Nerf fest is coming

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You hear the same thing every league. This is not new. I have been here since closed beta, I have seen it year in and year out. People leave, sure. Some come back, some don't, some new players come. Just the way it goes, especially on a game that has been actively played for 10+ years. POE 2 will invigorate and get some more players, but the cycle goes on every year.


And it's also not new, that PoE is losing players.
And failing miserably at creativity and listening to feedback.
People pointing out mistakes it's not some kind of rite, or a "play hard to get" strategy from their clients. Does that would ever make sense? That everyone will just swallow it and keep going, like in some kind of toxic relashionship? Well, speaking of which, fair to say, the addicts will just hold still no matter what.
What I will say is that, numbers speak for themselves.
And the numbers will tell you that they're making a bad game that year after year, get's less people to pay attention to. It's a slow death.
Last edited by fenixsemcinzas#6254 on Mar 31, 2023, 12:22:27 AM
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Pashid wrote:
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Echothesis wrote:
Removing reservation masteries without addressing orginial cause of why aurastacking is mandatory for most viable characters is "not a nerf-fest" indeed. Thank you for breaking my main character, now I really feel the consequences of my support and buying packs from you.


Not the first time they've changed the passive tree so I don't see any problem about it.
Besides "(New) 12% increased Mana Reservation Efficiency of Skills" is much better than the previous mastery for just a specific defensive aura.

But I guess it sucks to being unable to adept to changes and droll all over the standard graveyard lol


No, 12% generic bonus is not nearly enough if you were stacking those specific auras which had strong reservation bonuses before. Precision alone is a huge kick to the gut, because I was using watchers eye from it, and losing 100% bonus from flat reservation is much worse than getting back shabby 12%.

If you enjoy groveling before those who can decide to annul you just because they feel like it today, your choice. But imo these guys can go (absolutely-positive-and-non-warranting-post-delete word here) themselves
Well in fairness their revenues have never been stronger so it's not all doom and gloom.

However, it was very noteworthy that all their main streamers dumped the shitty Ruthless league and all went and played other games.

Streamers will stream if audiences are watching. When nobody is having fun they go and find other things to do, and other products to promote, taking their audience with them.

GGG should be VERY concerned by that situation because THAT is where their players come from.

Honestly though, nothing is going to change. The leadership obviously has a particular direction they are heading and nothing will dissuade them from it. The smart thing to do is just write them off and go and find something better to do.
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Echothesis wrote:


No, 12% generic bonus is not nearly enough if you were stacking those specific auras which had strong reservation bonuses before. Precision alone is a huge kick to the gut, because I was using watchers eye from it, and losing 100% bonus from flat reservation is much worse than getting back shabby 12%.


Do the math and you will realize that the 12% generic node provides you with more reservation efficiency on 3 or more 50% auras, which is by far better than the 25% nodes for defensive auras, or even the 15% for Precision. The amount of reserved mana runs pretty much even with just 2 50% auras and precision but okay.

But hey 12% is less than 100%, so gotta be worse!
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Mar 31, 2023, 12:49:36 AM
So does this mean that Mana Reservation Cluster Jewels are going to be in even higher demand, or do we think it likely that GGG have removed certain options from the drop pool and not told us about it yet?
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Pashid wrote:
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Echothesis wrote:


No, 12% generic bonus is not nearly enough if you were stacking those specific auras which had strong reservation bonuses before. Precision alone is a huge kick to the gut, because I was using watchers eye from it, and losing 100% bonus from flat reservation is much worse than getting back shabby 12%.

If you enjoy groveling before those who can decide to annul you just because they feel like it today, your choice. But imo these guys can go (absolutely-positive-and-non-warranting-post-delete word here) themselves


Do the math and you will realize that the 12% generic node provides you with more reservation efficiency on 3 or more 50% auras, which is by far better than the 25% nodes for defensive auras, or the 15% for Precision.

But hey 12 is less than 100%, gotta be worse!


Precision mastery gave 100% increase, idk where you got 15%. Also, this new 12% mastery is exactly the same one as they removed in the past because "everyone was using it", it was on reservation cluster before. After patch, everyone will rush and grab it, because you somehow still cannot play without auras, and I have strong suspicion they already know they will remove it too on next patch. Right now they probably gave 12% to smooth the outrage, but it is highly uncharacteristic of GGG to directly revert their past changes. Which is why I believe this new mastery won't last long.

And yes, I can fix my character by paying with a chunk of ehp and dps, but what's the point? They keep offering "play same content again, but this time in a nerfed state", with ruthless being ultimate evolution of the vision, and getting more and more dev attention. Do they really think they can find just as many people willing to keep paying them for such vision? Time will tell
Last edited by Echothesis#7320 on Mar 31, 2023, 12:53:53 AM
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Aldora_the_Summoner wrote:
So does this mean that Mana Reservation Cluster Jewels are going to be in even higher demand, or do we think it likely that GGG have removed certain options from the drop pool and not told us about it yet?


Nope cause nothing has really changed. reservation is just now conveniently more accessible as before
Flames and madness. I'm so glad I didn't miss the fun.
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Echothesis wrote:


Precision mastery gave 100% increase, idk where you got 15%.


The 15% is about the amount of mana you reserve with the 100% mastery, so pretty much just a lose of 3%. something you get more than enough out of all the other auras you use.
Flames and madness. I'm so glad I didn't miss the fun.
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Pashid wrote:
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Echothesis wrote:


Precision mastery gave 100% increase, idk where you got 15%.


The 15% is about the amount of mana you reserve with the 100% mastery, so pretty much just a lose of 3%. something you get more than enough out of all the other auras you use.


If you meant my specific character, then apologies, didn't realize that. Yes, will see how it turns out, assuming they won't remove new 12% mastery later because "everyone is using it", which is, after all, a cause of removing current reservation masteries
Last edited by Echothesis#7320 on Mar 31, 2023, 1:09:57 AM
What was the mana reservation mastery before they removed it for being too strong/popular 12%?
It's funny their reasons for removing it, now they put it back knowing full well the majority are going to choose it.


Anyway, I don't mind some nerfs, I will play it over the first weekend, if I like it I'll play some more.
Last edited by AlienCrimeLord#5338 on Mar 31, 2023, 1:12:11 AM

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