Who was POE2 made for?

Not for the majority of the playerbase apparently.
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Me. It was made for me.

See my post here https://www.pathofexile.com/forum/view-thread/3608805/page/1.


Same it was made for me.

Seems to vocal minority are the ones with issues. Hundreds of thousands are playing currently and they don’t have these whiny too hard no loot issues
Last edited by Poe2WarriorMan#6401 on Dec 10, 2024, 12:12:50 PM
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Gkek#1581 wrote:
While this is probably true, you realize that there simply aren't many people that are willing to play Ruthless to lvl 90+, right? Like it probably was made for you or some version of you, but you are maybe a 1/10,000 type of PoE Player.

I'm a 0/10,000 type of PoE player simply because I won't touch PoE1 with a 10-miles stick. It was a quirky game with some good potential back in early days, and players like YOU completely ruined it to what it's now. The fact that it does have a harder game mode doesn't change anything about it being too twichy, too fast, and too unimpactful.

However, I'll gladly play PoE2 simply because it's shaped very differently. The fact that you draw some analogies between PoE1 ruthless and PoE2 is completely irrelevant. They aren't the same.
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Me. It was made for me.

See my post here https://www.pathofexile.com/forum/view-thread/3608805/page/1.


Same it was made for me.

Seems to vocal minority are the ones with issues. Hundreds of thousands are playing currently and they don’t


And those 300k will vanish in due time when they inevitably get bored/complete the campaign and move on to the next new shiny game. That isn't gonna sustain this game.

Just look at how popular Ruthless is in PoE 1, and it has like 10 players. This game is literally Ruthless 2.0, Ruthless was just a secret test for PoE 2. That's the future of this game if nothing changes.
Last edited by Toforto#2372 on Dec 10, 2024, 12:14:11 PM
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I get it, you want the game to be more hardcore. But it goes way beyond hardcore and into the realm of straight up tedium.


no... it is too easy.. by far.
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Toforto#2372 wrote:
"
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Me. It was made for me.

See my post here https://www.pathofexile.com/forum/view-thread/3608805/page/1.


Same it was made for me.

Seems to vocal minority are the ones with issues. Hundreds of thousands are playing currently and they don’t


And those 300k will vanish in due time when they inevitably get bored/complete the campaign and move on to the next new shiny game. That isn't gonna sustain this game.

Just look at how popular Ruthless is in PoE 1, and it has like 10 players. This game is literally Ruthless 2.0, Ruthless was just a secret test for PoE 2. That's the future of this game if nothing changes.


way to miss the mark if you think this is POE 1 ruthless. POE1 ruthless is the same old game made for zoom zoom but with scarcity.. this is zero% intersection with it.
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Toforto#2372 wrote:
And those 300k will vanish in due time when they inevitably get bored/complete the campaign and move on to the next new shiny game. That isn't gonna sustain this game.

- Look, nobody is playing the game!

- But lots of people are playing it.

- Just wait, they'll all be gone!

It's just fun how doomers are the biggest copium smokers here.
We just DONT UNDERSTAND THE VISION.
Tala Moana, Exile.
It was made for players like me.
I love how I can experiment with new skill combos. The new slower paced combat is great. Bosses have interesting move sets. I like the challenge. I even like the new loot system that has significantly less trash loot and gives me enough loot, so I never need to grind.
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"
Me. It was made for me.

See my post here https://www.pathofexile.com/forum/view-thread/3608805/page/1.


Same it was made for me.

Seems to vocal minority are the ones with issues. Hundreds of thousands are playing currently and they don’t have these whiny too hard no loot issues


They will be gone by January, they are still running on hope and hype.

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