You Removed the Main Reason People Play ARPGs For. And it's a shame.

I'm okay with less loot showers compared to POE1. But compensate for that by (i) bringing back alt orbs and (ii) increase currency drop rates.

Loot weighting seems off early game, but I think by endgame law of averages will correct this.
"


I don't know about restrictive skill gems. Looks like a lot opens up with level 2 and 3 supports, and then getting jewellers for more links on skills. In poe1, you couldn't really make anything with a 3 link either, I wouldn't expect to be able to in poe2 either. Besides, I'm sure they'll be adding a lot more gems over time.


i m not sure i know exactly what hes referring to but to me its mainly how attack skills are tied to weapon types.

in poe1 we had more flexibility for example cleave can be used by a variety of different weapon types
[Removed by Support]

Report Forum Post

Report Account:

Report Type

Additional Info