so he wants trade to be even easier and faster, the trade in poe2 will not be changed in the direction you want it to,it will actually be the opposite, they want to make it more convenient like in LE.

And Players also want less annoying trades, you are a very small minority, and you can already solve your problem yourself by just playing SSF.


Holy moly thank you so much for that link! These guys GET IT! They went into exactly the problems we did in this thread, and even came to a very similar solution to the problem that I came to here.

This is actually a huge relief, because it shows these guys are aware of the issue, and they understand the mechanics at play that will ruin the game in so many ways.

I find it funny that you find this to be a counter point to my suggestion, but ultimately it's essentially the same solution that I posted in this thread.

There needs to be some element that restricts trade, akin to the trade ticket I suggested. THAT is the crux of this problem and it is so heartening to hear that GGG knows that and they are deep in discussions to finding the best solution to this problem with full knowledge of its implications.

I like the notion that to be a "trade mogul" you would build for increased gold find to do more trades, and if you were going for self find you could gear for magic find.
Last edited by crazyfingers619#3901 on Dec 17, 2024, 7:19:07 PM
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https://youtu.be/RskRFwgoQ5g?t=6691

here is an interview with ziz and jonathan about trade, the link will bring you to the directly to the timestamp,

he says he doesn´t want to change trade the only thing he wants to add are instant buyouts like in LE, so he wants trade to be even easier and faster, the trade in poe2 will not be changed in the direction you want it to,it will actually be the opposite, they want to make it more convenient like in LE.

And Players also want less annoying trades, you are a very small minority, and you can already solve your problem yourself by just playing SSF.


Holy moly thank you so much for that link! These guys GET IT! They went into exactly the problems we did in this thread, and even came to a very similar solution to the problem that I came to here.

This is actually a huge relief, because it shows these guys are aware of the issue, and they understand the mechanics at play that will ruin the game in so many ways.

I find it funny that you find this to be a counter point to my suggestion, but ultimately it's essentially the same solution that I posted in this thread.

There needs to be some element that restricts trade, akin to the trade ticket I suggested. THAT is the crux of this problem and it is so heartening to hear that GGG knows that and they are deep in discussions to finding the best solution to this problem with full knowledge of its implications.

I like the notion that to be a "trade mogul" you would build for increased gold find to do more trades, and if you were going for self find you could gear for magic find.


This sounds like they're just talking about tax with gold and since it predates Settlers it sounds like this is about the currency exchange. I don't interpret anything in this as saying they want to make trading even harder overall, just counter balancing instant buyout with some form of tax. Which is still largely the opposite of what you're pushing for as far as I can tell.
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https://youtu.be/RskRFwgoQ5g?t=6691

here is an interview with ziz and jonathan about trade, the link will bring you to the directly to the timestamp,

he says he doesn´t want to change trade the only thing he wants to add are instant buyouts like in LE, so he wants trade to be even easier and faster, the trade in poe2 will not be changed in the direction you want it to,it will actually be the opposite, they want to make it more convenient like in LE.

And Players also want less annoying trades, you are a very small minority, and you can already solve your problem yourself by just playing SSF.


Holy moly thank you so much for that link! These guys GET IT! They went into exactly the problems we did in this thread, and even came to a very similar solution to the problem that I came to here.

This is actually a huge relief, because it shows these guys are aware of the issue, and they understand the mechanics at play that will ruin the game in so many ways.

I find it funny that you find this to be a counter point to my suggestion, but ultimately it's essentially the same solution that I posted in this thread.

There needs to be some element that restricts trade, akin to the trade ticket I suggested. THAT is the crux of this problem and it is so heartening to hear that GGG knows that and they are deep in discussions to finding the best solution to this problem with full knowledge of its implications.

I like the notion that to be a "trade mogul" you would build for increased gold find to do more trades, and if you were going for self find you could gear for magic find.


they don´t talk about adressing your "Floored by the power spike of TRADING. This will ruin the game." problem at all

1.The classic way to trade by just inviting people to your hideout will not have a gold tax and it will also not get removed, you will always be able to trade like that for free.

2. if they include an auction house for gear with a goldtax, it will be even easier to buy power you just need 1 click and the gold cost will be not relevant at all.

they don´t talk about changing the game to your vision at all, it is actually the opposite, and the currency exchange for instant trades is already in the game, the instant gear buyout will follow soon.
Last edited by ThomasGreed#3974 on Dec 17, 2024, 8:10:41 PM
I enjoy trading, it gives me something to actually farm for. If I want a specific weapon I trade exalts, if I want a specific anoint, I do a TON of farming, then trade exalts for that.

PoE has allways worked with trading. Just because SSF is possible does not mean the average player will have fun playing on SSF.
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All you have done is kicked and screamed "I LIKE MY TRADE AND I LIKE IT HOW IT IS!" While offering no deeper insights.


nope, not at all. I like many others here outlined many reasons for trade to exist

youre the equivalent of the guy who came into a barbershop and telling everyone inside that theyre doing everything wrong - and the guys are like "who the eff is this guy"

you have been offered to play ssf mode that adheres exactly to the model you want. why dont you take that mode - which is SPECIFICALLY CREATED FOR SOMEONE WHO LIKES TO NOT TRADE ?


SSF is great if youre not going with a specific build, you never feel like youre left behind, you never grind currency to convert but rather grind what you need. and items that might be not as common when they drop, feel valuable.


you've never answered why SSF mode is not solution for the problem youre having. and keep on yelling.
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grepman#2451 wrote:
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All you have done is kicked and screamed "I LIKE MY TRADE AND I LIKE IT HOW IT IS!" While offering no deeper insights.


nope, not at all. I like many others here outlined many reasons for trade to exist

youre the equivalent of the guy who came into a barbershop and telling everyone inside that theyre doing everything wrong - and the guys are like "who the eff is this guy"

you have been offered to play ssf mode that adheres exactly to the model you want. why dont you take that mode - which is SPECIFICALLY CREATED FOR SOMEONE WHO LIKES TO NOT TRADE ?


SSF is great if youre not going with a specific build, you never feel like youre left behind, you never grind currency to convert but rather grind what you need. and items that might be not as common when they drop, feel valuable.


you've never answered why SSF mode is not solution for the problem youre having. and keep on yelling.


He just can´t accept the fact that the majority here disagrees with him, so now he is throwing a tantrum. He probably expected a more positive response.
What I get out of this is that you don't want other people to do it because you don't have to trade. So want to limit how others play game because you think that they should be hindered from having item from trade?

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