Nerf fest is coming

What was the mana reservation mastery before they removed it for being too strong/popular 12%?
It's funny their reasons for removing it, now they put it back knowing full well the majority are going to choose it.


Anyway, I don't mind some nerfs, I will play it over the first weekend, if I like it I'll play some more.
Last edited by AlienCrimeLord#5338 on Mar 31, 2023, 1:12:11 AM
"
Pashid wrote:
"
Echothesis wrote:


No, 12% generic bonus is not nearly enough if you were stacking those specific auras which had strong reservation bonuses before. Precision alone is a huge kick to the gut, because I was using watchers eye from it, and losing 100% bonus from flat reservation is much worse than getting back shabby 12%.


Do the math and you will realize that the 12% generic node provides you with more reservation efficiency on 3 or more 50% auras, which is by far better than the 25% nodes for defensive auras, or even the 15% for Precision. The amount of reserved mana runs pretty much even with just 2 50% auras and precision but okay.

But hey 12% is less than 100%, so gotta be worse!


It's worse because it requires people to take mana nodes. Maybe some caster builds can actually benefit from doing that with that increased spelldamage per xxx mana cluster on the right side of the witch area but pretty much any other build either has no need for reservation (mana stackers who are long forgotten anyway) or has no need for an increased mana pool (everything else). That 12% reservation literally costs you 3 points. The old nodes typically were part of clusters you'd take anyway. Even if the total amount of saved mana ends up equal, and it won't in most cases because you likely didn't have just precision, it would still be a nerf because the price you have to pay is big. It's clear that you are happy no matter what GGG does but at least try to acknowledge the facts here.
Last edited by Baharoth15#0429 on Mar 31, 2023, 1:37:15 AM
I am lucky to already have a mana cluster active, because it was inside my timeless jewel area. So I may be able to get through this without getting too much gray hair. But yes, getting auras on a marauder/duelist is going to be thrilling experience now.
"
Echothesis wrote:
I am lucky to already have a mana cluster active, because it was inside my timeless jewel area. So I may be able to get through this without getting too much gray hair. But yes, getting auras on a marauder/duelist is going to be thrilling experience now.

Duelist has an easily accessible mana mastery in its section, which has not-completely-useless nodes to it.

But ranger has no mana mastery in her section.
The nerfs to determination/grace MRS are big.

Unless this new mastery cluster is somewhat close to certain zones and then maybe you have to make the already difficult task if you want to invest many points into it.

Doesnt matter how much some people try to sugar coat it.
"Parade your victories, hide your defeats. Mortals are so insecure."

Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words.

poe0.2/10. Nuff said.
Well can't wait for D4 to slaughter this devil of a game.
"
Valkaneer wrote:
"
feral_nature wrote:
i guess id be doing my almost mirror tier bow with recombinators in std and going into league since i dont want to even try and fix my builds due to another reservation changes.(not sure if i even can..)

to anyone who didnt pay enough attention you can get reservation masteries on weapons with crucible.


You can't make a starter build dependent on a weapon that might cost many divines. Or dependent on a weapon with the reservation you need. How many reservations are you going to have on a single weapon? We lost all of them. How long is it going to take to unlock them? I mean basically this is World of Warcraft's 2nd or 3rd worst idea ever now in PoE (Azurite gear).

So you can guarantee Crucible is going core? I think not.


It's taking the streamers 3-4 hours to go thru these patch notes, and they are mostly reading nerfs. This is getting crazy when it takes this long, and there are so many changes.


definitely going core because of:

a) reservation masteries - you absolutely need them and only way to get them now is on weapon tree.

b) weapon skill tree just kills mirror shop hence its a way to combat rmt.
"
Pashid wrote:
"
Echothesis wrote:


No, 12% generic bonus is not nearly enough if you were stacking those specific auras which had strong reservation bonuses before. Precision alone is a huge kick to the gut, because I was using watchers eye from it, and losing 100% bonus from flat reservation is much worse than getting back shabby 12%.


Do the math and you will realize that the 12% generic node provides you with more reservation efficiency on 3 or more 50% auras, which is by far better than the 25% nodes for defensive auras, or even the 15% for Precision. The amount of reserved mana runs pretty much even with just 2 50% auras and precision but okay.

But hey 12% is less than 100%, so gotta be worse!


Where are you getting it's better? You seem to only be listing auras which make your argument look good. Most of the builds I was using had 5 auras. Some of the builds might be able to do it without much a problem but then other builds such as cArns Boneshatter build require more, and the nerf makes it impossible to play as it was before. It's a nerf to the only current melee build that can compete with casters. cArn already said he can't make it work.
"
feral_nature wrote:


definitely going core because of:

a) reservation masteries - you absolutely need them and only way to get them now is on weapon tree.

b) weapon skill tree just kills mirror shop hence its a way to combat rmt.


LoL people would have said harvest was required and they nerfed that, so just because we say it's required does not mean GGG wants you to be able to play that way. That's just a bad argument.

Oh, I found a 600 dps ax to bad I can't use it because it does not have the RMR skill tree I need that's required.... (this is exactly what happened in Battle for Azeroth, I can't believe I am using Azurite gear for an example, but they are going to have the exact same problem as the weapon trees nearly the exact same thing). You got stuck using a crap piece of gear because the tree was more important than the gear.

How can does it kill RMT? People will just buy the exact thing that they need, just like they did before. It will just might cost more now, but it will change nothing.
Last edited by Valkaneer#5171 on Mar 31, 2023, 4:55:06 AM
"
Valkaneer wrote:
"
feral_nature wrote:


definitely going core because of:

a) reservation masteries - you absolutely need them and only way to get them now is on weapon tree.

b) weapon skill tree just kills mirror shop hence its a way to combat rmt.


LoL people would have said harvest was required and they nerfed that, so just because we say it's required does not mean GGG wants you to be able to play that way. That's just a bad argument.

Oh, I found a 600 dps ax to bad I can't use it because it does not have the RMR skill tree I need that's required.... (this is exactly what happened in Battle for Azeroth, I can't believe I am using Azurite gear for an example, but they are going to have the exact same problem as the weapon trees nearly the exact same thing). You got stuck using a crap piece of gear because the tree was more important than the gear.

How can does it kill RMT? People will just buy the exact thing that they need, just like they did before. It will just might cost more now, but it will change nothing.


harvest was just fun if you knew the mechanics forcing stuff and also even the non-type to type crafts were pretty good. also huge quality of life - now you dont even have the keep prefix/suffix craft and its just sad if you have to annul weapon with all t1,t2 prefix. difference is without the reservation masteries you wont be able to fit that anger, hatred, pride or whatever on top of determination/grace/vitality/banner/precision. go play without the reservation masteries if my argument is bad.

also you can easy craft a 700pdps axe by just spamming essence and doing the phys benchcraft, so you can just pick an axe with good skill tree and do that.

if we are talking about uniques you can pick the ones that have the reservation you need and then work toward combination of reservation + better dps mods.

about mirror items - from what ive seen in the livestream the mods on items are super powerful on top of being skill specific. for instance there is wildstrike weapon skill/mastery that gives you scorch, brittle and sap, so a regular top tier item can be better than a mirror one considering the skill you play.
Last edited by feral_nature#7076 on Mar 31, 2023, 5:26:48 AM

Report Forum Post

Report Account:

Report Type

Additional Info