I am worried that GGG might listen to the whiny "game too difficult :(" crowd
GGG has said they want it to be difficult, but fair. I do not foresee them changing what they believe to be fair.
IGN : Reamus
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" Maybe rest more comfortably with the knowledge that for the last 2-3 years "POE1 leagues have been made by 1 guy" this quote was later acknowledged to be exaggeration with Neon or Johnathan saying "okay it was really more like 7 guys and they would rotate in and out as needed". In that time POE1 has had some of its most popular leagues, the playerbase grew and by most accounts Settlers is the all time goated POE1 league, and the core game state of POE1 is in the best shape its ever been. I expect to keep playing POE1 because despite my issues with it, I still have fun for some days every league and sometimes even multiple months of fun. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. |
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" I'm far from the top 10%. I'm probably pretty average. " This is blatantly false. " But that's exactly what they did. They trimmed the fat from the character sheet, they turned down the currency bloat, they simplified the crafting system immensely. I am a new player to both the PoE franchise and ARPGs, I understand how intimidating PoE1 can look. PoE2 is nowhere near that, they have made it much, much more approachable. |
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" Brother, you're not supposed to do a pacifist run. |
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" Apart from the occasional one-shot from Titan and the indistinguishable safe zone during the Jamanra fight sand storm, the fights are very fair. Last edited by Fae_Lyth#6750 on Dec 9, 2024, 7:30:27 PM
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" They had similar thoughts with early POE1. they changed it. |
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" In that case, as a new fan, I hope they have more confidence in their product this time around, instead of listening to a loud minority who love complaining for complaining's sake. |
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" Do you not understand that rng means people will infact be drop starved? You only counter rng with time playing (player influenced) or quantity/quality dropped from mobs (no player influence). Just because you got ample drops to craft items at a rate that allows progress, does not mean all others will. I have both a drop starved character and a character with drop surplus. If a new player joins and gets drop starved they will leave before it averages out because the experience is miserable. |
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" So me and my friends are having a blast playing the game. 1 of them never touched POE1 the other did waaay back a little. And i did 1 week of the last expansion to get the atlas completed for the kiracs vault item set and before that played that last time in 2018 or so. I played D4 and if i compare D4 start to POE2 start now i can personally say i enjoy POE2 way more. Its totally valid if you dont like POE2 as it is. But why diminish the opinion of others by claiming they are only the top 10% or saying what the top10% do. You can speak for yourself. The people in the forum who share your opinion. Or your friends/the people you talked to about how they feel about the game. But please stop with assuming how the other ~499k players feel about the game. For my two friends they basically did just pick up the game and play it. And they enjoy it. I did a bit more research before. And i enjoy it aswell. And i think the game could use some quality of life changes. Making more builds more viable etc. But not a change to general difficulty. To me that feels on point. |
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" You have to bring the HP of enemies to 0 so they drop loot. The more often you do this, the more drops you get. I hope this helps ♥ |
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