Remove the support gem limit
So why bother even grinding to 100 if you arent going to get Stupidly over powered? if it's just going to be the same feeling as act 1 in endgame then whats the point in even progressing and trying to get stronger? its a PVE game, fun should be more important than balancing. its core to what poe1 was.
" |
![]() |
yeah but you're still just going to spam elemental stats on all your gear anyway so its no different to that, its just eventually going to force you to use support gems that dont really help the theme of your build
" Last edited by bobtank#2490 on Dec 17, 2024, 3:03:03 PM
|
![]() |
there's a reason poe1 already exist, WHY do people want a NEW game to be the same as the old one. POE2 is based on Combo-ing skills and their mechanics (all nerfs have gone right there, on those interactions), the limitation is good as it improves the quality of what the game is designed for, it actually opens a different way to approach the game content, poe1 still there and will be, let this game BE different. If its too hard for you to take advantage of mechanics and support skills to improve your gameplay that another story, not like the game is limiting your creativity, you have a biased perspective or have issues pressing buttons, (are you using swaps? are you using enough debuffing supoport skills? are you taking advantage of grounds? are you using conversions?) if none of this checks out the game is not limiting you.
|
![]() |
You don't know what you're talking about! the limit is what generates diversity!
|
![]() |
if they want the game to be so different to the original then why not just call it something else? sequels should be like the original to give the original fan base and updated and refreshed version of the game that was so successfull, you start changing core systems and it becomes a completely different game. i dont get why people want sequels to be so different to the original? like just make a different game series if everything is going to be different? people are so desperate to dumb the game down and turn this game into diablo 4
" Last edited by bobtank#2490 on Dec 17, 2024, 3:06:07 PM
|
![]() |
" That´s it, im done with you. Sometimes i wonder why devs ignore people complains, then i read stuff like this and i get it. IGN - Slayonara
|
![]() |
literally applied your same logic here so thanks for proving my point
" |
![]() |
" For some people it's not fun to be overpowered. For some it's fun to keep getting challanged by the game until the end and trying to figure out skill and equipment layouts to keep going. That's what Dark Souls was always about: Ofc there are a few "I one-shot every boss" builds. But usually, they required alot of meta-knowledge about the game and lots of micromanagement to be able to dish out such big damage numbers. The normal players always feels challenged by Dark Souls, unless you have learned and mastered the boss mechanics. That's what PoE2 tries to achieve with their bosses. And that's why they heavily nerf certain builds. |
![]() |
To everyone who truly believes that it's
much more interesting to only use each support gem once - what's stopping you from doing that even if GGG removes the limit? Removing the limit would be a win win situation for both camps. |
![]() |
" I've literally played poe1 since closed beta before it was released, I live in Auckland so naturally followed the game closely as it's one of the only global scale games to come out of our country, have about 10,000 hours. what makes you think i have no idea what I'm talking about? the limit does not promote diversity. it limits it. people worried about people gravitating towards a meta if the limit was taken away. thats going to happen regardless. what they dont understand is that with the limit removed you get 1000's of more viable build options and it gives you the flexibility to do what you want with your character. At that point you shuldnt be concerned about a META because you have 1000's of other options to build your character around which makes it more fun. You can certainly follow the meta regardless but removing the limit just opens up so much more niche build options. Last edited by bobtank#2490 on Dec 17, 2024, 3:21:00 PM
|
![]() |