Nerf fest is coming

Aren't nerfs /changes good for theorycrafting, discovering new builds.
Last edited by feydh#4825 on Mar 31, 2023, 5:26:50 AM
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feydh wrote:
Aren't nerfs /changes good for theorycrafting, discovering new builds.


that's the M.O. since ever
they create a new league and need to make the rewards tempting so they break something in the base game and whatever it is now missing inside the passive or whatever, is now acquired via league mechanics.
when league ends and it does not go core, they rollback or modify it again.

everyone just need to understand that GGG is creating different puzzles with the same picture and getting out the comfort zone irks almost everyone

probably every nerf announced can be compensated with the new "gear passive" inside crucible...Mr. Wilson said a ton of times "i don' want to spoil" and so on...
Last edited by Dragoon_Diver#5241 on Mar 31, 2023, 8:11:24 AM
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feydh wrote:
Aren't nerfs /changes good for theorycrafting, discovering new builds.


It is, and for some us, part of the fun in the game (adapting and overcoming).

Also, it's okay to be good with the nerfs and angry at how they presented the patch. Misrepresenting what a patch is through deceit or misdirection is not a healthy thing to do.

They just need own what they are doing and accept the fallout. If it's a nerf patch, don't say "This is definitely not a nerf-fest". If it limits builds, don't say the patch was focused on enabling more builds. If you wanted to gut masteries, don't pretend that you "picked the six best" choices.

I can't decide if they actually believe those things or misrepresented the truth to avoid the fallout. Both are bad, but one is clearly worse. Trust and integrity are important. Best case scenario is they honestly thought they were being sincere and just don't understand the impact of their decisions. That's not great, but clearly better than the alternative. If it was purposeful, then I hope they learn and do better in the future.
Thanks for all the fish!
Last edited by Nubatron#4333 on Mar 31, 2023, 8:35:16 AM
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feydh wrote:
Aren't nerfs /changes good for theorycrafting, discovering new builds.

Depends - they are good when they are counterbalanced with some buffs somewhere.

With the current patch notes, there're borderline no buffs, so there's not much to theorycraft as the blanket nerfs hit most builds equivalently, so the best build in 3.21 is the best build from 3.20 that got hit the least. And, what wasn't great in 3.20 is definitely even worse now because of the blanket nerfs.
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Xyel wrote:
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feydh wrote:
Aren't nerfs /changes good for theorycrafting, discovering new builds.

Depends - they are good when they are counterbalanced with some buffs somewhere.

With the current patch notes, there're borderline no buffs, so there's not much to theorycraft as the blanket nerfs hit most builds equivalently, so the best build in 3.21 is the best build from 3.20 that got hit the least. And, what wasn't great in 3.20 is definitely even worse now because of the blanket nerfs.


Although temporary, the Crucible does present unknown power to perhaps help counter the nerfs a little.

Long term, this release looks like a net loss across the board for most things since Crucible going core isn't guaranteed.
Thanks for all the fish!
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Xyel wrote:
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feydh wrote:
Aren't nerfs /changes good for theorycrafting, discovering new builds.

Depends - they are good when they are counterbalanced with some buffs somewhere.

With the current patch notes, there're borderline no buffs, so there's not much to theorycraft as the blanket nerfs hit most builds equivalently, so the best build in 3.21 is the best build from 3.20 that got hit the least. And, what wasn't great in 3.20 is definitely even worse now because of the blanket nerfs.


There is a lot to theorycraft. How do i make it work until i get the(probably, most likely, not guaranteed) huge buff in powerlevel from the league mechanic for my endgame weapon?
What new masteries, that are actually very good in some cases, do i want to try out during leveling, what do i want to have for endgame?(have you looked at them? It is not all bad, there are solid and powerful new masteries)
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Nubatron wrote:
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Xyel wrote:
"
feydh wrote:
Aren't nerfs /changes good for theorycrafting, discovering new builds.

Depends - they are good when they are counterbalanced with some buffs somewhere.

With the current patch notes, there're borderline no buffs, so there's not much to theorycraft as the blanket nerfs hit most builds equivalently, so the best build in 3.21 is the best build from 3.20 that got hit the least. And, what wasn't great in 3.20 is definitely even worse now because of the blanket nerfs.


Although temporary, the Crucible does present unknown power to perhaps help counter the nerfs a little.

Long term, this release looks like a net loss across the board for most things since Crucible going core isn't guaranteed.

Since there's nothing known about how easy it will or will not be to get specific passives, or how common they will be, one can't exactly plan the build around them.

I mean, I'm sure there are some weapon/shield passives that give mana reservation efficiency, but I don't think anyone is going to theorycraft a build around that.

From the global standpoint, definitely, that gives power... but how much and at what stage of the game isn't exactly known.
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Xyel wrote:

Since there's nothing known about how easy it will or will not be to get specific passives, or how common they will be, one can't exactly plan the build around them.

I mean, I'm sure there are some weapon/shield passives that give mana reservation efficiency, but I don't think anyone is going to theorycraft a build around that.

From the global standpoint, definitely, that gives power... but how much and at what stage of the game isn't exactly known.


100%

Initially we'll all be in the dark and the buff granted by Crucible will take a while to understand and even longer to incorporate into builds effectively.

I suspect for most people, this whole release is just a giant nerf-fest as they won't play long enough to see the potential and unknown power creep of Crucible.
Thanks for all the fish!
Last edited by Nubatron#4333 on Mar 31, 2023, 8:49:57 AM
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Nubatron wrote:
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feydh wrote:
Aren't nerfs /changes good for theorycrafting, discovering new builds.


It is, and for some us, part of the fun in the game (adapting and overcoming).

Also, it's okay to be good with the nerfs and angry at how they presented the patch. Misrepresenting what a patch is through deceit or misdirection is not a healthy thing to do.

They just need own what they are doing and accept the fallout. If it's a nerf patch, don't say "This is definitely not a nerf-fest". If it limits builds, don't say the patch was focused on enabling more builds. If you wanted to gut masteries, don't pretend that you "picked the six best" choices.

I can't decide if they actually believe those things or misrepresented the truth to avoid the fallout. Both are bad, but one is clearly worse. Trust and integrity are important. Best case scenario is they honestly thought they were being sincere and just don't understand the impact of their decisions. That's not great, but clearly better than the alternative. If it was purposeful, then I hope they learn and do better in the future.


GGG probably fears (is unsure of) players reaction, so they misrepresent, misleadingly explain, rationalize upcoming changes/nerfs and because of that reaction gets even worse. Its quite funny and it repeats almost every league (what makes it even funnier).
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Nubatron wrote:
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Xyel wrote:

Since there's nothing known about how easy it will or will not be to get specific passives, or how common they will be, one can't exactly plan the build around them.

I mean, I'm sure there are some weapon/shield passives that give mana reservation efficiency, but I don't think anyone is going to theorycraft a build around that.

From the global standpoint, definitely, that gives power... but how much and at what stage of the game isn't exactly known.


100%

Initially we'll all be in the dark and the buff granted by Crucible will take a while to understand and even longer to incorporate into builds effectively.

I suspect for most people, this whole release is just a giant nerf-fest as they won't play long enough to see the potential and unknown power creep of Crucible.


I hope you guys are looking forward to picking up every weapon in the game that drops, and then heading over to quarry to see the tree.

This sounds absolutely horrific, but the only way to check if a weapon might have the passives you would want to combine, or currency you would want to sell for.

Edit: the only way to combat this nightmare would be to identify the tree levels as you go, but that was definitely not how it was shown.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Last edited by DarthSki44#6905 on Mar 31, 2023, 9:45:37 AM

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